Player Matchup

Apollo
Apollo
 
Apollo
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Cleytusx
Shiva
Level 61
God Stats
5W - 6L
1,558 SR
Queue Stats
60W - 66L
1,501 Elo+
Solo
Sol
Sol
KingGritz
Sol
Level 105
God Stats
1W - 1L
1,624 SR
Queue Stats
26W - 30L
1,414 Elo+
Solo
Team Averages
Level 93
1,561 SR
1,472 Elo+

VS

Team Averages
Level 74
1,538 SR
1,476 Elo+
Loki
Loki
 
Loki
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
DrDocDoctor
Sol
Level 68
God Stats
2W - 2L
1,474 SR
Queue Stats
10W - 10L
1,481 Elo+
Party 1
Tyr
Tyr
ManlyRose
Tyr
Level 113
God Stats
2W - 0L
1,640 SR
Queue Stats
15W - 10L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
1 / 4 / 2
6,928
630
7,507
10,076
4,530
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shiva
Cleytusx
Shiva
11
1 / 5 / 3
6,951
632
10,328
13,047
8,812
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
2 / 3 / 1
7,294
663
5,922
7,698
3,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
1 / 2 / 8
7,437
676
3,373
8,891
4,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
7 / 0 / 4
8,662
787
15,923
9,080
4,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
4 / 2 / 6
8,022
729
7,139
10,425
7,870
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
4
Kills
12
12
Deaths
4
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
4
2
0.5
W
Loki
 
Loki
1
2
8
2.5
L
Shiva
Cleytusx
Shiva
1
5
3
0.5
W
7
0
4
9
L
2
3
1
0.83
W
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,757
Damage
26,435
30,821
Taken
28,396
16,744
Mitigated
16,093
4,113
Healing
7,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
7,507
4,255
0
1,449
10,076
4,530
78
4,725
5,351
0
27,470
W
Loki
 
Loki
3,373
389
0
278
8,891
4,152
0
1,872
7,019
0
18,837
L
Shiva
Cleytusx
Shiva
10,328
1,585
85
1,250
13,047
8,812
0
7,104
5,943
0
19,608
W
15,923
6,068
0
5,077
9,080
4,071
0
1,267
7,813
36,011
3,547
L
5,922
2,053
0
1,329
7,698
3,402
0
2,795
4,903
14,430
1,597
W
7,139
616
0
2,172
10,425
7,870
0
2,609
7,816
0
16,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,173
Gold Earned
24,121
106
Minions Killed
113
5
Camps Cleared
6
594,512
Distance Traveled
681,360
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,928
630
48
4
2
198,021
5
W
Loki
7,437
676
32
3
2
231,334
6
L
Shiva
6,951
632
26
2
2
204,850
3
W
Sol
8,662
787
59
5
3
212,267
4
L
Sol
7,294
663
32
3
1
191,641
2
W
Tyr
8,022
729
22
2
1
237,759
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role