Player Matchup

Izanami
Izanami
Silver III
 
Izanami
Silver III
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Bronze III
LukeIsGay16
Danzaburou
Bronze III
Level 55
God Stats
0W - 2L
1,772 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Nemesis
Nemesis
Gold III
MrEricCartmenez
Nemesis
Gold III
Level 160
God Stats
5W - 3L
1,646 SR
Queue Stats
310W - 303L
1,480 MMR
Solo
Persephone
Persephone
Gold IV
iShadeIl
Persephone
Gold IV
Level 45
God Stats
2W - 5L
1,500 SR
Queue Stats
205W - 216L
1,485 MMR
Solo
Khepri
Khepri
Bronze III
quandale1
Khepri
Bronze III
Level 47
God Stats
0W - 1L
1,895 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 68
1,663 SR
1,493 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 126
1,681 SR
1,485 MMR
Chernobog
Chernobog
Silver I
DaRealSpartan
Chernobog
Silver I
Level 123
God Stats
2W - 0L
1,823 SR
Queue Stats
21W - 23L
1,508 MMR
Solo
Chang'e
Chang'e
Gold V
KaiterCat
Chang'e
Gold V
Level 63
God Stats
5W - 1L
1,714 SR
Queue Stats
44W - 29L
1,526 MMR
Solo
Kuzenbo
Kuzenbo
Gold I
Kolzar
Kuzenbo
Gold I
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
139W - 142L
1,649 MMR
Party 2
Cu Chulainn
Cu Chulainn
Silver III
LrGxEternal
Cu Chulainn
Silver III
Level 124
God Stats
4W - 2L
1,791 SR
Queue Stats
10W - 9L
1,489 MMR
Solo
Thor
Thor
Gold V
srchen
Thor
Gold V
Level 159
God Stats
398W - 389L
1,577 SR
Queue Stats
436W - 456L
1,253 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
0 / 3 / 0
8,814
490
2,712
11,560
4,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
LukeIsGay16
Danzaburou
13
0 / 6 / 0
8,115
451
6,129
11,242
4,664
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 4 / 0
8,058
448
5,225
17,799
7,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Persephone
iShadeIl
Persephone
12
0 / 4 / 1
7,642
425
8,154
11,785
4,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Khepri
quandale1
Khepri
12
1 / 2 / 0
8,156
453
2,970
11,302
9,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
CabrakanYu HuangUllrKing Arthur

VS

Bans
LancelotYemojaShivaCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DaRealSpartan
Chernobog
15
4 / 1 / 10
10,009
556
10,792
7,744
3,414
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
KaiterCat
Chang'e
16
6 / 0 / 8
10,376
576
16,377
10,001
4,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
Kolzar
Kuzenbo
12
1 / 0 / 11
9,062
503
5,878
17,689
20,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cu Chulainn
LrGxEternal
Cu Chulainn
17
6 / 0 / 5
11,000
611
10,625
12,666
13,149
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thor
srchen
Thor
16
3 / 1 / 4
9,794
544
3,950
10,924
4,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
58
2
Kills
20
19
Deaths
2
1
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
3
0
0
W
Chernobog
DaRealSpartan
Chernobog
4
1
10
9
W
Chang'e
KaiterCat
Chang'e
6
0
8
10
W
Kuzenbo
Kolzar
Kuzenbo
1
0
11
6.5
W
Cu Chulainn
LrGxEternal
Cu Chulainn
6
0
5
8.5
L
Danzaburou
LukeIsGay16
Danzaburou
0
6
0
0
L
1
4
0
0.25
L
Persephone
iShadeIl
Persephone
0
4
1
0.13
L
Khepri
quandale1
Khepri
1
2
0
0.5
W
Thor
srchen
Thor
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,190
Damage
47,622
63,688
Taken
59,024
30,589
Mitigated
46,352
11,535
Healing
23,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,712
1,402
0
4,036
11,560
4,332
1,000
1,421
10,139
0
75,055
W
Chernobog
DaRealSpartan
Chernobog
10,792
6,526
0
2,484
7,744
3,414
889
653
7,091
0
88,137
W
Chang'e
KaiterCat
Chang'e
16,377
2,093
3,076
4,724
10,001
4,176
441
2,852
7,149
90,336
0
W
Kuzenbo
Kolzar
Kuzenbo
5,878
2,362
507
4,399
17,689
20,885
130
6,741
10,948
19,746
0
W
Cu Chulainn
LrGxEternal
Cu Chulainn
10,625
1,325
0
2,964
12,666
13,149
744
1,005
11,661
0
76,187
L
Danzaburou
LukeIsGay16
Danzaburou
6,129
2,290
0
1,824
11,242
4,664
0
3,133
8,109
0
67,877
L
5,225
1,768
0
1,103
17,799
7,600
0
7,384
10,415
0
85,325
L
Persephone
iShadeIl
Persephone
8,154
1,259
0
2,400
11,785
4,688
160
5,004
6,777
54,367
0
L
Khepri
quandale1
Khepri
2,970
485
0
2,172
11,302
9,305
0
5,311
5,991
22,852
0
W
Thor
srchen
Thor
3,950
1,061
0
5,381
10,924
4,728
1,792
899
10,025
0
90,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,785
Gold Earned
50,241
498
Minions Killed
599
0
Camps Cleared
0
1,671,801
Distance Traveled
1,844,596
19
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,814
490
142
8
0
318,495
6
W
Chernobog
10,009
556
141
8
0
360,008
5
W
Chang'e
10,376
576
139
8
0
371,843
4
W
Kuzenbo
9,062
503
21
1
0
350,726
10
W
Cu Chulainn
11,000
611
156
9
0
370,092
1
L
Danzaburou
8,115
451
116
6
0
305,630
5
L
Nemesis
8,058
448
116
6
0
391,595
1
L
Persephone
7,642
425
90
5
0
314,713
5
L
Khepri
8,156
453
34
2
0
341,368
2
W
Thor
9,794
544
142
8
0
391,927
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role