Player Matchup

Gilgamesh
Gilgamesh
BrianBos
Gilgamesh
Level 28
God Stats
1W - 1L
1,713 SR
Queue Stats
18W - 28L
1,406 Elo+
Solo
Cliodhna
Cliodhna
DaniNinja27
Cliodhna
Level 64
God Stats
11W - 9L
1,589 SR
Queue Stats
24W - 32L
1,496 Elo+
Party 1
Baron Samedi
Baron Samedi
Danthepanda23
Baron Samedi
Level 32
God Stats
0W - 3L
1,372 SR
Queue Stats
7W - 7L
1,541 Elo+
Party 1
Hel
Hel
chappyninja13
Hel
Level 83
God Stats
2W - 4L
1,231 SR
Queue Stats
117W - 122L
1,541 Elo+
Party 1
Ullr
Ullr
propanda44
Ullr
Level 61
God Stats
1W - 1L
1,517 SR
Queue Stats
104W - 99L
1,527 Elo+
Party 1
Team Averages
Level 54
1,484 SR
1,502 Elo+

VS

Team Averages
Level 99
1,541 SR
1,504 Elo+
Geb
Geb
 
Geb
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
AngelofRevenge07
Nox
Level 158
God Stats
46W - 36L
1,621 SR
Queue Stats
183W - 191L
1,587 Elo+
Solo
Chiron
Chiron
CladMocha
Chiron
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 23L
1,535 Elo+
Solo
Ra
Ra
Plazmin
Ra
Level 115
God Stats
8W - 2L
1,627 SR
Queue Stats
32W - 34L
1,414 Elo+
Solo
Nemesis
Nemesis
TanSan83
Nemesis
Level 60
God Stats
30W - 26L
1,457 SR
Queue Stats
119W - 131L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BrianBos
Gilgamesh
16
0 / 7 / 3
9,877
581
6,539
22,807
20,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cliodhna
DaniNinja27
Cliodhna
17
2 / 10 / 2
10,826
637
17,398
27,827
12,178
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
Danthepanda23
Baron Samedi
17
2 / 5 / 3
10,961
645
12,172
22,959
10,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
0 / 5 / 2
10,599
623
12,577
21,887
9,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
1 / 6 / 3
11,124
654
11,586
18,759
8,961
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
18
0 / 2 / 18
12,496
735
14,072
22,806
29,938
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
10 / 0 / 15
14,052
827
23,351
13,776
8,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
CladMocha
Chiron
20
17 / 1 / 7
15,459
909
37,690
23,260
13,249
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

18
5 / 1 / 5
11,939
702
10,150
14,591
8,148
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
TanSan83
Nemesis
18
1 / 1 / 13
11,916
701
11,225
13,436
7,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
91
5
Kills
33
33
Deaths
5
13
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
2
18
4.5
W
10
0
15
17.5
L
Gilgamesh
BrianBos
Gilgamesh
0
7
3
0.21
W
Chiron
CladMocha
Chiron
17
1
7
20.5
L
Cliodhna
DaniNinja27
Cliodhna
2
10
2
0.3
L
Baron Samedi
Danthepanda23
Baron Samedi
2
5
3
0.7
W
5
1
5
7.5
W
Nemesis
TanSan83
Nemesis
1
1
13
7.5
L
0
5
2
0.2
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,272
Damage
96,488
114,239
Taken
87,869
62,346
Mitigated
67,100
32,516
Healing
34,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
14,072
1,685
3,391
4,898
22,806
29,938
359
6,909
15,897
23,575
0
W
23,351
783
0
2,566
13,776
8,305
3,021
3,966
9,810
70,216
0
L
Gilgamesh
BrianBos
Gilgamesh
6,539
1,201
0
589
22,807
20,975
45
10,820
11,594
0
20,419
W
Chiron
CladMocha
Chiron
37,690
22,494
1,008
6,629
23,260
13,249
2,978
6,879
16,381
0
106,196
L
Cliodhna
DaniNinja27
Cliodhna
17,398
2,255
0
6,747
27,827
12,178
0
12,483
15,284
0
43,560
L
Baron Samedi
Danthepanda23
Baron Samedi
12,172
1,812
1,662
4,764
22,959
10,568
0
8,590
14,098
30,974
0
W
10,150
119
8,396
5,674
14,591
8,148
1,543
3,588
11,003
40,871
0
W
Nemesis
TanSan83
Nemesis
11,225
5,266
0
1,610
13,436
7,460
1,435
3,407
10,029
0
42,693
L
12,577
1,448
6,773
10,184
21,887
9,664
0
9,016
12,673
52,983
0
L
11,586
3,972
0
1,797
18,759
8,961
78
5,938
12,645
0
52,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,387
Gold Earned
65,862
300
Minions Killed
356
0
Camps Cleared
0
1,608,661
Distance Traveled
1,751,814
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
12,496
735
8
0
0
343,467
0
W
Nox
14,052
827
117
7
0
362,987
3
L
Gilgamesh
9,877
581
25
1
0
311,352
2
W
Chiron
15,459
909
139
8
0
367,094
4
L
Cliodhna
10,826
637
57
3
0
321,110
5
L
Baron Samedi
10,961
645
36
2
0
306,681
2
W
Ra
11,939
702
45
3
0
364,261
3
W
Nemesis
11,916
701
47
3
0
314,005
0
L
Hel
10,599
623
87
5
0
326,230
2
L
Ullr
11,124
654
95
6
0
343,288
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role