Player Matchup

Mulan
Mulan
A Sturdy 2x4
Mulan
Level 22
God Stats
2W - 7L
1,218 SR
Queue Stats
21W - 44L
1,317 Elo+
Party 2
Lancelot
Lancelot
LunerTime
Lancelot
Level 64
God Stats
0W - 1L
1,402 SR
Queue Stats
38W - 56L
1,354 Elo+
Party 2
Danzaburou
Danzaburou
MR816Domarossi
Danzaburou
Level 88
God Stats
53W - 77L
1,379 SR
Queue Stats
135W - 180L
1,336 Elo+
Solo
Team Averages
Level 58
1,333 SR
1,336 Elo+

VS

Team Averages
Level 116
1,521 SR
1,514 Elo+
Chaac
Chaac
TheCoolLucifer
Chaac
Level 125
God Stats
1W - 0L
1,595 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Ishtar
Ishtar
Trap-slapes
Ishtar
Level 124
God Stats
1W - 0L
1,469 SR
Queue Stats
3W - 2L
1,334 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
lighting 5nake
Morgan Le Fay
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 28L
1,708 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 4
8,211
684
6,224
12,474
10,348
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Lancelot
LunerTime
Lancelot
12
4 / 4 / 1
8,580
715
9,144
11,051
5,226
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
MR816Domarossi
Danzaburou
12
0 / 3 / 5
7,667
639
7,601
12,964
5,579
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 7
9,219
768
7,032
13,578
16,227
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
14
3 / 1 / 8
9,154
763
8,920
10,504
5,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
lighting 5nake
Morgan Le Fay
14
5 / 2 / 6
9,710
809
15,381
10,157
4,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
6
Kills
11
11
Deaths
7
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
2
4
4
1
L
Lancelot
LunerTime
Lancelot
4
4
1
1.13
L
Danzaburou
MR816Domarossi
Danzaburou
0
3
5
0.83
W
3
4
7
1.63
W
Ishtar
3
1
8
7
W
Morgan Le Fay
lighting 5nake
Morgan Le Fay
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,969
Damage
31,333
36,489
Taken
34,239
21,153
Mitigated
26,678
6,460
Healing
11,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,224
875
75
2,809
12,474
10,348
0
6,871
5,603
0
17,424
L
Lancelot
LunerTime
Lancelot
9,144
1,717
0
1,210
11,051
5,226
0
2,960
8,091
0
25,000
L
Danzaburou
MR816Domarossi
Danzaburou
7,601
2,903
187
2,179
12,964
5,579
0
5,598
7,366
0
26,174
W
7,032
790
197
3,961
13,578
16,227
712
543
13,035
0
28,736
W
Ishtar
8,920
5,349
0
2,778
10,504
5,801
1,526
72
10,432
0
29,593
W
Morgan Le Fay
lighting 5nake
Morgan Le Fay
15,381
2,775
437
3,708
10,157
4,650
376
249
9,908
42,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,458
Gold Earned
28,083
107
Minions Killed
148
1
Camps Cleared
6
608,136
Distance Traveled
637,581
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,211
684
24
2
0
202,670
0
L
Lancelot
8,580
715
42
4
0
225,244
5
L
Danzaburou
7,667
639
41
3
1
180,222
0
W
Chaac
9,219
768
41
3
0
217,309
4
W
Ishtar
9,154
763
49
4
1
218,389
4
W
Morgan Le Fay
9,710
809
58
5
5
201,883
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role