Player Matchup

Artemis
Artemis
Snakehead1
Artemis
Level 90
God Stats
4W - 2L
1,500 SR
Queue Stats
100W - 102L
1,477 Elo+
Solo
Amaterasu
Amaterasu
ramsanpower
Amaterasu
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 162L
1,447 Elo+
Solo
Janus
Janus
Козлиk
Janus
Level 121
God Stats
17W - 19L
1,481 SR
Queue Stats
436W - 493L
1,510 Elo+
Solo
Team Averages
Level 93
1,494 SR
1,478 Elo+

VS

Team Averages
Level 100
1,500 SR
1,473 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
kost1815
Hel
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,474 Elo+
Party 1
Hercules
Hercules
xxprofixx009
Hercules
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 27L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Snakehead1
Artemis
11
2 / 1 / 6
6,949
772
11,392
4,260
1,838
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
ramsanpower
Amaterasu
10
2 / 0 / 5
7,034
782
4,073
6,043
4,908
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
4 / 0 / 4
7,384
820
10,042
2,629
1,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
8
0 / 2 / 1
6,045
672
1,468
12,220
6,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 2 / 1
5,693
633
2,675
6,647
2,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
xxprofixx009
Hercules
9
1 / 4 / 0
6,030
670
5,266
11,183
7,660
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
8
Kills
1
1
Deaths
8
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
2
1
0.25
W
Artemis
Snakehead1
Artemis
2
1
6
5
L
0
2
1
0.25
W
Amaterasu
ramsanpower
Amaterasu
2
0
5
4.5
L
Hercules
xxprofixx009
Hercules
1
4
0
0.25
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,507
Damage
9,409
12,932
Taken
30,050
7,810
Mitigated
16,847
4,295
Healing
10,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
1,468
90
0
2,512
12,220
6,962
0
3,526
8,354
8,330
0
W
Artemis
Snakehead1
Artemis
11,392
6,767
0
1,643
4,260
1,838
1,436
1,445
2,815
0
32,482
L
2,675
94
3,055
3,181
6,647
2,225
0
2,443
4,014
12,864
0
W
Amaterasu
ramsanpower
Amaterasu
4,073
1,818
514
1,438
6,043
4,908
521
2,203
3,840
0
13,411
L
Hercules
xxprofixx009
Hercules
5,266
2,298
0
2,121
11,183
7,660
0
3,568
7,312
0
15,789
W
10,042
572
0
700
2,629
1,064
842
736
1,893
25,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,367
Gold Earned
17,768
97
Minions Killed
70
5
Camps Cleared
3
506,445
Distance Traveled
430,592
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
6,045
672
6
1
0
148,916
4
W
Artemis
6,949
772
39
4
3
156,599
0
L
Hel
5,693
633
24
3
2
133,131
1
W
Amaterasu
7,034
782
15
2
1
175,642
2
L
Hercules
6,030
670
40
4
1
148,545
2
W
Janus
7,384
820
43
5
1
174,204
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role