Player Matchup

Bakasura
Bakasura
CallForSalt
Bakasura
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 2L
1,671 Elo+
Party 1
Hades
Hades
KapiteinKaap
Hades
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 8L
1,568 Elo+
Party 1
Janus
Janus
MRcentjes
Janus
Level 127
God Stats
1W - 0L
1,497 SR
Queue Stats
33W - 19L
1,610 Elo+
Party 1
Team Averages
Level 112
1,499 SR
1,616 Elo+

VS

Team Averages
Level 93
1,554 SR
1,587 Elo+
Amaterasu
Amaterasu
Jakoh_-
Amaterasu
Level 66
God Stats
7W - 7L
1,549 SR
Queue Stats
118W - 72L
1,590 Elo+
Party 2
Xbalanque
Xbalanque
THEnospa
Xbalanque
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 19L
1,579 Elo+
Party 2
Zeus
Zeus
xl_L3GenDz-_
Zeus
Level 109
God Stats
13W - 8L
1,613 SR
Queue Stats
149W - 110L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CallForSalt
Bakasura
15
7 / 0 / 7
9,484
790
8,608
9,212
5,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
4 / 3 / 7
8,783
732
6,749
12,154
9,734
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
MRcentjes
Janus
14
3 / 1 / 8
8,942
745
10,074
6,897
2,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Jakoh_-
Amaterasu
11
1 / 4 / 3
7,477
623
5,315
12,041
9,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Xbalanque
THEnospa
Xbalanque
12
3 / 7 / 1
8,152
679
8,328
11,765
5,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 3 / 4
7,500
625
12,318
8,374
3,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
14
Kills
4
4
Deaths
14
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bakasura
CallForSalt
Bakasura
7
0
7
10.5
L
Amaterasu
Jakoh_-
Amaterasu
1
4
3
0.63
W
4
3
7
2.5
W
Janus
MRcentjes
Janus
3
1
8
7
L
Xbalanque
THEnospa
Xbalanque
3
7
1
0.5
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,431
Damage
25,961
28,263
Taken
32,180
18,706
Mitigated
18,784
6,322
Healing
6,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
CallForSalt
Bakasura
8,608
5,221
0
2,172
9,212
5,997
1,653
3,000
6,212
0
18,230
L
Amaterasu
Jakoh_-
Amaterasu
5,315
1,779
0
2,775
12,041
9,992
0
5,740
5,596
0
12,396
W
6,749
456
353
3,547
12,154
9,734
392
5,159
6,995
19,635
0
W
Janus
MRcentjes
Janus
10,074
192
0
250
6,897
2,975
630
4,342
2,555
44,771
0
L
Xbalanque
THEnospa
Xbalanque
8,328
2,545
230
1,559
11,765
5,531
365
5,724
5,511
0
28,627
L
12,318
930
0
1,470
8,374
3,261
176
5,685
2,634
35,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,209
Gold Earned
23,129
142
Minions Killed
127
7
Camps Cleared
4
690,968
Distance Traveled
580,335
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,484
790
31
3
4
264,302
2
L
Amaterasu
7,477
623
16
1
0
203,096
3
W
Hades
8,783
732
26
2
0
212,508
2
W
Janus
8,942
745
85
7
3
214,158
4
L
Xbalanque
8,152
679
41
3
1
173,716
2
L
Zeus
7,500
625
70
6
3
203,523
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role