Player Matchup

Hercules
Hercules
Dolphin Lungs
Hercules
Level 127
God Stats
2W - 0L
1,859 SR
Queue Stats
255W - 235L
1,514 Elo+
Solo
Bastet
Bastet
Frost Lorde
Bastet
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 42L
1,566 Elo+
Party 1
Hades
Hades
McJigglenuggs
Hades
Level 147
God Stats
91W - 39L
1,742 SR
Queue Stats
454W - 356L
1,588 Elo+
Party 1
Team Averages
Level 114
1,700 SR
1,556 Elo+

VS

Team Averages
Level 87
1,586 SR
1,467 Elo+
Ymir
Ymir
LostKing02
Ymir
Level 83
God Stats
5W - 4L
1,791 SR
Queue Stats
39W - 50L
1,604 Elo+
Solo
Izanami
Izanami
NightBadger728
Izanami
Level 106
God Stats
11W - 21L
1,468 SR
Queue Stats
104W - 161L
1,298 Elo+
Solo
Zeus
Zeus
RodriguexXx
Zeus
Level 71
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dolphin Lungs
Hercules
16
2 / 1 / 12
11,630
684
10,479
19,345
18,207
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bastet
16
6 / 2 / 6
11,437
673
14,535
12,002
6,248
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
8 / 3 / 7
12,920
760
21,880
16,333
10,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 1
11,550
679
11,102
19,186
25,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
0 / 5 / 4
9,854
580
8,496
16,360
7,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 10 / 4
10,513
618
14,233
18,697
12,807
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
16
Kills
6
6
Deaths
16
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hercules
Dolphin Lungs
Hercules
2
1
12
8
W
Bastet
6
2
6
4.5
L
5
1
1
5.5
W
8
3
7
3.83
L
0
5
4
0.4
L
1
10
4
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,894
Damage
33,831
47,680
Taken
54,243
35,371
Mitigated
45,549
20,190
Healing
7,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Dolphin Lungs
Hercules
10,479
4,249
466
9,614
19,345
18,207
150
11,859
7,486
0
36,972
W
Bastet
14,535
3,843
0
1,674
12,002
6,248
1,521
5,947
6,055
0
38,524
L
11,102
3,062
92
3,343
19,186
25,346
0
6,319
12,867
30,481
0
W
21,880
2,255
1,453
6,983
16,333
10,916
1,325
8,065
8,268
64,250
0
L
8,496
4,580
0
1,371
16,360
7,396
148
10,629
5,731
0
39,285
L
14,233
4,112
0
2,963
18,697
12,807
388
5,820
12,877
39,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,987
Gold Earned
31,917
186
Minions Killed
189
8
Camps Cleared
6
880,959
Distance Traveled
694,903
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,630
684
46
3
1
286,452
4
W
Bastet
11,437
673
31
2
0
325,264
0
L
Ymir
11,550
679
28
2
2
235,419
2
W
Hades
12,920
760
109
6
7
269,243
0
L
Izanami
9,854
580
82
5
2
237,291
2
L
Zeus
10,513
618
79
5
2
222,193
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role