Player Matchup

Morgan Le Fay
Morgan Le Fay
Arran6915
Morgan Le Fay
Level 61
God Stats
6W - 13L
1,343 SR
Queue Stats
152W - 191L
1,290 Elo+
Party 1
Loki
Loki
Wolfpack548995
Loki
Level 46
God Stats
63W - 86L
1,331 SR
Queue Stats
187W - 274L
1,232 Elo+
Party 1
Cerberus
Cerberus
bobshobs
Cerberus
Level 111
God Stats
1W - 3L
1,585 SR
Queue Stats
261W - 272L
1,167 Elo+
Solo
Danzaburou
Danzaburou
smeil_time
Danzaburou
Level 71
God Stats
46W - 54L
1,334 SR
Queue Stats
102W - 162L
1,224 Elo+
Party 1
Neith
Neith
xmeiltime
Neith
Level 25
God Stats
11W - 28L
1,073 SR
Queue Stats
28W - 73L
1,106 Elo+
Party 1
Team Averages
Level 63
1,333 SR
1,204 Elo+

VS

Team Averages
Level 76
1,444 SR
1,285 Elo+
Merlin
Merlin
JulioCardin
Merlin
Level 127
God Stats
2W - 0L
1,428 SR
Queue Stats
298W - 293L
1,342 Elo+
Solo
Nike
Nike
Toots397
Nike
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 14L
1,246 Elo+
Solo
Cthulhu
Cthulhu
YNW Skyline
Cthulhu
Level 46
God Stats
4W - 2L
1,372 SR
Queue Stats
27W - 23L
1,182 Elo+
Solo
Charybdis
Charybdis
aj123g
Charybdis
Level 54
God Stats
7W - 7L
1,229 SR
Queue Stats
139W - 124L
1,364 Elo+
Solo
Mercury
Mercury
caveman1457
Mercury
Level 68
God Stats
5W - 2L
1,691 SR
Queue Stats
88W - 92L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Arran6915
Morgan Le Fay
6
0 / 0 / 0
3,894
487
2,407
4,465
1,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

1
0 / 0 / 0
3,061
383
0
739
132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
bobshobs
Cerberus
5
0 / 1 / 0
3,642
455
2,172
5,725
1,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Danzaburou
smeil_time
Danzaburou
7
1 / 1 / 0
4,313
539
1,588
3,509
1,036
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
xmeiltime
Neith
7
0 / 0 / 1
3,941
493
821
1,171
393
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
8
0 / 1 / 0
5,078
635
2,241
2,108
750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
9
1 / 0 / 0
5,800
725
1,547
3,135
1,143
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
YNW Skyline
Cthulhu
1
0 / 0 / 0
3,396
425
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
aj123g
Charybdis
9
1 / 0 / 0
5,217
652
3,388
4,425
1,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
caveman1457
Mercury
7
0 / 0 / 0
4,591
574
589
4,844
1,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
2
1
Kills
2
2
Deaths
1
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Arran6915
Morgan Le Fay
0
0
0
0
W
Merlin
0
1
0
0
W
Nike
1
0
0
1
L
0
0
0
0
W
Cthulhu
YNW Skyline
Cthulhu
0
0
0
0
W
Charybdis
aj123g
Charybdis
1
0
0
1
L
Cerberus
bobshobs
Cerberus
0
1
0
0
W
Mercury
caveman1457
Mercury
0
0
0
0
L
Danzaburou
smeil_time
Danzaburou
1
1
0
1
L
Neith
xmeiltime
Neith
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,988
Damage
7,765
15,609
Taken
14,512
4,809
Mitigated
4,954
2,710
Healing
3,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Arran6915
Morgan Le Fay
2,407
372
0
380
4,465
1,309
185
191
4,274
22,813
0
W
Merlin
2,241
58
0
272
2,108
750
585
483
1,549
31,506
0
W
Nike
1,547
404
0
1,154
3,135
1,143
1,462
1,266
1,677
0
32,060
L
0
0
0
76
739
132
0
0
739
0
1,474
W
Cthulhu
YNW Skyline
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
Charybdis
aj123g
Charybdis
3,388
2,054
0
2,287
4,425
1,636
1,033
2,096
2,329
0
31,601
L
Cerberus
bobshobs
Cerberus
2,172
304
0
906
5,725
1,939
0
1,222
4,503
15,566
0
W
Mercury
caveman1457
Mercury
589
122
0
70
4,844
1,425
49
426
4,378
0
22,739
L
Danzaburou
smeil_time
Danzaburou
1,588
643
131
626
3,509
1,036
208
324
3,185
0
16,343
L
Neith
xmeiltime
Neith
821
108
0
591
1,171
393
0
504
667
0
14,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,851
Gold Earned
24,082
144
Minions Killed
224
0
Camps Cleared
0
609,501
Distance Traveled
611,804
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
3,894
487
28
4
0
130,616
0
W
Merlin
5,078
635
52
7
0
133,284
0
W
Nike
5,800
725
63
8
0
132,648
0
L
Loki
3,061
383
2
0
0
25,472
0
W
Cthulhu
3,396
425
0
0
0
16,024
0
W
Charybdis
5,217
652
56
7
0
146,743
1
L
Cerberus
3,642
455
53
7
0
148,906
0
W
Mercury
4,591
574
53
7
0
183,105
0
L
Danzaburou
4,313
539
35
4
0
149,127
0
L
Neith
3,941
493
26
3
0
155,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role