Player Matchup

Osiris
Osiris
BtwRant
Osiris
Level 36
God Stats
0W - 2L
1,303 SR
Queue Stats
5W - 13L
1,231 Elo+
Solo
Izanami
Izanami
GaslightNova
Izanami
Level 65
God Stats
45W - 33L
1,577 SR
Queue Stats
91W - 110L
1,436 Elo+
Party 2
Raijin
Raijin
Ginecoloco
Raijin
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 154L
1,354 Elo+
Solo
Sobek
Sobek
Kin0k0
Sobek
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 108L
1,436 Elo+
Party 2
Nemesis
Nemesis
pinki94
Nemesis
Level 48
God Stats
2W - 3L
1,263 SR
Queue Stats
49W - 53L
1,352 Elo+
Solo
Team Averages
Level 56
1,429 SR
1,362 Elo+

VS

Team Averages
Level 76
1,470 SR
1,460 Elo+
Medusa
Medusa
 
Medusa
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Dedrius
Zeus
Level 88
God Stats
2W - 2L
1,715 SR
Queue Stats
163W - 183L
1,440 Elo+
Party 1
Guan Yu
Guan Yu
Galveron
Guan Yu
Level 83
God Stats
6W - 11L
1,187 SR
Queue Stats
171W - 210L
1,396 Elo+
Party 1
Chang'e
Chang'e
Warrior767
Chang'e
Level 49
God Stats
2W - 1L
1,451 SR
Queue Stats
46W - 42L
1,540 Elo+
Solo
Da Ji
Da Ji
alena777
Da Ji
Level 76
God Stats
3W - 2L
1,499 SR
Queue Stats
298W - 320L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BtwRant
Osiris
19
6 / 2 / 1
11,996
545
16,717
24,570
24,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
GaslightNova
Izanami
19
5 / 5 / 1
12,111
551
19,592
19,605
8,587
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
Ginecoloco
Raijin
11
1 / 3 / 0
8,280
376
6,211
8,573
3,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Sobek
Kin0k0
Sobek
14
1 / 5 / 2
9,426
428
6,924
25,649
35,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
pinki94
Nemesis
17
2 / 5 / 2
10,527
479
12,093
19,621
10,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
19
3 / 5 / 3
11,485
522
15,561
18,342
9,272
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Zeus
Dedrius
Zeus
18
5 / 2 / 6
10,967
499
16,953
17,534
8,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Guan Yu
Galveron
Guan Yu
18
2 / 2 / 1
11,186
508
8,186
16,091
18,655
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chang'e
Warrior767
Chang'e
17
5 / 1 / 7
10,804
491
10,761
19,295
16,727
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Da Ji
alena777
Da Ji
17
5 / 5 / 8
10,831
492
16,132
23,937
12,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
45
15
Kills
20
20
Deaths
15
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
5
3
0.9
L
Osiris
BtwRant
Osiris
6
2
1
3.25
W
Zeus
Dedrius
Zeus
5
2
6
4
W
Guan Yu
Galveron
Guan Yu
2
2
1
1.25
L
Izanami
GaslightNova
Izanami
5
5
1
1.1
L
Raijin
Ginecoloco
Raijin
1
3
0
0.33
L
Sobek
Kin0k0
Sobek
1
5
2
0.4
W
Chang'e
Warrior767
Chang'e
5
1
7
8.5
W
Da Ji
alena777
Da Ji
5
5
8
1.8
L
Nemesis
pinki94
Nemesis
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,537
Damage
67,593
98,018
Taken
95,199
81,453
Mitigated
65,592
30,131
Healing
30,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
15,561
7,573
0
5,860
18,342
9,272
3,482
1,064
17,278
0
119,056
L
Osiris
BtwRant
Osiris
16,717
6,123
0
11,365
24,570
24,131
296
2,283
22,287
19,074
81,248
W
Zeus
Dedrius
Zeus
16,953
2,240
0
4,944
17,534
8,370
192
5,605
11,929
94,924
0
W
Guan Yu
Galveron
Guan Yu
8,186
1,169
521
4,180
16,091
18,655
663
2,348
13,743
0
76,888
L
Izanami
GaslightNova
Izanami
19,592
14,633
158
7,960
19,605
8,587
3,730
4,295
15,310
0
116,373
L
Raijin
Ginecoloco
Raijin
6,211
687
0
1,815
8,573
3,244
0
4,407
4,166
43,248
0
L
Sobek
Kin0k0
Sobek
6,924
758
350
6,509
25,649
35,440
499
8,682
16,967
37,317
0
W
Chang'e
Warrior767
Chang'e
10,761
2,335
5,623
7,693
19,295
16,727
244
3,442
15,853
43,365
0
W
Da Ji
alena777
Da Ji
16,132
6,425
0
2,037
23,937
12,568
308
4,029
19,908
0
73,981
L
Nemesis
pinki94
Nemesis
12,093
6,291
0
1,974
19,621
10,051
1,659
8,047
11,574
0
98,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,340
Gold Earned
55,273
599
Minions Killed
578
0
Camps Cleared
0
1,694,316
Distance Traveled
1,926,304
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,485
522
153
7
0
359,240
0
L
Osiris
11,996
545
157
7
0
374,287
5
W
Zeus
10,967
499
150
7
0
400,260
4
W
Guan Yu
11,186
508
142
6
0
420,285
3
L
Izanami
12,111
551
198
9
0
344,759
4
L
Raijin
8,280
376
65
3
0
213,300
2
L
Sobek
9,426
428
47
2
0
343,156
4
W
Chang'e
10,804
491
54
2
0
369,431
2
W
Da Ji
10,831
492
79
4
0
377,088
1
L
Nemesis
10,527
479
132
6
0
418,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role