Player Matchup

Yemoja
Yemoja
Cesarbgoncalves
Yemoja
Level 128
God Stats
1W - 1L
1,282 SR
Queue Stats
578W - 615L
1,433 Elo+
Solo
Hachiman
Hachiman
TheDevilDog70
Hachiman
Level 56
God Stats
1W - 1L
1,524 SR
Queue Stats
95W - 53L
1,611 Elo+
Solo
Vulcan
Vulcan
Treyniike77
Vulcan
Level 127
God Stats
8W - 7L
1,533 SR
Queue Stats
175W - 189L
1,428 Elo+
Solo
Bakasura
Bakasura
XxEduardoTheKill
Bakasura
Level 121
God Stats
57W - 47L
1,622 SR
Queue Stats
331W - 315L
1,491 Elo+
Solo
Lancelot
Lancelot
spanarchy
Lancelot
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 90L
1,439 Elo+
Solo
Team Averages
Level 118
1,492 SR
1,480 Elo+

VS

Team Averages
Level 92
1,564 SR
1,449 Elo+
Charybdis
Charybdis
FeistMeister69
Charybdis
Level 85
God Stats
1W - 6L
1,439 SR
Queue Stats
134W - 138L
1,468 Elo+
Solo
Bastet
Bastet
KingJay_97BK
Bastet
Level 64
God Stats
0W - 3L
1,500 SR
Queue Stats
118W - 110L
1,518 Elo+
Solo
Ne Zha
Ne Zha
ThaMADTappa
Ne Zha
Level 138
God Stats
2W - 2L
1,846 SR
Queue Stats
490W - 509L
1,424 Elo+
Solo
Guan Yu
Guan Yu
dhegs
Guan Yu
Level 109
God Stats
0W - 2L
1,595 SR
Queue Stats
3W - 7L
1,391 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
juandiego394
Morgan Le Fay
Level 63
God Stats
33W - 26L
1,438 SR
Queue Stats
108W - 97L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 7
7,880
525
3,193
8,275
5,927
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Hachiman
TheDevilDog70
Hachiman
14
6 / 2 / 1
8,575
572
13,247
13,867
4,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
13
4 / 1 / 3
8,222
548
8,284
6,921
2,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
11 / 1 / 1
9,973
665
13,168
13,885
7,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Lancelot
spanarchy
Lancelot
16
1 / 2 / 1
9,308
621
2,958
11,656
5,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FeistMeister69
Charybdis
12
2 / 4 / 0
7,414
494
7,075
12,476
3,778
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
12
2 / 2 / 0
7,664
511
4,220
12,748
4,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ne Zha
9
0 / 7 / 0
6,313
421
4,647
11,594
4,160
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
dhegs
Guan Yu
9
0 / 6 / 0
5,699
380
3,547
15,031
11,294
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
juandiego394
Morgan Le Fay
13
2 / 3 / 3
8,203
547
7,867
9,086
3,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
22
Kills
6
6
Deaths
22
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
0
7
3.5
L
Charybdis
FeistMeister69
Charybdis
2
4
0
0.5
L
Bastet
2
2
0
1
L
Ne Zha
0
7
0
0
W
Hachiman
TheDevilDog70
Hachiman
6
2
1
3.25
W
Vulcan
4
1
3
5.5
W
11
1
1
11.5
L
Guan Yu
dhegs
Guan Yu
0
6
0
0
L
Morgan Le Fay
juandiego394
Morgan Le Fay
2
3
3
1.17
W
Lancelot
spanarchy
Lancelot
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,850
Damage
27,356
54,604
Taken
60,935
26,442
Mitigated
27,481
25,712
Healing
19,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,193
833
3,504
3,962
8,275
5,927
454
70
8,205
23,857
0
L
Charybdis
FeistMeister69
Charybdis
7,075
3,474
0
2,244
12,476
3,778
0
1,550
10,792
0
51,533
L
Bastet
4,220
1,243
0
6,745
12,748
4,332
35
2,579
10,023
0
48,282
L
Ne Zha
4,647
1,528
0
2,729
11,594
4,160
0
0
9,758
0
35,214
W
Hachiman
TheDevilDog70
Hachiman
13,247
7,969
0
5,540
13,867
4,614
3,044
440
13,427
0
74,419
W
Vulcan
8,284
1,360
0
2,017
6,921
2,852
850
3,376
3,545
44,337
0
W
13,168
7,627
0
5,078
13,885
7,791
846
3,659
10,226
0
54,114
L
Guan Yu
dhegs
Guan Yu
3,547
282
1,060
4,310
15,031
11,294
0
4,240
10,319
0
27,990
L
Morgan Le Fay
juandiego394
Morgan Le Fay
7,867
628
0
2,394
9,086
3,917
147
2,516
5,740
54,195
0
W
Lancelot
spanarchy
Lancelot
2,958
844
0
5,611
11,656
5,258
0
897
10,759
0
79,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,958
Gold Earned
35,293
497
Minions Killed
359
0
Camps Cleared
0
1,494,559
Distance Traveled
1,324,495
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,880
525
34
2
0
268,509
0
L
Charybdis
7,414
494
82
5
0
257,621
5
L
Bastet
7,664
511
73
5
0
323,782
10
L
Ne Zha
6,313
421
70
5
0
192,853
2
W
Hachiman
8,575
572
109
7
0
247,569
5
W
Vulcan
8,222
548
88
6
0
299,960
5
W
Bakasura
9,973
665
127
8
0
341,519
3
L
Guan Yu
5,699
380
37
2
0
282,243
2
L
Morgan Le Fay
8,203
547
97
6
0
267,996
1
W
Lancelot
9,308
621
139
9
0
337,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role