Player Matchup

Nemesis
Nemesis
NIX WIT DA K
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 21L
1,500 Elo+
Party 2
Fafnir
Fafnir
ammarayad85
Fafnir
Level 149
God Stats
0W - 5L
1,134 SR
Queue Stats
520W - 756L
1,353 Elo+
Solo
King Arthur
King Arthur
legally BIACK
King Arthur
Level 121
God Stats
3W - 2L
1,547 SR
Queue Stats
44W - 59L
1,313 Elo+
Party 2
Team Averages
Level 92
1,394 SR
1,389 Elo+

VS

Team Averages
Level 134
1,554 SR
1,433 Elo+
Geb
Geb
Ar13l_lil_fire
Geb
Level 85
God Stats
5W - 5L
1,509 SR
Queue Stats
12W - 13L
1,279 Elo+
Solo
Cabrakan
Cabrakan
Bring3rOfRain
Cabrakan
Level 159
God Stats
2W - 0L
1,632 SR
Queue Stats
631W - 655L
1,494 Elo+
Party 1
Ymir
Ymir
Callamo
Ymir
Level 157
God Stats
19W - 23L
1,519 SR
Queue Stats
401W - 410L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
NIX WIT DA K
Nemesis
8
0 / 8 / 0
6,213
565
3,474
10,498
4,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Fafnir
13
1 / 0 / 1
8,258
751
7,552
10,781
12,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
legally BIACK
King Arthur
11
1 / 2 / 1
6,953
632
9,378
9,305
8,098
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 7
7,520
684
6,788
11,091
10,204
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cabrakan
Bring3rOfRain
Cabrakan
12
6 / 0 / 4
8,211
746
7,876
9,021
11,680
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ymir
Callamo
Ymir
11
2 / 0 / 8
7,512
683
6,270
8,717
7,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
2
Kills
10
10
Deaths
2
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
2
2
7
2.75
W
Cabrakan
Bring3rOfRain
Cabrakan
6
0
4
8
W
Ymir
Callamo
Ymir
2
0
8
6
L
Nemesis
NIX WIT DA K
Nemesis
0
8
0
0
L
Fafnir
1
0
1
1.5
L
King Arthur
legally BIACK
King Arthur
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,404
Damage
20,934
30,584
Taken
28,829
24,586
Mitigated
29,783
8,091
Healing
6,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,788
1,445
647
2,237
11,091
10,204
0
1,943
9,148
16,499
0
W
Cabrakan
Bring3rOfRain
Cabrakan
7,876
876
705
1,080
9,021
11,680
168
3,040
5,981
19,968
0
W
Ymir
Callamo
Ymir
6,270
1,387
220
2,100
8,717
7,899
256
2,809
5,908
21,168
0
L
Nemesis
NIX WIT DA K
Nemesis
3,474
1,274
0
414
10,498
4,479
0
8,179
2,319
0
10,956
L
Fafnir
7,552
3,165
229
6,548
10,781
12,009
0
7,707
3,074
15,096
0
L
King Arthur
legally BIACK
King Arthur
9,378
1,495
0
900
9,305
8,098
0
5,653
3,652
0
32,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,424
Gold Earned
23,243
88
Minions Killed
79
4
Camps Cleared
3
543,366
Distance Traveled
567,823
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,520
684
15
1
0
197,294
0
W
Cabrakan
8,211
746
25
2
0
190,943
2
W
Ymir
7,512
683
39
4
3
179,586
0
L
Nemesis
6,213
565
19
2
0
172,953
1
L
Fafnir
8,258
751
24
2
1
185,735
3
L
King Arthur
6,953
632
45
4
3
184,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role