Player Matchup

Bakasura
Bakasura
Exodusmaximus18
Bakasura
Level 133
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 83L
1,282 Elo+
Solo
Merlin
Merlin
MegaButtXplosion
Merlin
Level 81
God Stats
3W - 3L
1,512 SR
Queue Stats
8W - 8L
1,405 Elo+
Party 2
Bacchus
Bacchus
dyingwaffle
Bacchus
Level 75
God Stats
0W - 1L
1,156 SR
Queue Stats
8W - 7L
1,420 Elo+
Party 2
Team Averages
Level 96
1,389 SR
1,369 Elo+

VS

Team Averages
Level 155
1,502 SR
1,636 Elo+
Fenrir
Fenrir
Dracull--
Fenrir
Level 153
God Stats
1W - 1L
1,424 SR
Queue Stats
12W - 4L
1,658 Elo+
Party 1
Cupid
Cupid
claude_b2000
Cupid
Level 154
God Stats
3W - 0L
1,581 SR
Queue Stats
124W - 72L
1,561 Elo+
Party 1
Cabrakan
Cabrakan
kingofdarkness7
Cabrakan
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 15L
1,690 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
11
2 / 8 / 1
6,961
696
4,789
10,744
5,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 5 / 3
6,697
670
5,955
9,148
3,388
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
dyingwaffle
Bacchus
10
1 / 5 / 1
6,660
666
4,844
12,482
11,131
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dracull--
Fenrir
13
9 / 3 / 8
9,318
932
7,367
14,116
12,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
5 / 0 / 13
8,593
859
11,877
6,034
2,917
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
12
4 / 1 / 13
8,311
831
7,730
9,069
9,694
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
52
4
Kills
18
18
Deaths
4
5
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Dracull--
Fenrir
9
3
8
4.33
L
Bakasura
2
8
1
0.31
L
1
5
3
0.5
W
5
0
13
11.5
L
Bacchus
dyingwaffle
Bacchus
1
5
1
0.3
W
Cabrakan
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,588
Damage
26,974
32,374
Taken
29,219
20,468
Mitigated
24,712
2,217
Healing
8,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Dracull--
Fenrir
7,367
2,167
0
4,052
14,116
12,101
616
4,698
8,866
0
20,262
L
Bakasura
4,789
2,648
0
965
10,744
5,949
0
4,089
6,655
0
13,274
L
5,955
488
250
539
9,148
3,388
0
827
8,321
19,494
0
W
11,877
7,188
0
2,071
6,034
2,917
2,148
2,740
3,197
0
40,389
L
Bacchus
dyingwaffle
Bacchus
4,844
290
80
383
12,482
11,131
0
3,067
9,415
14,868
0
W
Cabrakan
7,730
959
600
1,506
9,069
9,694
36
3,854
4,807
16,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,318
Gold Earned
26,222
73
Minions Killed
105
2
Camps Cleared
6
467,659
Distance Traveled
549,610
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,318
932
19
2
3
189,160
1
L
Bakasura
6,961
696
23
2
2
173,432
1
L
Merlin
6,697
670
27
3
0
142,002
1
W
Cupid
8,593
859
67
7
2
179,348
2
L
Bacchus
6,660
666
23
2
0
152,225
0
W
Cabrakan
8,311
831
19
2
1
181,102
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role