Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
NayNay59
Sol
Level 133
God Stats
3W - 2L
1,588 SR
Queue Stats
149W - 101L
1,561 Elo+
Party 2
Set
Set
THEGAMERWG9124
Set
Level 124
God Stats
5W - 4L
1,367 SR
Queue Stats
121W - 73L
1,640 Elo+
Party 2
Team Averages
Level 119
1,485 SR
1,567 Elo+

VS

Team Averages
Level 112
1,433 SR
1,737 Elo+
Heimdallr
Heimdallr
Fedtmule02
Heimdallr
Level 145
God Stats
4W - 0L
1,478 SR
Queue Stats
202W - 129L
1,722 Elo+
Party 1
Vulcan
Vulcan
Römpötin
Vulcan
Level 66
God Stats
1W - 1L
1,370 SR
Queue Stats
37W - 14L
1,764 Elo+
Party 1
Shiva
Shiva
TheFallen84
Shiva
Level 125
God Stats
4W - 3L
1,451 SR
Queue Stats
163W - 88L
1,726 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
12
1 / 5 / 4
7,983
665
7,669
14,052
12,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
5 / 6 / 2
9,055
755
18,267
16,450
7,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 7 / 1
7,252
604
6,812
14,354
14,741
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Fedtmule02
Heimdallr
14
3 / 3 / 10
9,220
768
10,655
12,740
6,696
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
Römpötin
Vulcan
14
4 / 3 / 8
9,040
753
8,381
7,975
4,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
11 / 1 / 6
10,992
916
20,137
19,686
22,878
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
7
Kills
18
18
Deaths
7
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
1
5
4
0.6
W
Heimdallr
Fedtmule02
Heimdallr
3
3
10
2.67
L
5
6
2
1
W
Vulcan
Römpötin
Vulcan
4
3
8
2.67
L
1
7
1
0.21
W
11
1
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,748
Damage
39,173
44,856
Taken
40,401
34,935
Mitigated
33,605
10,003
Healing
9,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
7,669
3,191
0
2,427
14,052
12,892
0
3,183
10,869
0
21,048
W
Heimdallr
Fedtmule02
Heimdallr
10,655
5,878
0
1,428
12,740
6,696
0
7,451
5,289
0
37,612
L
18,267
7,089
0
6,458
16,450
7,302
52
3,219
13,231
34,457
4,934
W
Vulcan
Römpötin
Vulcan
8,381
2,399
0
704
7,975
4,031
853
4,109
3,866
23,959
0
L
6,812
4,073
0
1,118
14,354
14,741
0
2,472
11,882
0
17,739
W
20,137
3,488
1,010
6,777
19,686
22,878
239
4,713
14,973
42
34,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,290
Gold Earned
29,252
109
Minions Killed
131
4
Camps Cleared
7
658,119
Distance Traveled
631,742
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,983
665
28
2
1
255,536
3
W
Heimdallr
9,220
768
64
5
5
200,564
2
L
Sol
9,055
755
57
5
2
192,392
0
W
Vulcan
9,040
753
46
4
0
187,563
0
L
Set
7,252
604
24
2
1
210,191
0
W
Shiva
10,992
916
21
2
2
243,615
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role