Player Matchup

Ishtar
Ishtar
CScristinaCS
Ishtar
Level 129
God Stats
2W - 1L
1,823 SR
Queue Stats
212W - 104L
1,668 Elo+
Party 3
Cliodhna
Cliodhna
El_Bestia_0404
Cliodhna
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
96W - 35L
1,679 Elo+
Party 3
Bakasura
Bakasura
RapiD_CaKe
Bakasura
Level 88
God Stats
7W - 8L
1,377 SR
Queue Stats
135W - 121L
1,464 Elo+
Party 1
Baron Samedi
Baron Samedi
ReVo_Fr0ntii
Baron Samedi
Level 78
God Stats
14W - 12L
1,563 SR
Queue Stats
106W - 103L
1,454 Elo+
Party 1
Vamana
Vamana
Stoppablestoney
Vamana
Level 88
God Stats
13W - 14L
1,424 SR
Queue Stats
358W - 406L
1,418 Elo+
Solo
Team Averages
Level 81
1,537 SR
1,537 Elo+

VS

Team Averages
Level 95
1,531 SR
1,549 Elo+
Bellona
Bellona
FartSniffer2522
Bellona
Level 129
God Stats
14W - 3L
1,675 SR
Queue Stats
119W - 86L
1,619 Elo+
Party 2
Yu Huang
Yu Huang
KVNGRXCK
Yu Huang
Level 102
God Stats
5W - 1L
1,580 SR
Queue Stats
108W - 101L
1,461 Elo+
Party 4
Mercury
Mercury
Njkulo
Mercury
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 2L
1,835 Elo+
Party 2
Ne Zha
Ne Zha
seghenbadaman3
Ne Zha
Level 105
God Stats
2W - 3L
1,400 SR
Queue Stats
212W - 211L
1,468 Elo+
Party 4
Hades
Hades
skysofragues
Hades
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
341W - 368L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
19
2 / 5 / 3
12,369
476
13,238
20,098
9,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cliodhna
18
3 / 9 / 8
11,994
461
19,405
35,252
37,865
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bakasura
RapiD_CaKe
Bakasura
19
5 / 6 / 2
12,007
462
8,609
25,966
12,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
ReVo_Fr0ntii
Baron Samedi
16
0 / 10 / 6
10,022
385
8,200
23,312
11,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
6 / 8 / 5
12,807
493
16,753
30,403
26,960
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 11
15,083
580
27,553
29,067
28,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Yu Huang
KVNGRXCK
Yu Huang
20
7 / 2 / 14
14,701
565
19,614
10,765
6,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
Njkulo
Mercury
20
19 / 3 / 13
17,091
657
37,681
27,251
15,219
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
2 / 3 / 8
13,812
531
11,431
24,446
25,194
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
3 / 5 / 16
12,335
474
16,923
22,346
17,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
100
16
Kills
38
38
Deaths
16
24
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Ishtar
2
5
3
0.7
L
Cliodhna
3
9
8
0.78
W
7
3
11
4.17
W
Yu Huang
KVNGRXCK
Yu Huang
7
2
14
7
W
Mercury
Njkulo
Mercury
19
3
13
8.5
L
Bakasura
RapiD_CaKe
Bakasura
5
6
2
1
L
Baron Samedi
ReVo_Fr0ntii
Baron Samedi
0
10
6
0.3
L
6
8
5
1.06
W
2
3
8
2
W
3
5
16
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,205
Damage
113,202
135,031
Taken
113,875
98,543
Mitigated
92,164
25,184
Healing
38,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
13,238
7,552
0
8,199
20,098
9,394
0
3,567
16,285
0
89,996
L
Cliodhna
19,405
2,948
0
5,744
35,252
37,865
0
9,006
25,804
589
66,751
W
27,553
9,839
0
12,015
29,067
28,373
4,591
2,627
25,880
0
141,180
W
Yu Huang
KVNGRXCK
Yu Huang
19,614
1,414
754
3,611
10,765
6,176
1,966
1,358
9,337
111,169
0
W
Mercury
Njkulo
Mercury
37,681
24,541
0
4,249
27,251
15,219
3,284
2,848
23,631
41
195,162
L
Bakasura
RapiD_CaKe
Bakasura
8,609
5,630
0
2,293
25,966
12,709
0
3,500
22,360
0
68,206
L
Baron Samedi
ReVo_Fr0ntii
Baron Samedi
8,200
387
1,916
2,457
23,312
11,615
0
8,984
14,152
62,918
0
L
16,753
8,338
0
4,575
30,403
26,960
597
10,454
19,678
36
98,693
W
11,431
3,514
0
9,916
24,446
25,194
2,652
2,613
21,203
174
101,399
W
16,923
482
1,159
6,575
22,346
17,202
0
749
21,542
62,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,199
Gold Earned
73,022
611
Minions Killed
796
0
Camps Cleared
0
2,292,730
Distance Traveled
2,517,438
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
12,369
476
148
6
0
453,567
2
L
Cliodhna
11,994
461
82
3
0
462,274
1
W
Bellona
15,083
580
186
7
0
509,687
6
W
Yu Huang
14,701
565
161
6
0
462,648
3
W
Mercury
17,091
657
213
8
0
605,934
4
L
Bakasura
12,007
462
134
5
0
533,583
2
L
Baron Samedi
10,022
385
100
4
0
391,667
4
L
Vamana
12,807
493
147
6
0
451,639
5
W
Ne Zha
13,812
531
161
6
0
467,736
1
W
Hades
12,335
474
75
3
0
471,433
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role