Player Matchup

Cu Chulainn
Cu Chulainn
Snakehead1
Cu Chulainn
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 102L
1,492 Elo+
Solo
Sol
Sol
kost1815
Sol
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,507 Elo+
Party 1
Nu Wa
Nu Wa
xxprofixx009
Nu Wa
Level 103
God Stats
0W - 4L
1,131 SR
Queue Stats
17W - 27L
1,463 Elo+
Party 1
Team Averages
Level 89
1,377 SR
1,487 Elo+

VS

Team Averages
Level 122
1,695 SR
1,474 Elo+
Kuzenbo
Kuzenbo
sausure
Kuzenbo
Level 115
God Stats
2W - 0L
1,898 SR
Queue Stats
10W - 8L
1,510 Elo+
Solo
Medusa
Medusa
xXBLOODCHRISXx
Medusa
Level 131
God Stats
3W - 3L
1,721 SR
Queue Stats
150W - 227L
1,414 Elo+
Solo
Janus
Janus
Козлиk
Janus
Level 121
God Stats
17W - 19L
1,467 SR
Queue Stats
436W - 493L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Snakehead1
Cu Chulainn
11
0 / 5 / 1
7,075
643
5,876
14,312
10,362
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
0 / 2 / 1
6,419
584
6,398
6,000
2,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
1 / 1 / 0
6,871
625
7,147
5,758
1,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
sausure
Kuzenbo
11
1 / 0 / 7
7,459
678
4,329
13,866
12,122
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 1 / 5
7,834
712
9,217
9,483
3,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
5 / 0 / 3
7,951
723
9,629
4,915
2,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
1
Kills
8
8
Deaths
1
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Snakehead1
Cu Chulainn
0
5
1
0.1
L
0
2
1
0.25
W
Kuzenbo
sausure
Kuzenbo
1
0
7
4.5
W
2
1
5
4.5
L
1
1
0
1
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,421
Damage
23,175
26,070
Taken
28,264
14,569
Mitigated
18,055
5,184
Healing
9,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Snakehead1
Cu Chulainn
5,876
379
1,504
2,426
14,312
10,362
0
6,508
7,455
0
19,663
L
6,398
1,331
0
1,010
6,000
2,291
0
3,668
2,183
22,467
1,746
W
Kuzenbo
sausure
Kuzenbo
4,329
1,585
950
5,238
13,866
12,122
129
5,230
8,216
7,120
0
W
9,217
4,397
0
2,265
9,483
3,891
1,273
4,874
4,275
0
46,735
L
7,147
484
0
244
5,758
1,916
0
3,394
2,274
20,340
0
W
9,629
681
0
1,398
4,915
2,042
253
2,237
2,474
25,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,365
Gold Earned
23,244
125
Minions Killed
123
2
Camps Cleared
7
535,624
Distance Traveled
623,924
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,075
643
21
2
0
186,478
1
L
Sol
6,419
584
50
5
1
168,883
3
W
Kuzenbo
7,459
678
2
0
0
216,387
3
W
Medusa
7,834
712
82
7
5
203,559
1
L
Nu Wa
6,871
625
54
5
1
180,263
2
W
Janus
7,951
723
39
4
2
203,978
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role