Player Matchup

Ymir
Ymir
GHC x Fantomium
Ymir
Level 106
God Stats
179W - 152L
1,563 SR
Queue Stats
301W - 279L
1,529 Elo+
Party 1
Izanami
Izanami
La PiPeTTe I
Izanami
Level 118
God Stats
3W - 1L
1,635 SR
Queue Stats
177W - 143L
1,426 Elo+
Party 2
Janus
Janus
Lolopaye
Janus
Level 139
God Stats
1W - 0L
1,314 SR
Queue Stats
15W - 9L
1,497 Elo+
Party 2
Bakasura
Bakasura
OmidPlus2281
Bakasura
Level 29
God Stats
4W - 0L
1,589 SR
Queue Stats
140W - 38L
1,891 Elo+
Party 1
Kali
Kali
freesty1er
Kali
Level 160
God Stats
13W - 4L
1,947 SR
Queue Stats
419W - 201L
1,726 Elo+
Party 1
Team Averages
Level 110
1,610 SR
1,614 Elo+

VS

Team Averages
Level 102
1,502 SR
1,515 Elo+
Discordia
Discordia
 
Discordia
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Loki
Loki
Distorted_Tengu
Loki
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,388 Elo+
Party 4
Hou Yi
Hou Yi
Madara6God
Hou Yi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 6L
1,693 Elo+
Party 3
Terra
Terra
SwishRhymes
Terra
Level 154
God Stats
0W - 2L
1,640 SR
Queue Stats
77W - 71L
1,573 Elo+
Party 3
King Arthur
King Arthur
The_Halloman
King Arthur
Level 102
God Stats
0W - 1L
1,372 SR
Queue Stats
13W - 17L
1,421 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,461
205
0
0
0
Izanami
La PiPeTTe I
Izanami
13
0 / 1 / 2
7,393
616
4,077
5,657
1,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Janus
Lolopaye
Janus
11
1 / 1 / 1
6,809
567
3,141
3,383
1,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bakasura
OmidPlus2281
Bakasura
11
4 / 2 / 2
6,943
579
9,855
10,546
5,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
4 / 0 / 3
7,758
647
5,397
8,685
3,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
1 / 0 / 0
6,875
573
3,164
3,453
1,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 2 / 1
5,308
442
3,184
7,562
2,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
Madara6God
Hou Yi
10
1 / 2 / 0
6,195
516
2,273
7,339
2,671
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 0 / 2
6,263
522
1,899
9,026
6,361
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

King Arthur
The_Halloman
King Arthur
11
1 / 6 / 1
6,587
549
5,744
13,127
5,073
Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
9
Kills
4
4
Deaths
10
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
0
0
1
L
0
2
1
0.25
W
0
0
0
0
W
Izanami
La PiPeTTe I
Izanami
0
1
2
1
W
Janus
Lolopaye
Janus
1
1
1
1.5
L
Hou Yi
Madara6God
Hou Yi
1
2
0
0.5
W
Bakasura
OmidPlus2281
Bakasura
4
2
2
2.5
L
1
0
2
2
L
King Arthur
The_Halloman
King Arthur
1
6
1
0.25
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,470
Damage
16,264
28,271
Taken
40,507
12,231
Mitigated
17,223
8,693
Healing
12,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
3,164
169
0
947
3,453
1,074
92
486
2,711
46,216
0
L
3,184
851
0
2,400
7,562
2,044
0
270
7,152
0
30,017
W
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
La PiPeTTe I
Izanami
4,077
2,497
0
1,930
5,657
1,991
1,284
451
5,206
0
66,942
W
Janus
Lolopaye
Janus
3,141
250
0
750
3,383
1,301
0
1,503
1,880
45,487
0
L
Hou Yi
Madara6God
Hou Yi
2,273
691
0
1,227
7,339
2,671
0
0
7,339
0
44,028
W
Bakasura
OmidPlus2281
Bakasura
9,855
5,874
0
4,445
10,546
5,151
1,000
1,589
8,957
0
33,528
L
1,899
205
1,830
1,981
9,026
6,361
0
1,762
6,965
16,323
0
L
King Arthur
The_Halloman
King Arthur
5,744
1,061
70
3,674
13,127
5,073
828
566
11,101
0
35,876
W
5,397
2,393
0
1,568
8,685
3,788
0
1,685
7,000
0
61,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,364
Gold Earned
31,228
416
Minions Killed
314
0
Camps Cleared
0
1,004,943
Distance Traveled
1,180,199
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,875
573
88
7
0
231,756
3
L
Loki
5,308
442
54
5
0
279,989
0
W
Ymir
2,461
205
0
0
0
0
0
W
Izanami
7,393
616
125
10
0
226,240
4
W
Janus
6,809
567
100
8
0
223,393
4
L
Hou Yi
6,195
516
88
7
0
199,494
0
W
Bakasura
6,943
579
82
7
0
255,825
1
L
Terra
6,263
522
20
2
0
242,517
4
L
King Arthur
6,587
549
64
5
0
226,443
1
W
Kali
7,758
647
109
9
0
299,485
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role