Player Matchup

Medusa
Medusa
Its_alright_tom
Medusa
Level 154
God Stats
296W - 290L
1,525 SR
Queue Stats
296W - 290L
1,483 Elo+
Solo
Achilles
Achilles
caltin31
Achilles
Level 115
God Stats
14W - 37L
1,355 SR
Queue Stats
804W - 802L
1,448 Elo+
Solo
Cabrakan
Cabrakan
mtndewqueen01
Cabrakan
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 58L
1,373 Elo+
Solo
Nu Wa
Nu Wa
sheshomaru102
Nu Wa
Level 127
God Stats
9W - 13L
1,747 SR
Queue Stats
238W - 271L
1,402 Elo+
Solo
Tsukuyomi
Tsukuyomi
xzavin2
Tsukuyomi
Level 69
God Stats
3W - 7L
1,478 SR
Queue Stats
415W - 414L
1,441 Elo+
Solo
Team Averages
Level 112
1,521 SR
1,429 Elo+

VS

Team Averages
Level 94
1,525 SR
1,419 Elo+
Arachne
Arachne
Brandon-F-1
Arachne
Level 64
God Stats
3W - 0L
1,635 SR
Queue Stats
26W - 32L
1,368 Elo+
Solo
Bacchus
Bacchus
GriddyKingxx
Bacchus
Level 39
God Stats
3W - 2L
1,594 SR
Queue Stats
46W - 68L
1,356 Elo+
Solo
Cernunnos
Cernunnos
Justienexx
Cernunnos
Level 92
God Stats
3W - 3L
1,331 SR
Queue Stats
109W - 110L
1,494 Elo+
Solo
Scylla
Scylla
LegendOfAnacor
Scylla
Level 158
God Stats
189W - 200L
1,458 SR
Queue Stats
280W - 306L
1,402 Elo+
Solo
Erlang Shen
Erlang Shen
freshclapper
Erlang Shen
Level 115
God Stats
10W - 7L
1,607 SR
Queue Stats
190W - 178L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 4
11,332
540
8,192
11,921
5,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
caltin31
Achilles
16
1 / 4 / 1
10,349
493
11,406
23,185
17,250
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cabrakan
mtndewqueen01
Cabrakan
13
1 / 5 / 5
8,971
427
5,555
20,540
20,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
2 / 4 / 5
9,878
470
13,619
11,019
4,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
xzavin2
Tsukuyomi
14
2 / 7 / 5
9,015
429
12,512
16,871
7,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Brandon-F-1
Arachne
17
8 / 3 / 4
10,601
505
9,746
17,042
8,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
GriddyKingxx
Bacchus
14
2 / 1 / 6
9,645
459
3,930
13,786
16,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cernunnos
Justienexx
Cernunnos
15
1 / 5 / 8
9,078
432
9,433
14,406
5,627
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
4 / 3 / 4
10,475
499
7,659
16,978
6,594
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Erlang Shen
freshclapper
Erlang Shen
19
7 / 2 / 4
11,916
567
22,886
21,476
17,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
48
12
Kills
22
22
Deaths
14
20
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Arachne
Brandon-F-1
Arachne
8
3
4
3.33
W
Bacchus
GriddyKingxx
Bacchus
2
1
6
5
L
6
2
4
4
W
Cernunnos
Justienexx
Cernunnos
1
5
8
1
W
4
3
4
2
L
Achilles
caltin31
Achilles
1
4
1
0.38
W
Erlang Shen
freshclapper
Erlang Shen
7
2
4
4.5
L
Cabrakan
mtndewqueen01
Cabrakan
1
5
5
0.7
L
2
4
5
1.13
L
Tsukuyomi
xzavin2
Tsukuyomi
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,284
Damage
53,654
83,536
Taken
83,688
55,179
Mitigated
55,493
18,691
Healing
31,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Brandon-F-1
Arachne
9,746
5,467
0
7,099
17,042
8,746
0
4,021
13,021
0
80,052
W
Bacchus
GriddyKingxx
Bacchus
3,930
325
0
3,016
13,786
16,694
259
2,802
10,984
34,023
0
L
8,192
3,495
0
3,659
11,921
5,783
3,988
1,685
10,236
0
91,982
W
Cernunnos
Justienexx
Cernunnos
9,433
4,580
0
2,271
14,406
5,627
823
4,024
10,382
0
74,554
W
7,659
931
461
7,594
16,978
6,594
2,180
5,738
11,240
93,346
0
L
Achilles
caltin31
Achilles
11,406
3,610
0
9,541
23,185
17,250
0
985
22,200
0
77,722
W
Erlang Shen
freshclapper
Erlang Shen
22,886
12,181
0
10,611
21,476
17,832
907
2,589
18,887
0
107,618
L
Cabrakan
mtndewqueen01
Cabrakan
5,555
527
0
2,960
20,540
20,178
46
3,567
16,973
51,691
0
L
13,619
3,079
0
845
11,019
4,655
424
2,019
9,000
64,376
0
L
Tsukuyomi
xzavin2
Tsukuyomi
12,512
3,353
0
1,686
16,871
7,313
49
3,333
13,538
0
60,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,545
Gold Earned
51,715
540
Minions Killed
631
0
Camps Cleared
0
1,810,558
Distance Traveled
1,912,057
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,601
505
127
6
0
463,131
1
W
Bacchus
9,645
459
43
2
0
391,247
4
L
Medusa
11,332
540
148
7
0
370,182
4
W
Cernunnos
9,078
432
109
5
0
340,634
2
W
Scylla
10,475
499
162
8
0
299,109
6
L
Achilles
10,349
493
154
7
0
390,217
4
W
Erlang Shen
11,916
567
190
9
0
417,936
3
L
Cabrakan
8,971
427
81
4
0
317,031
3
L
Nu Wa
9,878
470
89
4
0
339,496
11
L
Tsukuyomi
9,015
429
68
3
0
393,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role