Player Matchup

Geb
Geb
Diablomijo07
Geb
Level 147
God Stats
4W - 5L
1,564 SR
Queue Stats
224W - 237L
1,383 Elo+
Party 1
Anhur
Anhur
c3sar-cirria
Anhur
Level 126
God Stats
2W - 3L
1,486 SR
Queue Stats
443W - 427L
1,480 Elo+
Party 1
Bastet
Bastet
capitanchmp
Bastet
Level 127
God Stats
102W - 111L
1,525 SR
Queue Stats
372W - 423L
1,427 Elo+
Solo
Arachne
Arachne
jumpiestwaif
Arachne
Level 124
God Stats
6W - 7L
1,653 SR
Queue Stats
323W - 329L
1,462 Elo+
Party 1
Jormungandr
Jormungandr
orzank5
Jormungandr
Level 122
God Stats
110W - 64L
1,669 SR
Queue Stats
296W - 296L
1,464 Elo+
Party 1
Team Averages
Level 129
1,579 SR
1,443 Elo+

VS

Team Averages
Level 126
1,449 SR
1,436 Elo+
Bastet
Bastet
 
Bastet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
GIPSY_BORJA
Ah Muzen Cab
Level 117
God Stats
11W - 5L
1,629 SR
Queue Stats
250W - 299L
1,387 Elo+
Party 2
The Morrigan
The Morrigan
GIPSY_PORO
The Morrigan
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
287W - 329L
1,448 Elo+
Party 2
Anubis
Anubis
Morris__17
Anubis
Level 127
God Stats
0W - 3L
1,120 SR
Queue Stats
21W - 23L
1,413 Elo+
Solo
Cabrakan
Cabrakan
Morthistt
Cabrakan
Level 123
God Stats
11W - 12L
1,493 SR
Queue Stats
511W - 531L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 3
7,242
426
4,194
11,317
8,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
3 / 1 / 2
8,350
491
5,603
10,165
3,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
14
3 / 5 / 3
8,948
526
6,484
14,374
5,424
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
jumpiestwaif
Arachne
15
8 / 3 / 1
10,109
595
12,461
16,975
6,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
orzank5
Jormungandr
15
0 / 3 / 4
9,296
547
7,760
12,929
5,014
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
4 / 2 / 5
9,479
558
10,455
15,550
6,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
GIPSY_BORJA
Ah Muzen Cab
10
1 / 1 / 2
6,933
408
5,507
5,808
1,997
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
GIPSY_PORO
The Morrigan
10
5 / 2 / 0
7,789
458
5,427
4,673
1,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
Morris__17
Anubis
14
4 / 4 / 0
8,978
528
14,260
15,070
8,473
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cabrakan
Morthistt
Cabrakan
12
1 / 7 / 2
7,223
425
6,938
14,664
10,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
24
15
Kills
15
15
Deaths
16
13
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
4
2
5
3.25
W
1
3
3
0.83
L
Ah Muzen Cab
GIPSY_BORJA
Ah Muzen Cab
1
1
2
2
L
The Morrigan
GIPSY_PORO
The Morrigan
5
2
0
2.5
L
Anubis
Morris__17
Anubis
4
4
0
1
L
Cabrakan
Morthistt
Cabrakan
1
7
2
0.29
W
3
1
2
4
W
Bastet
3
5
3
0.9
W
Arachne
jumpiestwaif
Arachne
8
3
1
2.83
W
Jormungandr
orzank5
Jormungandr
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,502
Damage
42,587
65,760
Taken
55,765
29,199
Mitigated
28,963
10,515
Healing
21,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
10,455
2,032
0
7,884
15,550
6,800
0
1,227
14,323
0
76,857
W
4,194
380
0
2,541
11,317
8,228
240
2,999
8,176
27,932
0
L
Ah Muzen Cab
GIPSY_BORJA
Ah Muzen Cab
5,507
1,954
152
2,030
5,808
1,997
0
1,386
4,212
0
37,199
L
The Morrigan
GIPSY_PORO
The Morrigan
5,427
1,565
282
792
4,673
1,661
672
422
4,025
34,484
1,392
L
Anubis
Morris__17
Anubis
14,260
149
0
8,280
15,070
8,473
472
6,769
8,301
65,186
0
L
Cabrakan
Morthistt
Cabrakan
6,938
506
0
2,151
14,664
10,032
520
1,667
12,196
34,857
0
W
5,603
2,643
0
2,695
10,165
3,970
918
4,014
5,883
0
47,974
W
Bastet
6,484
1,857
0
2,680
14,374
5,424
858
3,082
11,222
0
60,128
W
Arachne
jumpiestwaif
Arachne
12,461
9,088
0
2,279
16,975
6,563
0
4,428
12,505
0
80,853
W
Jormungandr
orzank5
Jormungandr
7,760
2,175
0
320
12,929
5,014
468
10,813
2,116
64,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,945
Gold Earned
40,402
457
Minions Killed
422
0
Camps Cleared
0
1,698,826
Distance Traveled
1,282,096
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,479
558
129
8
0
370,562
2
W
Geb
7,242
426
34
2
0
306,001
5
L
Ah Muzen Cab
6,933
408
57
3
0
185,633
1
L
The Morrigan
7,789
458
57
3
0
182,997
2
L
Anubis
8,978
528
113
7
0
250,154
0
L
Cabrakan
7,223
425
66
4
0
292,750
6
W
Anhur
8,350
491
109
6
0
324,237
2
W
Bastet
8,948
526
102
6
0
333,576
1
W
Arachne
10,109
595
102
6
0
400,598
0
W
Jormungandr
9,296
547
110
6
0
334,414
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role