Player Matchup

Anubis
Anubis
DominatorofChapo
Anubis
Level 15
God Stats
29W - 14L
1,546 SR
Queue Stats
99W - 91L
1,529 Elo+
Party 1
Ne Zha
Ne Zha
Maximilian1996
Ne Zha
Level 103
God Stats
3W - 4L
1,328 SR
Queue Stats
110W - 116L
1,316 Elo+
Party 1
Gilgamesh
Gilgamesh
zyzhh
Gilgamesh
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 100L
1,506 Elo+
Party 1
Team Averages
Level 78
1,458 SR
1,450 Elo+

VS

Team Averages
Level 78
1,670 SR
1,493 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
CiprianoN2
Chiron
Level 82
God Stats
6W - 4L
1,754 SR
Queue Stats
130W - 142L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
SefuLaBaniiii
Ne Zha
Level 15
God Stats
2W - 0L
1,757 SR
Queue Stats
26W - 21L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
7,315
563
2,196
10,145
5,428
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

11
0 / 5 / 0
7,423
571
7,221
10,622
5,078
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
zyzhh
Gilgamesh
12
0 / 0 / 0
7,444
573
6,432
15,749
17,328
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
5 / 0 / 4
9,608
739
11,845
5,558
2,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chiron
CiprianoN2
Chiron
14
2 / 0 / 7
9,343
719
12,642
5,681
2,346
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
2 / 0 / 6
8,796
677
8,080
8,849
8,908
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
26
0
Kills
9
9
Deaths
0
0
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
5
0
4
7
W
Chiron
CiprianoN2
Chiron
2
0
7
5.5
L
0
4
0
0
L
0
5
0
0
W
2
0
6
5
L
Gilgamesh
zyzhh
Gilgamesh
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,849
Damage
32,567
36,516
Taken
20,088
27,834
Mitigated
13,569
2,460
Healing
9,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
11,845
613
231
3,049
5,558
2,315
393
128
5,430
43,166
0
W
Chiron
CiprianoN2
Chiron
12,642
4,669
1,614
2,896
5,681
2,346
1,075
551
5,130
25
45,704
L
2,196
237
0
1,410
10,145
5,428
0
2,586
7,559
21,819
0
L
7,221
1,186
0
969
10,622
5,078
0
3,540
7,082
0
25,269
W
8,080
1,188
0
1,819
8,849
8,908
354
1,626
7,223
0
21,308
L
Gilgamesh
zyzhh
Gilgamesh
6,432
1,246
0
81
15,749
17,328
0
6,513
9,236
0
23,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,182
Gold Earned
27,747
134
Minions Killed
157
3
Camps Cleared
9
687,122
Distance Traveled
769,863
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,608
739
66
5
2
254,776
4
W
Chiron
9,343
719
75
6
5
245,928
0
L
Anubis
7,315
563
60
5
1
177,082
1
L
Ne Zha
7,423
571
35
3
1
227,177
3
W
Ne Zha
8,796
677
16
1
2
269,159
3
L
Gilgamesh
7,444
573
39
3
1
282,863
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role