Player Matchup

Ishtar
Ishtar
CCCW Hellboy
Ishtar
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 38L
1,215 Elo+
Solo
Cabrakan
Cabrakan
Elchurrasquito05
Cabrakan
Level 62
God Stats
6W - 3L
1,546 SR
Queue Stats
78W - 93L
1,366 Elo+
Solo
Discordia
Discordia
Goldblosom
Discordia
Level 34
God Stats
3W - 6L
1,574 SR
Queue Stats
12W - 32L
1,225 Elo+
Solo
King Arthur
King Arthur
VFA_Catuts842
King Arthur
Level 99
God Stats
5W - 5L
1,570 SR
Queue Stats
228W - 249L
1,374 Elo+
Solo
Sol
Sol
oMgGiantTaco
Sol
Level 65
God Stats
1W - 3L
1,449 SR
Queue Stats
68W - 72L
1,388 Elo+
Solo
Team Averages
Level 70
1,528 SR
1,314 Elo+

VS

Team Averages
Level 79
1,459 SR
1,293 Elo+
Chernobog
Chernobog
DuppyDuck
Chernobog
Level 67
God Stats
6W - 4L
1,500 SR
Queue Stats
57W - 59L
1,232 Elo+
Solo
Hercules
Hercules
EseFrijoler69
Hercules
Level 106
God Stats
10W - 13L
1,391 SR
Queue Stats
140W - 155L
1,316 Elo+
Party 1
Thanatos
Thanatos
ItsLlokko
Thanatos
Level 87
God Stats
6W - 7L
1,489 SR
Queue Stats
87W - 102L
1,376 Elo+
Solo
Olorun
Olorun
bostic42001
Olorun
Level 31
God Stats
2W - 0L
1,448 SR
Queue Stats
22W - 40L
1,226 Elo+
Party 1
Artio
Artio
krispy_kreammed
Artio
Level 102
God Stats
26W - 22L
1,467 SR
Queue Stats
197W - 216L
1,313 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
15
3 / 7 / 1
9,597
384
11,648
23,624
9,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
6 / 7 / 6
13,159
526
18,751
29,538
22,842
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Discordia
Goldblosom
Discordia
14
1 / 7 / 8
9,579
383
14,904
14,946
6,441
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
VFA_Catuts842
King Arthur
16
8 / 9 / 3
11,887
475
15,390
23,671
31,653
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
6 / 10 / 9
11,275
451
21,791
29,115
12,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DuppyDuck
Chernobog
20
13 / 4 / 11
13,837
553
26,842
23,579
11,306
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hercules
EseFrijoler69
Hercules
19
9 / 2 / 10
13,184
527
25,326
28,486
31,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Thanatos
ItsLlokko
Thanatos
19
12 / 6 / 12
13,246
530
22,217
26,149
14,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
11
2 / 6 / 4
9,131
365
4,206
13,387
5,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

19
4 / 6 / 20
12,059
482
13,921
30,965
28,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
97
24
Kills
40
40
Deaths
24
27
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Ishtar
3
7
1
0.5
W
Chernobog
DuppyDuck
Chernobog
13
4
11
4.63
L
6
7
6
1.29
W
Hercules
EseFrijoler69
Hercules
9
2
10
7
L
Discordia
Goldblosom
Discordia
1
7
8
0.71
W
Thanatos
ItsLlokko
Thanatos
12
6
12
3
L
King Arthur
VFA_Catuts842
King Arthur
8
9
3
1.06
W
Olorun
2
6
4
0.67
W
4
6
20
2.33
L
6
10
9
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,484
Damage
92,512
120,894
Taken
122,566
82,969
Mitigated
92,172
32,427
Healing
56,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
11,648
8,206
216
7,982
23,624
9,843
1,626
2,966
20,658
0
55,020
W
Chernobog
DuppyDuck
Chernobog
26,842
16,930
1,235
6,097
23,579
11,306
3,796
11,993
11,586
0
90,626
L
18,751
2,247
0
8,644
29,538
22,842
35
4,960
24,578
103,691
0
W
Hercules
EseFrijoler69
Hercules
25,326
7,609
0
12,767
28,486
31,697
717
13,167
15,319
0
86,098
L
Discordia
Goldblosom
Discordia
14,904
493
0
2,801
14,946
6,441
1,155
2,500
12,446
57,257
0
W
Thanatos
ItsLlokko
Thanatos
22,217
5,686
0
20,701
26,149
14,827
387
12,182
13,967
0
108,394
L
King Arthur
VFA_Catuts842
King Arthur
15,390
1,740
215
1,363
23,671
31,653
252
3,095
20,576
111
58,032
W
Olorun
4,206
2,915
574
2,496
13,387
5,912
440
5,617
7,770
39,170
0
W
13,921
646
2,770
9,960
30,965
28,430
1,227
12,598
18,367
59,723
0
L
21,791
10,131
0
11,206
29,115
12,190
1,419
4,606
24,509
90,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,497
Gold Earned
61,457
480
Minions Killed
516
0
Camps Cleared
0
2,082,146
Distance Traveled
2,257,016
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
9,597
384
86
3
0
397,690
2
W
Chernobog
13,837
553
139
6
0
445,642
6
L
Cabrakan
13,159
526
149
6
0
400,575
0
W
Hercules
13,184
527
124
5
0
517,985
2
L
Discordia
9,579
383
62
2
0
449,479
2
W
Thanatos
13,246
530
123
5
0
527,113
2
L
King Arthur
11,887
475
76
3
0
442,286
2
W
Olorun
9,131
365
51
2
0
269,222
0
W
Artio
12,059
482
79
3
0
497,054
6
L
Sol
11,275
451
107
4
0
392,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role