Player Matchup

Khepri
Khepri
 
Khepri
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
EvilMonkey10412
He Bo
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Fall-0utX294
Cu Chulainn
Level 45
God Stats
10W - 6L
1,500 SR
Queue Stats
94W - 92L
1,457 Elo+
Solo
Mulan
Mulan
KogAniNjaGUILD
Mulan
Level 94
God Stats
45W - 41L
1,540 SR
Queue Stats
150W - 159L
1,410 Elo+
Solo
Baron Samedi
Baron Samedi
ZombieJo3
Baron Samedi
Level 102
God Stats
2W - 1L
1,519 SR
Queue Stats
141W - 138L
1,401 Elo+
Solo
Team Averages
Level 90
1,512 SR
1,454 Elo+

VS

Team Averages
Level 61
1,453 SR
1,409 Elo+
Danzaburou
Danzaburou
Auggi Dogg
Danzaburou
Level 33
God Stats
6W - 4L
1,500 SR
Queue Stats
449W - 498L
1,251 Elo+
Solo
Scylla
Scylla
Faithmarie1634
Scylla
Level 43
God Stats
40W - 46L
1,445 SR
Queue Stats
64W - 79L
1,418 Elo+
Solo
Hachiman
Hachiman
Frajola6
Hachiman
Level 69
God Stats
40W - 46L
1,532 SR
Queue Stats
611W - 644L
1,505 Elo+
Solo
Poseidon
Poseidon
GatUchiha
Poseidon
Level 122
God Stats
13W - 17L
1,387 SR
Queue Stats
220W - 240L
1,468 Elo+
Solo
Cthulhu
Cthulhu
Kyohi-suru
Cthulhu
Level 36
God Stats
1W - 3L
1,401 SR
Queue Stats
27W - 33L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
17
0 / 0 / 15
11,417
1,142
6,578
8,545
10,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
4 / 0 / 9
10,481
1,048
9,052
4,114
2,674
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cu Chulainn
Fall-0utX294
Cu Chulainn
16
5 / 2 / 6
10,666
1,067
15,229
17,612
21,855
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
3 / 0 / 8
10,164
1,016
10,729
11,469
12,194
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
ZombieJo3
Baron Samedi
16
4 / 0 / 7
10,856
1,086
8,526
5,386
3,250
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

267

VS

Team 2 Tickets

197

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Auggi Dogg
Danzaburou
15
1 / 4 / 0
9,421
942
8,514
15,435
7,255
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
0 / 2 / 1
10,172
1,017
9,181
9,840
4,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Frajola6
Hachiman
15
0 / 6 / 1
9,240
924
6,644
11,227
5,472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poseidon
GatUchiha
Poseidon
15
1 / 3 / 1
9,870
987
10,183
7,088
3,202
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
Kyohi-suru
Cthulhu
15
0 / 1 / 2
9,506
951
8,852
9,292
7,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
7
16
Kills
2
2
Deaths
16
45
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
0
0
15
7.5
L
Danzaburou
Auggi Dogg
Danzaburou
1
4
0
0.25
W
4
0
9
8.5
L
0
2
1
0.25
W
Cu Chulainn
Fall-0utX294
Cu Chulainn
5
2
6
4
L
Hachiman
Frajola6
Hachiman
0
6
1
0.08
L
Poseidon
GatUchiha
Poseidon
1
3
1
0.5
W
3
0
8
7
L
Cthulhu
Kyohi-suru
Cthulhu
0
1
2
1
W
Baron Samedi
ZombieJo3
Baron Samedi
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,114
Damage
43,374
47,126
Taken
52,882
50,786
Mitigated
27,458
7,963
Healing
4,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
6,578
232
644
1,939
8,545
10,813
0
4,353
3,993
16,366
0
L
Danzaburou
Auggi Dogg
Danzaburou
8,514
5,835
0
1,394
15,435
7,255
0
6,511
8,924
0
17,435
W
9,052
207
177
290
4,114
2,674
0
2,940
1,028
21,747
0
L
9,181
1,102
0
1,396
9,840
4,422
0
5,787
4,053
43,121
0
W
Cu Chulainn
Fall-0utX294
Cu Chulainn
15,229
3,642
116
320
17,612
21,855
0
10,692
6,562
0
27,878
L
Hachiman
Frajola6
Hachiman
6,644
5,045
0
0
11,227
5,472
0
5,154
6,073
0
20,406
L
Poseidon
GatUchiha
Poseidon
10,183
2,597
0
184
7,088
3,202
0
1,965
5,123
31,946
0
W
10,729
2,522
0
1,063
11,469
12,194
0
4,988
6,240
0
37,241
L
Cthulhu
Kyohi-suru
Cthulhu
8,852
515
662
815
9,292
7,107
0
4,739
4,553
21,964
0
W
Baron Samedi
ZombieJo3
Baron Samedi
8,526
671
1,727
1,687
5,386
3,250
0
4,227
1,087
26,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,584
Gold Earned
48,209
208
Minions Killed
217
4
Camps Cleared
11
1,000,221
Distance Traveled
935,404
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,417
1,142
28
3
1
217,850
0
L
Danzaburou
9,421
942
11
1
1
184,402
5
W
He Bo
10,481
1,048
30
3
2
185,836
0
L
Scylla
10,172
1,017
70
7
5
191,512
1
W
Cu Chulainn
10,666
1,067
36
4
1
207,306
0
L
Hachiman
9,240
924
23
2
3
168,191
0
L
Poseidon
9,870
987
69
7
1
191,298
0
W
Mulan
10,164
1,016
57
6
0
206,434
0
L
Cthulhu
9,506
951
44
4
1
200,001
1
W
Baron Samedi
10,856
1,086
57
6
0
182,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role