Player Matchup

Janus
Janus
AlexMercer13399
Janus
Level 105
God Stats
5W - 6L
1,185 SR
Queue Stats
39W - 36L
1,205 Elo+
Party 2
Horus
Horus
Mogie77
Horus
Level 41
God Stats
11W - 15L
1,458 SR
Queue Stats
84W - 115L
1,345 Elo+
Solo
Osiris
Osiris
iFlaqZz
Osiris
Level 54
God Stats
14W - 11L
1,823 SR
Queue Stats
245W - 259L
1,435 Elo+
Solo
Rama
Rama
javipegar
Rama
Level 83
God Stats
1W - 0L
1,287 SR
Queue Stats
14W - 18L
1,239 Elo+
Party 2
Cliodhna
Cliodhna
xjulipox
Cliodhna
Level 69
God Stats
3W - 1L
1,371 SR
Queue Stats
55W - 56L
1,440 Elo+
Solo
Team Averages
Level 70
1,425 SR
1,333 Elo+

VS

Team Averages
Level 59
1,335 SR
1,312 Elo+
Susano
Susano
 
Susano
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
CapLover
Ishtar
Level 68
God Stats
1W - 2L
1,205 SR
Queue Stats
13W - 8L
1,227 Elo+
Solo
Chaac
Chaac
LukaV89
Chaac
Level 82
God Stats
8W - 10L
1,507 SR
Queue Stats
92W - 109L
1,442 Elo+
Solo
Kukulkan
Kukulkan
lDeserBleyl
Kukulkan
Level 86
God Stats
0W - 1L
1,271 SR
Queue Stats
0W - 2L
1,212 Elo+
Solo
Fenrir
Fenrir
shiroyasha2910
Fenrir
Level 32
God Stats
0W - 3L
1,194 SR
Queue Stats
3W - 7L
1,179 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 0 / 9
13,548
589
19,682
13,149
6,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Horus
Mogie77
Horus
17
0 / 2 / 8
10,448
454
8,165
20,062
18,372
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Osiris
iFlaqZz
Osiris
20
10 / 1 / 6
13,681
595
19,279
21,378
18,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Rama
16
7 / 4 / 2
10,753
468
12,459
16,501
6,634
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
xjulipox
Cliodhna
18
6 / 5 / 5
12,109
526
9,874
20,905
9,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
14
2 / 11 / 3
9,552
415
10,641
22,860
9,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ishtar
CapLover
Ishtar
16
3 / 5 / 4
10,615
462
12,194
16,485
7,469
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
LukaV89
Chaac
18
5 / 4 / 1
11,383
495
17,266
24,843
25,720
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
lDeserBleyl
Kukulkan
16
0 / 6 / 2
9,956
433
6,444
17,406
7,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 6 / 4
8,130
353
8,384
17,888
17,704
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
25
32
Kills
11
12
Deaths
32
30
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
2
11
3
0.32
W
9
0
9
13.5
L
Ishtar
CapLover
Ishtar
3
5
4
1
L
Chaac
LukaV89
Chaac
5
4
1
1.38
W
Horus
Mogie77
Horus
0
2
8
2
W
Osiris
iFlaqZz
Osiris
10
1
6
13
W
Rama
7
4
2
2
L
Kukulkan
lDeserBleyl
Kukulkan
0
6
2
0.17
L
1
6
4
0.5
W
Cliodhna
xjulipox
Cliodhna
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,459
Damage
54,929
91,995
Taken
99,482
59,485
Mitigated
68,366
36,559
Healing
22,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
10,641
3,755
0
4,068
22,860
9,966
0
2,326
20,440
0
64,582
W
19,682
1,642
195
3,511
13,149
6,436
1,784
1,837
11,312
121,040
0
L
Ishtar
CapLover
Ishtar
12,194
7,069
0
3,483
16,485
7,469
995
2,914
13,435
0
95,559
L
Chaac
LukaV89
Chaac
17,266
2,684
0
9,495
24,843
25,720
0
4,811
19,811
0
85,876
W
Horus
Mogie77
Horus
8,165
3,273
2,347
5,078
20,062
18,372
333
2,830
16,897
108
60,234
W
Osiris
iFlaqZz
Osiris
19,279
8,260
0
10,922
21,378
18,953
456
1,056
20,322
0
123,617
W
Rama
12,459
9,864
0
6,268
16,501
6,634
1,292
1,294
15,207
0
65,822
L
Kukulkan
lDeserBleyl
Kukulkan
6,444
203
0
4,312
17,406
7,507
0
7,253
9,739
82,257
0
L
8,384
1,386
0
1,600
17,888
17,704
487
2,065
15,479
277
26,155
W
Cliodhna
xjulipox
Cliodhna
9,874
2,341
0
8,238
20,905
9,090
280
649
20,256
0
82,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,539
Gold Earned
49,636
667
Minions Killed
540
0
Camps Cleared
0
2,237,288
Distance Traveled
2,084,550
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
9,552
415
76
3
0
459,364
0
W
Janus
13,548
589
199
9
0
496,964
10
L
Ishtar
10,615
462
134
6
0
408,134
5
L
Chaac
11,383
495
151
7
0
422,922
2
W
Horus
10,448
454
85
4
0
478,107
1
W
Osiris
13,681
595
187
8
0
442,640
5
W
Rama
10,753
468
98
4
0
397,513
6
L
Kukulkan
9,956
433
146
6
0
401,263
3
L
Fenrir
8,130
353
33
1
0
392,867
5
W
Cliodhna
12,109
526
98
4
0
422,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role