Player Matchup

Loki
Loki
Gold IV
Burritoo_uwu
Loki
Gold IV
Level 89
God Stats
3W - 6L
1,421 SR
Queue Stats
51W - 51L
1,482 MMR
Solo
Ah Puch
Ah Puch
Gold III
Caizo4102
Ah Puch
Gold III
Level 159
God Stats
1W - 4L
1,274 SR
Queue Stats
150W - 157L
1,535 MMR
Solo
Sobek
Sobek
Gold II
Dom58Ortiz
Sobek
Gold II
Level 156
God Stats
4W - 6L
1,810 SR
Queue Stats
308W - 312L
1,578 MMR
Solo
Horus
Horus
Platinum III
McPuggin17
Horus
Platinum III
Level 156
God Stats
5W - 11L
1,545 SR
Queue Stats
752W - 748L
1,735 MMR
Solo
Charybdis
Charybdis
Gold II
UnclePhoenlx
Charybdis
Gold II
Level 153
God Stats
1W - 4L
1,367 SR
Queue Stats
73W - 64L
1,578 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 143
1,484 SR
1,581 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 137
1,532 SR
1,540 MMR
Guan Yu
Guan Yu
Masters
 
Guan Yu
Masters
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Silver III
ASHTRØNAUT
Nemesis
Silver III
Level 139
God Stats
1W - 1L
1,469 SR
Queue Stats
5W - 11L
1,500 MMR
Party 1
Nu Wa
Nu Wa
Platinum IV
Moipascommentoi
Nu Wa
Platinum IV
Level 149
God Stats
7W - 6L
1,447 SR
Queue Stats
601W - 570L
1,631 MMR
Solo
Xbalanque
Xbalanque
Gold III
One Cut
Xbalanque
Gold III
Level 143
God Stats
4W - 10L
1,483 SR
Queue Stats
146W - 136L
1,478 MMR
Solo
Ganesha
Ganesha
Silver I
ttvAnubis
Ganesha
Silver I
Level 146
God Stats
1W - 0L
1,761 SR
Queue Stats
19W - 16L
1,592 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
6,855
428
3,904
11,402
3,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
Caizo4102
Ah Puch
13
0 / 2 / 1
7,277
455
7,302
8,826
3,456
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sobek
10
0 / 2 / 0
6,625
414
3,697
13,219
7,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Horus
13
0 / 2 / 0
7,244
453
5,891
18,247
15,124
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
UnclePhoenlx
Charybdis
14
0 / 0 / 0
8,054
503
4,319
11,859
4,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Bans
BakasuraAthenaCabrakan

VS

Bans
UllrLancelotHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
16
2 / 0 / 3
9,633
602
11,505
13,476
17,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Nemesis
ASHTRØNAUT
Nemesis
14
3 / 1 / 4
8,449
528
7,464
10,823
4,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
3 / 0 / 2
8,590
537
9,997
6,259
2,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
One Cut
Xbalanque
15
1 / 0 / 0
9,139
571
10,431
9,400
3,862
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
ttvAnubis
Ganesha
12
0 / 0 / 5
7,821
489
4,046
9,368
7,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
1
Kills
9
9
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
2
0
3
3.5
W
Nemesis
ASHTRØNAUT
Nemesis
3
1
4
5
L
1
3
0
0.33
L
Ah Puch
Caizo4102
Ah Puch
0
2
1
0.25
L
Sobek
0
2
0
0
L
Horus
0
2
0
0
W
3
0
2
4
W
Xbalanque
One Cut
Xbalanque
1
0
0
1
L
Charybdis
UnclePhoenlx
Charybdis
0
0
0
0
W
Ganesha
ttvAnubis
Ganesha
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,113
Damage
43,443
63,553
Taken
49,326
33,823
Mitigated
36,367
32,415
Healing
19,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
11,505
1,661
1,227
7,918
13,476
17,879
652
52
13,424
0
78,515
W
Nemesis
ASHTRØNAUT
Nemesis
7,464
3,411
0
1,385
10,823
4,629
0
2,964
7,859
0
72,840
L
3,904
1,354
0
4,790
11,402
3,616
0
2,218
9,077
0
52,806
L
Ah Puch
Caizo4102
Ah Puch
7,302
237
0
4,145
8,826
3,456
0
3,700
5,088
73,473
0
L
Sobek
3,697
312
0
6,087
13,219
7,503
0
5,167
8,012
21,910
0
L
Horus
5,891
2,919
333
8,655
18,247
15,124
0
2,279
15,080
0
55,006
W
9,997
4,742
0
488
6,259
2,562
680
2,825
3,434
76,407
0
W
Xbalanque
One Cut
Xbalanque
10,431
3,757
0
5,068
9,400
3,862
0
1,871
7,529
0
100,662
L
Charybdis
UnclePhoenlx
Charybdis
4,319
2,538
0
8,405
11,859
4,124
0
679
11,180
0
82,733
W
Ganesha
ttvAnubis
Ganesha
4,046
516
233
3,611
9,368
7,435
0
4,001
5,367
20,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,055
Gold Earned
43,632
479
Minions Killed
581
0
Camps Cleared
0
1,416,004
Distance Traveled
1,543,086
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,633
602
141
9
0
305,705
3
W
Nemesis
8,449
528
112
7
0
340,349
8
L
Loki
6,855
428
95
6
0
321,099
3
L
Ah Puch
7,277
455
118
7
0
288,717
0
L
Sobek
6,625
414
24
2
0
286,604
4
L
Horus
7,244
453
86
5
0
247,036
5
W
Nu Wa
8,590
537
142
9
0
288,278
3
W
Xbalanque
9,139
571
182
11
0
294,052
0
L
Charybdis
8,054
503
156
10
0
272,548
8
W
Ganesha
7,821
489
4
0
0
314,702
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role