Player Matchup

Kumbhakarna
Kumbhakarna
BrandedWarriors
Kumbhakarna
Level 10
God Stats
2W - 4L
1,685 SR
Queue Stats
16W - 23L
1,380 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Buffano12
Morgan Le Fay
Level 91
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 89L
1,396 Elo+
Party 1
Sylvanus
Sylvanus
KephriIsLife69
Sylvanus
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 40L
1,618 Elo+
Party 1
Bellona
Bellona
Turtlewolf56
Bellona
Level 131
God Stats
2W - 2L
1,453 SR
Queue Stats
64W - 57L
1,482 Elo+
Party 1
Da Ji
Da Ji
yoshi85858555
Da Ji
Level 27
God Stats
4W - 2L
1,686 SR
Queue Stats
7W - 7L
1,508 Elo+
Party 1
Team Averages
Level 55
1,565 SR
1,477 Elo+

VS

Team Averages
Level 94
1,566 SR
1,504 Elo+
Geb
Geb
SquirtinTurtles
Geb
Level 147
God Stats
24W - 20L
1,509 SR
Queue Stats
203W - 269L
1,427 Elo+
Solo
Poseidon
Poseidon
Virulent-Killer-
Poseidon
Level 34
God Stats
1W - 0L
1,763 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Mulan
Mulan
bastroman
Mulan
Level 142
God Stats
7W - 2L
1,948 SR
Queue Stats
348W - 341L
1,575 Elo+
Solo
Xbalanque
Xbalanque
kasfo
Xbalanque
Level 28
God Stats
1W - 3L
1,110 SR
Queue Stats
47W - 37L
1,548 Elo+
Solo
Chaac
Chaac
oColTy
Chaac
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 40L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BrandedWarriors
Kumbhakarna
17
0 / 1 / 6
10,727
631
4,282
29,911
25,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
Buffano12
Morgan Le Fay
19
3 / 7 / 5
11,593
682
22,714
23,321
11,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
19
1 / 3 / 3
11,404
671
15,553
22,542
22,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
Turtlewolf56
Bellona
18
1 / 8 / 4
11,006
647
15,960
38,468
35,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
12 / 4 / 2
12,199
718
27,509
22,857
12,063
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 1 / 11
11,295
664
10,538
26,439
25,082
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

18
2 / 12 / 6
12,141
714
13,175
21,065
6,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
bastroman
Mulan
20
9 / 2 / 6
13,832
814
22,878
23,235
18,715
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xbalanque
kasfo
Xbalanque
20
6 / 2 / 7
13,110
771
30,445
16,692
7,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
oColTy
Chaac
20
6 / 0 / 8
13,616
801
29,697
22,131
19,610
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
61
17
Kills
23
23
Deaths
17
20
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
BrandedWarriors
Kumbhakarna
0
1
6
3
L
Morgan Le Fay
Buffano12
Morgan Le Fay
3
7
5
0.79
L
Sylvanus
1
3
3
0.83
W
0
1
11
5.5
L
Bellona
Turtlewolf56
Bellona
1
8
4
0.38
W
2
12
6
0.42
W
Mulan
bastroman
Mulan
9
2
6
6
W
Xbalanque
kasfo
Xbalanque
6
2
7
4.75
W
Chaac
oColTy
Chaac
6
0
8
10
L
12
4
2
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,018
Damage
106,733
137,099
Taken
109,562
107,350
Mitigated
77,670
24,836
Healing
35,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
BrandedWarriors
Kumbhakarna
4,282
356
494
1,007
29,911
25,231
1,222
4,709
24,848
23,554
0
L
Morgan Le Fay
Buffano12
Morgan Le Fay
22,714
2,096
194
4,552
23,321
11,760
880
4,917
18,066
61,145
0
L
Sylvanus
15,553
4,027
3,069
8,398
22,542
22,869
200
2,539
19,947
43,675
8,152
W
10,538
867
1,067
10,756
26,439
25,082
993
12,177
14,262
30,932
0
L
Bellona
Turtlewolf56
Bellona
15,960
6,550
0
6,962
38,468
35,427
864
7,377
30,906
0
49,103
W
13,175
2,036
265
1,242
21,065
6,919
1,253
4,060
17,005
41,579
0
W
Mulan
bastroman
Mulan
22,878
6,327
0
9,952
23,235
18,715
4,019
8,675
14,560
0
57,007
W
Xbalanque
kasfo
Xbalanque
30,445
11,253
0
2,004
16,692
7,344
2,143
7,087
9,605
0
79,224
W
Chaac
oColTy
Chaac
29,697
7,120
0
10,618
22,131
19,610
260
9,310
12,821
59
84,105
L
27,509
5,993
0
160
22,857
12,063
0
3,151
19,560
0
44,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,929
Gold Earned
63,994
320
Minions Killed
372
0
Camps Cleared
0
1,427,508
Distance Traveled
1,778,313
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
10,727
631
44
3
0
311,076
1
L
Morgan Le Fay
11,593
682
76
4
0
277,131
0
L
Sylvanus
11,404
671
96
6
0
220,165
3
W
Geb
11,295
664
34
2
0
365,525
4
L
Bellona
11,006
647
73
4
0
275,627
12
W
Poseidon
12,141
714
66
4
0
304,484
0
W
Mulan
13,832
814
55
3
0
375,704
0
W
Xbalanque
13,110
771
95
6
0
370,259
2
W
Chaac
13,616
801
122
7
0
362,341
1
L
Da Ji
12,199
718
31
2
0
343,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role