Player Matchup

Anubis
Anubis
CallForSalt
Anubis
Level 79
God Stats
2W - 0L
1,582 SR
Queue Stats
7W - 2L
1,646 Elo+
Party 1
Kumbhakarna
Kumbhakarna
KapiteinKaap
Kumbhakarna
Level 129
God Stats
1W - 0L
1,782 SR
Queue Stats
17W - 8L
1,542 Elo+
Party 1
Cernunnos
Cernunnos
MRcentjes
Cernunnos
Level 127
God Stats
3W - 1L
1,588 SR
Queue Stats
33W - 19L
1,601 Elo+
Party 1
Team Averages
Level 112
1,651 SR
1,596 Elo+

VS

Team Averages
Level 125
1,570 SR
1,361 Elo+
Mulan
Mulan
Stelio-Kontos11
Mulan
Level 142
God Stats
12W - 9L
1,741 SR
Queue Stats
118W - 148L
1,572 Elo+
Solo
Tiamat
Tiamat
dragoncoll
Tiamat
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,207 Elo+
Solo
Shiva
Shiva
goldeneye601
Shiva
Level 126
God Stats
6W - 11L
1,470 SR
Queue Stats
244W - 337L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
4 / 2 / 1
11,415
671
8,941
10,895
7,428
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
KapiteinKaap
Kumbhakarna
16
1 / 0 / 6
12,314
724
8,240
21,199
32,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
MRcentjes
Cernunnos
17
2 / 0 / 5
11,766
692
27,305
17,790
11,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 1
10,148
597
16,083
18,491
17,273
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
dragoncoll
Tiamat
15
0 / 1 / 2
9,858
580
13,109
12,085
7,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 4 / 1
9,691
570
11,210
20,280
12,653
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
7
Kills
2
2
Deaths
7
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
4
2
1
2.25
W
Kumbhakarna
KapiteinKaap
Kumbhakarna
1
0
6
4
W
Cernunnos
MRcentjes
Cernunnos
2
0
5
4.5
L
1
2
1
0.75
L
Tiamat
dragoncoll
Tiamat
0
1
2
1
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,486
Damage
40,402
49,884
Taken
50,856
51,372
Mitigated
37,444
22,202
Healing
10,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
8,941
1,222
0
4,801
10,895
7,428
296
3,033
7,862
46,281
0
W
Kumbhakarna
KapiteinKaap
Kumbhakarna
8,240
1,861
0
5,755
21,199
32,549
0
6,334
14,865
13,455
0
W
Cernunnos
MRcentjes
Cernunnos
27,305
14,822
0
11,646
17,790
11,395
2,270
4,361
13,429
0
97,507
L
16,083
1,097
0
2,398
18,491
17,273
0
5,534
12,957
317
38,472
L
Tiamat
dragoncoll
Tiamat
13,109
1,206
102
3,855
12,085
7,518
0
3,695
8,390
49,120
0
L
11,210
1,819
1,004
3,245
20,280
12,653
0
8,670
11,610
0
30,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,495
Gold Earned
29,697
245
Minions Killed
177
9
Camps Cleared
6
895,626
Distance Traveled
956,191
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,415
671
92
5
4
273,673
4
W
Kumbhakarna
12,314
724
14
1
1
317,101
4
W
Cernunnos
11,766
692
139
8
4
304,852
5
L
Mulan
10,148
597
52
3
1
323,180
1
L
Tiamat
9,858
580
66
4
5
328,867
4
L
Shiva
9,691
570
59
3
0
304,144
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role