Player Matchup

Ullr
Ullr
MrHead
Ullr
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
335W - 342L
1,554 Elo+
Solo
Hel
Hel
Mythosprods
Hel
Level 113
God Stats
1W - 0L
1,733 SR
Queue Stats
5W - 2L
1,623 Elo+
Party 1
Gilgamesh
Gilgamesh
Pyjamaqt
Gilgamesh
Level 106
God Stats
12W - 8L
1,619 SR
Queue Stats
699W - 760L
1,563 Elo+
Solo
Merlin
Merlin
Royaljavichu
Merlin
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 30L
1,753 Elo+
Party 1
Thor
Thor
Veawen
Thor
Level 135
God Stats
1W - 0L
1,250 SR
Queue Stats
34W - 30L
1,511 Elo+
Party 1
Team Averages
Level 122
1,520 SR
1,601 Elo+

VS

Team Averages
Level 132
1,518 SR
1,501 Elo+
Anubis
Anubis
 
Anubis
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Extermenatus
King Arthur
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
105W - 108L
1,512 Elo+
Solo
Discordia
Discordia
MasterSyntexx
Discordia
Level 86
God Stats
0W - 1L
1,515 SR
Queue Stats
62W - 62L
1,497 Elo+
Solo
Izanami
Izanami
opexok
Izanami
Level 155
God Stats
10W - 9L
1,574 SR
Queue Stats
180W - 182L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
MrHead
Ullr
15
2 / 1 / 10
9,247
1,156
6,049
7,149
3,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
0 / 0 / 10
8,533
1,067
4,139
8,663
4,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Gilgamesh
Pyjamaqt
Gilgamesh
15
2 / 4 / 10
9,284
1,161
11,521
17,828
17,110
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Merlin
15
4 / 1 / 9
10,208
1,276
10,313
5,867
2,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thor
Veawen
Thor
14
5 / 0 / 5
9,388
1,174
8,647
9,654
4,687
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

289

VS

Team 2 Tickets

232

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
3 / 5 / 2
9,894
1,237
12,342
11,677
7,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bastet
 
Bastet
14
2 / 1 / 4
8,890
1,111
11,757
6,644
3,055
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

King Arthur
Extermenatus
King Arthur
13
0 / 4 / 2
7,836
980
2,467
7,111
4,597
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
MasterSyntexx
Discordia
15
1 / 2 / 4
9,331
1,166
9,859
9,526
4,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
opexok
Izanami
13
0 / 1 / 4
8,156
1,020
7,178
7,968
3,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
22
13
Kills
6
6
Deaths
13
44
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
3
5
2
0.8
L
Bastet
 
Bastet
2
1
4
4
L
King Arthur
Extermenatus
King Arthur
0
4
2
0.25
L
Discordia
MasterSyntexx
Discordia
1
2
4
1.5
W
Ullr
MrHead
Ullr
2
1
10
7
W
0
0
10
5
W
Gilgamesh
Pyjamaqt
Gilgamesh
2
4
10
1.75
W
Merlin
4
1
9
8.5
W
Thor
Veawen
Thor
5
0
5
7.5
L
Izanami
opexok
Izanami
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,669
Damage
43,603
49,161
Taken
42,926
31,955
Mitigated
22,341
11,473
Healing
4,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
12,342
118
0
3,017
11,677
7,332
0
4,027
7,650
39,790
0
L
Bastet
 
Bastet
11,757
2,132
0
889
6,644
3,055
0
1,580
5,064
0
19,513
L
King Arthur
Extermenatus
King Arthur
2,467
73
0
260
7,111
4,597
0
2,442
4,669
0
3,916
L
Discordia
MasterSyntexx
Discordia
9,859
816
0
500
9,526
4,153
0
3,964
5,562
29,724
0
W
Ullr
MrHead
Ullr
6,049
4,066
0
1,313
7,149
3,104
0
3,667
3,286
0
15,650
W
4,139
155
5,766
3,929
8,663
4,362
0
5,017
3,444
12,644
0
W
Gilgamesh
Pyjamaqt
Gilgamesh
11,521
2,124
0
191
17,828
17,110
0
7,573
8,619
77
21,100
W
Merlin
10,313
685
0
216
5,867
2,692
0
2,229
3,504
50,285
0
W
Thor
Veawen
Thor
8,647
1,721
0
58
9,654
4,687
0
2,727
6,803
0
16,042
L
Izanami
opexok
Izanami
7,178
4,592
0
0
7,968
3,204
0
2,516
5,452
0
12,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,660
Gold Earned
44,107
200
Minions Killed
176
8
Camps Cleared
5
950,251
Distance Traveled
736,831
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,894
1,237
79
10
0
163,210
1
L
Bastet
8,890
1,111
19
2
1
205,799
4
L
King Arthur
7,836
980
5
1
0
74,805
0
L
Discordia
9,331
1,166
61
8
3
171,395
0
W
Ullr
9,247
1,156
31
4
1
183,149
2
W
Hel
8,533
1,067
21
3
1
206,548
0
W
Gilgamesh
9,284
1,161
24
3
1
193,090
3
W
Merlin
10,208
1,276
106
13
3
172,945
0
W
Thor
9,388
1,174
18
2
2
194,519
2
L
Izanami
8,156
1,020
12
2
1
121,622
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role