Player Matchup

Thanatos
Thanatos
Timatia
Thanatos
Level 44
God Stats
2W - 1L
1,371 SR
Queue Stats
3W - 18L
1,159 Elo+
Party 1
Vamana
Vamana
TinoRock
Vamana
Level 63
God Stats
5W - 2L
1,910 SR
Queue Stats
15W - 32L
1,174 Elo+
Party 1
Anhur
Anhur
ororoja69
Anhur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,180 Elo+
Party 1
Team Averages
Level 37
1,594 SR
1,171 Elo+

VS

Team Averages
Level 59
1,463 SR
1,336 Elo+
Zeus
Zeus
MiŁFHunter
Zeus
Level 110
God Stats
14W - 15L
1,558 SR
Queue Stats
232W - 279L
1,416 Elo+
Solo
Odin
Odin
torrechulon
Odin
Level 59
God Stats
1W - 0L
1,712 SR
Queue Stats
1W - 1L
1,091 Elo+
Party 2
Neith
Neith
xNemesis72
Neith
Level 8
God Stats
1W - 0L
1,118 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Timatia
Thanatos
13
5 / 5 / 1
9,018
644
9,262
15,583
6,188
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vamana
TinoRock
Vamana
15
2 / 3 / 5
9,597
686
9,013
18,581
20,068
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anhur
ororoja69
Anhur
13
1 / 8 / 3
8,519
609
3,616
18,111
6,014
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 1 / 6
11,355
811
27,091
8,090
3,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

15
4 / 0 / 12
11,262
804
5,453
13,232
12,038
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
14
3 / 7 / 8
9,876
705
12,365
13,788
4,864
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
42
8
Kills
16
16
Deaths
8
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
9
1
6
12
L
Thanatos
Timatia
Thanatos
5
5
1
1.1
L
Vamana
TinoRock
Vamana
2
3
5
1.5
L
Anhur
ororoja69
Anhur
1
8
3
0.31
W
4
0
12
10
W
Neith
3
7
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,891
Damage
44,909
52,275
Taken
35,110
32,270
Mitigated
19,993
14,981
Healing
8,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,091
741
260
2,432
8,090
3,091
743
157
7,933
63,517
0
L
Thanatos
Timatia
Thanatos
9,262
1,463
0
6,424
15,583
6,188
0
8,873
6,710
0
22,879
L
Vamana
TinoRock
Vamana
9,013
4,394
738
5,946
18,581
20,068
0
7,781
10,800
0
37,806
L
Anhur
ororoja69
Anhur
3,616
2,322
0
1,873
18,111
6,014
0
10,800
7,311
0
9,985
W
5,453
949
0
3,756
13,232
12,038
120
0
13,232
0
14,317
W
Neith
12,365
4,941
0
1,730
13,788
4,864
1,749
0
13,788
0
39,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,134
Gold Earned
32,493
93
Minions Killed
157
4
Camps Cleared
7
714,630
Distance Traveled
748,400
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,355
811
77
6
4
262,973
3
L
Thanatos
9,018
644
26
2
2
240,138
3
L
Vamana
9,597
686
50
4
2
272,381
1
L
Anhur
8,519
609
17
1
0
202,111
0
W
Odin
11,262
804
21
2
2
276,046
0
W
Neith
9,876
705
59
4
1
209,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role