Player Matchup

Arachne
Arachne
Metabol1c
Arachne
Level 99
God Stats
0W - 4L
1,087 SR
Queue Stats
129W - 124L
1,545 Elo+
Solo
Neith
Neith
Quecks
Neith
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,483 Elo+
Party 2
Bacchus
Bacchus
Rotzekocher
Bacchus
Level 16
God Stats
1W - 2L
1,715 SR
Queue Stats
2W - 4L
1,781 Elo+
Party 2
Ishtar
Ishtar
Sm0gss
Ishtar
Level 82
God Stats
0W - 2L
1,416 SR
Queue Stats
0W - 5L
1,122 Elo+
Solo
Vulcan
Vulcan
Welchername
Vulcan
Level 16
God Stats
1W - 1L
1,712 SR
Queue Stats
2W - 4L
1,781 Elo+
Party 2
Team Averages
Level 56
1,486 SR
1,543 Elo+

VS

Team Averages
Level 71
1,532 SR
1,501 Elo+
Neith
Neith
Osguas
Neith
Level 69
God Stats
21W - 17L
1,577 SR
Queue Stats
232W - 244L
1,470 Elo+
Solo
Chaac
Chaac
PAKAH
Chaac
Level 128
God Stats
6W - 7L
1,453 SR
Queue Stats
215W - 176L
1,612 Elo+
Party 1
Ares
Ares
Realicedq
Ares
Level 27
God Stats
6W - 1L
1,763 SR
Queue Stats
86W - 52L
1,633 Elo+
Party 1
Sun Wukong
Sun Wukong
intos
Sun Wukong
Level 89
God Stats
228W - 315L
1,365 SR
Queue Stats
228W - 315L
1,349 Elo+
Solo
Scylla
Scylla
panicwave
Scylla
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 44L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Metabol1c
Arachne
15
1 / 2 / 2
9,398
1,044
9,545
14,359
9,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
Quecks
Neith
15
4 / 2 / 1
10,264
1,140
14,689
10,409
5,082
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Rotzekocher
Bacchus
15
0 / 2 / 5
9,131
1,015
10,808
12,874
11,987
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ishtar
Sm0gss
Ishtar
14
0 / 7 / 3
8,661
962
4,606
10,035
4,773
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
15
0 / 9 / 4
9,020
1,002
12,635
14,147
7,113
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

172

VS

Team 2 Tickets

300

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Osguas
Neith
17
6 / 1 / 10
11,101
1,233
13,642
3,675
1,653
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chaac
PAKAH
Chaac
17
8 / 1 / 11
11,565
1,285
20,975
14,065
17,800
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Ares
17
4 / 1 / 13
11,270
1,252
8,616
14,785
19,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sun Wukong
intos
Sun Wukong
16
0 / 0 / 6
10,057
1,117
6,653
17,274
12,633
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Scylla
panicwave
Scylla
16
3 / 2 / 8
9,902
1,100
7,510
9,809
4,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
69
5
Kills
21
22
Deaths
5
15
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Arachne
Metabol1c
Arachne
1
2
2
1
W
Neith
Osguas
Neith
6
1
10
11
W
Chaac
PAKAH
Chaac
8
1
11
13.5
L
Neith
Quecks
Neith
4
2
1
2.25
W
Ares
4
1
13
10.5
L
Bacchus
Rotzekocher
Bacchus
0
2
5
1.25
L
Ishtar
Sm0gss
Ishtar
0
7
3
0.21
L
Vulcan
0
9
4
0.22
W
Sun Wukong
intos
Sun Wukong
0
0
6
3
W
Scylla
panicwave
Scylla
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,283
Damage
57,396
61,824
Taken
59,608
38,860
Mitigated
55,613
3,821
Healing
10,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Metabol1c
Arachne
9,545
5,911
0
2,322
14,359
9,905
0
5,376
8,983
0
27,895
W
Neith
Osguas
Neith
13,642
4,967
0
583
3,675
1,653
0
2,497
1,178
0
49,086
W
Chaac
PAKAH
Chaac
20,975
4,585
0
3,796
14,065
17,800
0
5,031
9,034
0
32,692
L
Neith
Quecks
Neith
14,689
8,511
0
690
10,409
5,082
0
1,205
9,204
0
37,956
W
Ares
8,616
205
0
1,290
14,785
19,195
0
5,782
9,003
11,571
0
L
Bacchus
Rotzekocher
Bacchus
10,808
1,542
0
42
12,874
11,987
0
3,636
9,238
24,372
0
L
Ishtar
Sm0gss
Ishtar
4,606
2,902
0
327
10,035
4,773
0
3,171
6,864
0
12,620
L
Vulcan
12,635
2,812
0
440
14,147
7,113
0
2,738
11,409
25,938
0
W
Sun Wukong
intos
Sun Wukong
6,653
1,083
2,162
1,721
17,274
12,633
0
4,596
12,678
0
19,456
W
Scylla
panicwave
Scylla
7,510
811
106
578
9,809
4,332
0
5,537
2,963
25,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,474
Gold Earned
53,895
159
Minions Killed
203
7
Camps Cleared
9
866,888
Distance Traveled
990,714
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,398
1,044
33
4
4
221,182
3
W
Neith
11,101
1,233
105
12
4
187,982
2
W
Chaac
11,565
1,285
17
2
2
210,484
0
L
Neith
10,264
1,140
57
6
0
167,788
0
W
Ares
11,270
1,252
4
0
1
205,939
3
L
Bacchus
9,131
1,015
27
3
1
184,561
0
L
Ishtar
8,661
962
13
1
1
121,370
0
L
Vulcan
9,020
1,002
29
3
1
171,987
2
W
Sun Wukong
10,057
1,117
36
4
2
215,142
5
W
Scylla
9,902
1,100
41
5
0
171,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role