Player Matchup

Fenrir
Fenrir
Cybernetic112
Fenrir
Level 4
God Stats
1W - 4L
1,500 SR
Queue Stats
2W - 12L
1,325 Elo+
Party 1
Ishtar
Ishtar
ELITEinDIAPERZ
Ishtar
Level 160
God Stats
11W - 12L
1,525 SR
Queue Stats
328W - 351L
1,540 Elo+
Solo
Anubis
Anubis
Gloooper
Anubis
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 23L
1,325 Elo+
Party 1
Team Averages
Level 65
1,508 SR
1,397 Elo+

VS

Team Averages
Level 96
1,474 SR
1,412 Elo+
Izanami
Izanami
Caelus331
Izanami
Level 108
God Stats
23W - 23L
1,579 SR
Queue Stats
62W - 81L
1,437 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Drizzt44
Morgan Le Fay
Level 110
God Stats
3W - 5L
1,345 SR
Queue Stats
38W - 72L
1,359 Elo+
Solo
Tyr
Tyr
YourjustGold2me
Tyr
Level 69
God Stats
0W - 3L
1,500 SR
Queue Stats
231W - 344L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 4
12,297
615
5,318
12,677
5,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 1 / 3
12,348
617
22,212
17,099
6,957
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
Gloooper
Anubis
18
2 / 2 / 4
12,370
619
11,622
8,954
4,229
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Caelus331
Izanami
17
0 / 2 / 1
11,653
583
7,382
14,550
6,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
Drizzt44
Morgan Le Fay
18
3 / 3 / 0
12,208
610
17,515
11,810
5,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
0 / 2 / 2
11,018
551
8,068
18,422
18,593
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
7
Kills
3
3
Deaths
7
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
Caelus331
Izanami
0
2
1
0.25
W
3
0
4
5
L
Morgan Le Fay
Drizzt44
Morgan Le Fay
3
3
0
1
W
2
1
3
3.5
W
Anubis
Gloooper
Anubis
2
2
4
2
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,152
Damage
32,965
38,730
Taken
44,782
16,683
Mitigated
30,772
8,122
Healing
7,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Caelus331
Izanami
7,382
3,898
0
3,429
14,550
6,727
373
4,547
10,003
0
76,017
W
5,318
2,509
0
727
12,677
5,497
418
5,443
7,234
0
14,201
L
Morgan Le Fay
Drizzt44
Morgan Le Fay
17,515
1,606
0
2,293
11,810
5,452
506
5,769
6,041
46,065
0
W
22,212
16,197
0
4,115
17,099
6,957
1,947
8,564
8,535
0
80,346
W
Anubis
Gloooper
Anubis
11,622
595
296
2,984
8,954
4,229
512
4,254
4,700
45,870
0
L
8,068
1,114
0
1,390
18,422
18,593
572
2,102
16,320
550
21,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,015
Gold Earned
34,879
218
Minions Killed
237
5
Camps Cleared
13
1,095,992
Distance Traveled
1,063,250
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,653
583
147
7
8
334,821
8
W
Fenrir
12,297
615
22
1
0
395,988
0
L
Morgan Le Fay
12,208
610
53
3
2
348,420
4
W
Ishtar
12,348
617
131
7
4
325,337
7
W
Anubis
12,370
619
65
3
1
374,667
3
L
Tyr
11,018
551
37
2
3
380,009
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role