Player Matchup

Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Chochar
Ao Kuang
Level 86
God Stats
6W - 3L
1,599 SR
Queue Stats
286W - 187L
1,617 Elo+
Party 3
Rama
Rama
JWizu
Rama
Level 95
God Stats
3W - 0L
1,822 SR
Queue Stats
189W - 117L
1,611 Elo+
Party 3
Yemoja
Yemoja
Ratiobeara
Yemoja
Level 123
God Stats
2W - 3L
1,532 SR
Queue Stats
302W - 219L
1,563 Elo+
Party 3
King Arthur
King Arthur
ali-1998368
King Arthur
Level 148
God Stats
1W - 5L
1,484 SR
Queue Stats
80W - 69L
1,649 Elo+
Party 1
Team Averages
Level 122
1,587 SR
1,588 Elo+

VS

Team Averages
Level 125
1,525 SR
1,536 Elo+
Janus
Janus
CuttyRankss
Janus
Level 120
God Stats
21W - 25L
1,574 SR
Queue Stats
481W - 487L
1,527 Elo+
Solo
Sylvanus
Sylvanus
NaeFunn
Sylvanus
Level 147
God Stats
2W - 2L
1,637 SR
Queue Stats
75W - 38L
1,633 Elo+
Party 2
Horus
Horus
WOAKELEY
Horus
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 111L
1,486 Elo+
Solo
Ishtar
Ishtar
blackfox4527
Ishtar
Level 87
God Stats
12W - 13L
1,497 SR
Queue Stats
502W - 427L
1,507 Elo+
Party 2
Mercury
Mercury
pandy703
Mercury
Level 148
God Stats
10W - 13L
1,415 SR
Queue Stats
938W - 961L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
7 / 0 / 3
13,133
547
23,884
16,693
8,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ao Kuang
Chochar
Ao Kuang
17
1 / 5 / 6
11,327
472
10,548
29,141
14,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rama
JWizu
Rama
20
2 / 2 / 4
13,972
582
13,348
16,900
8,115
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
Ratiobeara
Yemoja
17
1 / 2 / 6
11,663
486
8,745
20,292
17,011
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
ali-1998368
King Arthur
19
3 / 2 / 4
12,630
526
17,323
26,921
29,524
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 4
11,452
477
10,161
16,095
7,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
NaeFunn
Sylvanus
15
1 / 4 / 4
9,882
412
10,560
23,831
30,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Horus
WOAKELEY
Horus
18
3 / 0 / 2
11,609
484
23,087
22,543
23,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ishtar
20
2 / 3 / 0
12,258
511
12,629
18,292
10,452
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
pandy703
Mercury
18
2 / 3 / 7
11,448
477
12,671
23,918
12,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
28
14
Kills
11
11
Deaths
14
23
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
7
0
3
8.5
W
Ao Kuang
Chochar
Ao Kuang
1
5
6
0.8
L
3
4
4
1.25
W
Rama
JWizu
Rama
2
2
4
2
L
Sylvanus
NaeFunn
Sylvanus
1
4
4
0.75
W
Yemoja
Ratiobeara
Yemoja
1
2
6
2
L
Horus
WOAKELEY
Horus
3
0
2
4
W
King Arthur
ali-1998368
King Arthur
3
2
4
2.5
L
Ishtar
2
3
0
0.67
L
Mercury
pandy703
Mercury
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,848
Damage
69,108
109,947
Taken
104,679
77,817
Mitigated
84,643
41,652
Healing
40,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
23,884
2,204
0
3,396
16,693
8,673
1,800
6,295
10,176
127,867
0
W
Ao Kuang
Chochar
Ao Kuang
10,548
3,541
0
10,623
29,141
14,494
271
5,340
23,670
105,306
0
L
10,161
957
0
2,894
16,095
7,992
0
9,801
6,294
109,598
0
W
Rama
JWizu
Rama
13,348
8,868
0
5,855
16,900
8,115
2,347
2,295
14,605
0
162,272
L
Sylvanus
NaeFunn
Sylvanus
10,560
2,348
5,161
8,601
23,831
30,040
0
13,738
10,093
27,874
0
W
Yemoja
Ratiobeara
Yemoja
8,745
1,523
9,019
6,510
20,292
17,011
310
6,804
13,441
47,201
0
L
Horus
WOAKELEY
Horus
23,087
9,706
1,731
10,158
22,543
23,231
0
5,513
17,030
4,298
91,933
W
King Arthur
ali-1998368
King Arthur
17,323
890
0
6,249
26,921
29,524
84
2,824
23,006
1,308
100,461
L
Ishtar
12,629
7,358
0
3,771
18,292
10,452
0
5,044
13,248
0
135,397
L
Mercury
pandy703
Mercury
12,671
7,986
0
7,892
23,918
12,928
1,272
10,389
13,529
0
109,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,725
Gold Earned
56,649
812
Minions Killed
754
0
Camps Cleared
0
2,222,050
Distance Traveled
2,292,996
22
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,133
547
202
8
0
435,491
6
W
Ao Kuang
11,327
472
128
5
0
446,096
1
L
Janus
11,452
477
198
8
0
480,779
3
W
Rama
13,972
582
257
11
0
422,235
5
L
Sylvanus
9,882
412
43
2
0
427,252
4
W
Yemoja
11,663
486
69
3
0
444,303
3
L
Horus
11,609
484
153
6
0
441,062
3
W
King Arthur
12,630
526
156
7
0
473,925
7
L
Ishtar
12,258
511
214
9
0
412,185
1
L
Mercury
11,448
477
146
6
0
531,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role