Player Matchup

Ravana
Ravana
 
Ravana
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Dylan19971
Artio
Level 145
God Stats
0W - 1L
1,561 SR
Queue Stats
85W - 109L
1,424 Elo+
Solo
Ishtar
Ishtar
NotSupport69
Ishtar
Level 146
God Stats
5W - 5L
1,535 SR
Queue Stats
50W - 47L
1,572 Elo+
Solo
Lancelot
Lancelot
Villanoinker
Lancelot
Level 145
God Stats
4W - 3L
1,540 SR
Queue Stats
183W - 188L
1,523 Elo+
Solo
Zeus
Zeus
wellington_gato
Zeus
Level 106
God Stats
31W - 31L
1,502 SR
Queue Stats
162W - 176L
1,462 Elo+
Solo
Team Averages
Level 120
1,528 SR
1,496 Elo+

VS

Team Averages
Level 124
1,575 SR
1,489 Elo+
Ishtar
Ishtar
KvngRich_
Ishtar
Level 129
God Stats
47W - 39L
1,622 SR
Queue Stats
101W - 103L
1,512 Elo+
Solo
Nu Wa
Nu Wa
Nepopozudo
Nu Wa
Level 106
God Stats
2W - 6L
1,417 SR
Queue Stats
12W - 17L
1,382 Elo+
Solo
Horus
Horus
ScarbondoSV
Horus
Level 157
God Stats
8W - 8L
1,641 SR
Queue Stats
1,358W - 1,500L
1,543 Elo+
Solo
Janus
Janus
missedtheplane
Janus
Level 159
God Stats
10W - 4L
1,633 SR
Queue Stats
218W - 248L
1,614 Elo+
Solo
Guan Yu
Guan Yu
rADDIEcal
Guan Yu
Level 69
God Stats
24W - 16L
1,562 SR
Queue Stats
443W - 570L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
16
1 / 0 / 2
9,034
695
6,559
8,361
5,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Artio
14
0 / 4 / 1
8,066
620
6,514
17,904
6,381
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
16
1 / 3 / 2
9,101
700
6,873
13,799
5,586
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Lancelot
Villanoinker
Lancelot
14
2 / 5 / 2
8,162
628
11,962
13,163
5,644
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
1 / 3 / 1
8,329
641
10,550
9,609
3,690
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
KvngRich_
Ishtar
17
0 / 3 / 8
9,383
722
11,198
9,695
5,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
16
1 / 0 / 8
9,014
693
12,902
9,885
4,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
0 / 1 / 9
8,040
618
4,488
15,458
16,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
10 / 0 / 3
10,164
782
19,006
8,069
3,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
rADDIEcal
Guan Yu
15
4 / 1 / 4
9,042
696
4,757
12,877
10,447
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
47
5
Kills
15
15
Deaths
5
8
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
1
0
2
2
L
Artio
0
4
1
0.13
W
Ishtar
KvngRich_
Ishtar
0
3
8
1.33
W
Nu Wa
1
0
8
5
L
Ishtar
1
3
2
0.67
W
0
1
9
4.5
L
Lancelot
Villanoinker
Lancelot
2
5
2
0.6
W
10
0
3
11.5
W
Guan Yu
rADDIEcal
Guan Yu
4
1
4
6
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,458
Damage
52,351
62,836
Taken
55,984
27,234
Mitigated
39,430
10,246
Healing
16,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
6,559
887
0
3,448
8,361
5,933
0
3,198
5,130
0
33,606
L
Artio
6,514
127
769
4,752
17,904
6,381
240
9,843
7,921
32,294
0
W
Ishtar
KvngRich_
Ishtar
11,198
5,762
0
1,381
9,695
5,055
380
3,019
6,676
0
49,297
W
Nu Wa
12,902
4,196
22
1,792
9,885
4,051
630
3,094
6,791
48,092
0
L
Ishtar
6,873
3,145
0
1,027
13,799
5,586
0
8,909
4,826
0
42,621
W
4,488
1,780
1,864
3,143
15,458
16,103
87
5,026
10,432
0
9,072
L
Lancelot
Villanoinker
Lancelot
11,962
1,213
0
250
13,163
5,644
0
6,652
6,359
0
21,864
W
19,006
303
0
1,275
8,069
3,774
37
2,681
5,388
52,998
0
W
Guan Yu
rADDIEcal
Guan Yu
4,757
672
3,187
3,515
12,877
10,447
117
3,244
9,633
0
11,055
L
10,550
325
0
0
9,609
3,690
0
3,306
6,171
40,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,692
Gold Earned
45,643
275
Minions Killed
257
0
Camps Cleared
0
1,334,242
Distance Traveled
1,372,584
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,034
695
64
5
0
274,554
8
L
Artio
8,066
620
46
4
0
267,239
3
W
Ishtar
9,383
722
93
7
0
234,444
0
W
Nu Wa
9,014
693
70
5
0
267,103
4
L
Ishtar
9,101
700
82
6
0
259,388
0
W
Horus
8,040
618
12
1
0
284,633
4
L
Lancelot
8,162
628
20
2
0
279,669
3
W
Janus
10,164
782
67
5
0
293,403
2
W
Guan Yu
9,042
696
15
1
0
293,001
3
L
Zeus
8,329
641
63
5
0
253,392
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role