Player Matchup

Cerberus
Cerberus
Ghost_OverkiII
Cerberus
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,523 Elo+
Solo
Pele
Pele
Jumjii
Pele
Level 106
God Stats
38W - 28L
1,551 SR
Queue Stats
749W - 652L
1,527 Elo+
Party 3
Horus
Horus
Rezullince
Horus
Level 128
God Stats
3W - 7L
1,544 SR
Queue Stats
242W - 223L
1,517 Elo+
Solo
Rama
Rama
SYZS2224
Rama
Level 103
God Stats
14W - 13L
1,501 SR
Queue Stats
711W - 627L
1,529 Elo+
Party 3
Anubis
Anubis
TickTitanic47
Anubis
Level 98
God Stats
5W - 3L
1,593 SR
Queue Stats
284W - 234L
1,477 Elo+
Party 3
Team Averages
Level 102
1,538 SR
1,515 Elo+

VS

Team Averages
Level 136
1,592 SR
1,535 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
DgamebrosD
Gilgamesh
Level 151
God Stats
0W - 1L
1,767 SR
Queue Stats
38W - 34L
1,605 Elo+
Party 2
Jing Wei
Jing Wei
SpaceWolfi07
Jing Wei
Level 160
God Stats
308W - 248L
1,663 SR
Queue Stats
331W - 300L
1,609 Elo+
Party 2
Ratatoskr
Ratatoskr
X x BrAvOs x X
Ratatoskr
Level 106
God Stats
3W - 9L
1,500 SR
Queue Stats
232W - 218L
1,430 Elo+
Party 1
Scylla
Scylla
mRichwine
Scylla
Level 103
God Stats
16W - 16L
1,529 SR
Queue Stats
199W - 185L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
3 / 0 / 6
6,633
603
4,269
8,372
5,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pele
Jumjii
Pele
11
4 / 0 / 5
6,780
616
6,279
9,150
3,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Horus
12
3 / 1 / 1
6,614
601
6,172
7,773
4,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rama
10
0 / 2 / 4
6,068
552
3,930
7,169
2,485
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
4 / 0 / 3
7,053
641
5,098
7,360
3,647
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
8
0 / 4 / 0
5,304
482
3,078
11,045
5,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Gilgamesh
DgamebrosD
Gilgamesh
11
1 / 0 / 0
6,221
566
3,910
7,344
5,658
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jing Wei
SpaceWolfi07
Jing Wei
11
2 / 1 / 0
6,495
590
5,098
9,429
3,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ratatoskr
X x BrAvOs x X
Ratatoskr
8
0 / 5 / 1
5,074
461
3,101
9,760
2,789
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
mRichwine
Scylla
9
0 / 4 / 0
5,168
470
3,872
5,501
1,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
14
Kills
3
3
Deaths
14
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
4
0
0
L
Gilgamesh
DgamebrosD
Gilgamesh
1
0
0
1
W
Cerberus
3
0
6
6
W
Pele
Jumjii
Pele
4
0
5
6.5
W
Horus
3
1
1
3.5
W
Rama
0
2
4
1
L
Jing Wei
SpaceWolfi07
Jing Wei
2
1
0
2
W
4
0
3
5.5
L
Ratatoskr
X x BrAvOs x X
Ratatoskr
0
5
1
0.1
L
Scylla
mRichwine
Scylla
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,748
Damage
19,059
39,824
Taken
43,079
19,739
Mitigated
18,326
15,087
Healing
9,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
3,078
170
168
2,430
11,045
5,509
0
2,563
8,451
23,925
0
L
Gilgamesh
DgamebrosD
Gilgamesh
3,910
1,114
0
2,740
7,344
5,658
0
0
6,917
108
45,059
W
Cerberus
4,269
291
0
2,258
8,372
5,629
522
1,302
7,070
25,483
0
W
Pele
Jumjii
Pele
6,279
2,211
0
2,761
9,150
3,132
0
1,589
7,561
0
52,142
W
Horus
6,172
2,611
224
3,479
7,773
4,846
0
427
7,346
0
41,238
W
Rama
3,930
3,628
0
1,663
7,169
2,485
0
1,579
5,590
0
41,475
L
Jing Wei
SpaceWolfi07
Jing Wei
5,098
4,182
0
3,419
9,429
3,048
0
2,616
6,813
0
47,321
W
5,098
228
0
4,702
7,360
3,647
646
2,161
5,199
43,587
0
L
Ratatoskr
X x BrAvOs x X
Ratatoskr
3,101
1,002
0
388
9,760
2,789
0
1,807
7,925
0
34,710
L
Scylla
mRichwine
Scylla
3,872
232
0
531
5,501
1,322
0
2,381
3,088
31,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,148
Gold Earned
28,262
388
Minions Killed
316
0
Camps Cleared
0
1,099,565
Distance Traveled
1,085,428
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,304
482
35
3
0
219,903
1
L
Gilgamesh
6,221
566
78
7
0
217,185
2
W
Cerberus
6,633
603
65
6
0
221,851
2
W
Pele
6,780
616
86
8
0
284,326
2
W
Horus
6,614
601
75
7
0
202,828
2
W
Rama
6,068
552
84
8
0
189,895
0
L
Jing Wei
6,495
590
92
8
0
228,271
3
W
Anubis
7,053
641
78
7
0
200,665
0
L
Ratatoskr
5,074
461
55
5
0
217,599
4
L
Scylla
5,168
470
56
5
0
202,470
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role