Player Matchup

Olorun
Olorun
BonJournee
Olorun
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,579 Elo+
Solo
Danzaburou
Danzaburou
Savren999
Danzaburou
Level 88
God Stats
4W - 7L
1,413 SR
Queue Stats
5W - 12L
1,370 Elo+
Party 1
Sol
Sol
Spartplat24
Sol
Level 63
God Stats
0W - 1L
1,480 SR
Queue Stats
4W - 11L
1,365 Elo+
Party 1
Loki
Loki
Tatsumaki1205
Loki
Level 147
God Stats
3W - 13L
1,252 SR
Queue Stats
309W - 318L
1,432 Elo+
Solo
Nike
Nike
ToxicPlayerClown
Nike
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
185W - 238L
1,358 Elo+
Solo
Team Averages
Level 70
1,429 SR
1,421 Elo+

VS

Team Averages
Level 141
1,739 SR
1,590 Elo+
Tyr
Tyr
AetherKiler
Tyr
Level 156
God Stats
1W - 1L
1,579 SR
Queue Stats
40W - 23L
1,626 Elo+
Party 2
Susano
Susano
Aniki015
Susano
Level 160
God Stats
1W - 0L
1,963 SR
Queue Stats
25W - 20L
1,549 Elo+
Party 2
Cabrakan
Cabrakan
Kone_Oniisama
Cabrakan
Level 156
God Stats
1W - 0L
1,947 SR
Queue Stats
15W - 6L
1,642 Elo+
Party 2
Aphrodite
Aphrodite
bycaravelix
Aphrodite
Level 129
God Stats
6W - 3L
1,705 SR
Queue Stats
43W - 31L
1,585 Elo+
Party 2
Izanami
Izanami
pabliski10
Izanami
Level 104
God Stats
1W - 0L
1,501 SR
Queue Stats
4W - 2L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BonJournee
Olorun
12
0 / 1 / 0
6,173
686
2,317
3,297
1,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Savren999
Danzaburou
12
0 / 1 / 0
6,691
743
3,821
8,076
4,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 6 / 0
7,013
779
5,682
10,910
5,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 0 / 0
5,705
634
541
842
250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 1 / 0
5,684
632
1,059
1,205
458
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 4
8,052
895
6,379
10,442
7,757
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Susano
Aniki015
Susano
13
3 / 1 / 3
7,784
865
6,511
6,319
2,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
Kone_Oniisama
Cabrakan
13
2 / 0 / 6
8,135
904
2,655
8,343
7,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Aphrodite
bycaravelix
Aphrodite
13
0 / 0 / 8
7,605
845
3,787
5,692
3,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
pabliski10
Izanami
13
0 / 0 / 5
7,408
823
2,189
3,687
1,600
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
35
1
Kills
9
9
Deaths
1
0
Assists
26
Player
Kills
Deaths
Assists
KDA
W
4
0
4
6
W
Susano
Aniki015
Susano
3
1
3
4.5
L
Olorun
BonJournee
Olorun
0
1
0
0
W
Cabrakan
Kone_Oniisama
Cabrakan
2
0
6
5
L
Danzaburou
Savren999
Danzaburou
0
1
0
0
L
1
6
0
0.17
L
0
0
0
0
L
0
1
0
0
W
Aphrodite
bycaravelix
Aphrodite
0
0
8
4
W
Izanami
pabliski10
Izanami
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,420
Damage
21,521
24,330
Taken
34,483
11,543
Mitigated
22,967
3,435
Healing
14,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,379
561
0
1,187
10,442
7,757
811
1,696
8,218
118
19,134
W
Susano
Aniki015
Susano
6,511
1,171
0
1,199
6,319
2,643
1,423
1,229
5,090
0
20,048
L
Olorun
BonJournee
Olorun
2,317
1,220
226
800
3,297
1,297
0
921
2,376
9,242
0
W
Cabrakan
Kone_Oniisama
Cabrakan
2,655
468
0
2,775
8,343
7,926
914
2,652
5,691
7,442
0
L
Danzaburou
Savren999
Danzaburou
3,821
670
0
481
8,076
4,401
0
2,244
5,832
0
14,830
L
5,682
668
54
1,374
10,910
5,137
570
2,812
8,098
18,801
0
L
541
83
0
390
842
250
0
227
615
0
1,369
L
1,059
187
0
110
1,205
458
0
356
849
0
1,059
W
Aphrodite
bycaravelix
Aphrodite
3,787
651
3,961
4,097
5,692
3,041
1,533
1,480
4,212
33,707
0
W
Izanami
pabliski10
Izanami
2,189
1,396
0
956
3,687
1,600
6,181
942
2,745
0
27,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,266
Gold Earned
38,984
59
Minions Killed
171
0
Camps Cleared
0
620,598
Distance Traveled
996,379
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,052
895
17
2
0
233,294
1
W
Susano
7,784
865
34
4
0
214,571
1
L
Olorun
6,173
686
10
1
0
79,154
1
W
Cabrakan
8,135
904
6
1
0
187,586
3
L
Danzaburou
6,691
743
23
3
0
181,463
1
L
Sol
7,013
779
24
3
0
168,724
0
L
Loki
5,705
634
2
0
0
126,954
3
L
Nike
5,684
632
0
0
0
64,303
4
W
Aphrodite
7,605
845
65
7
0
188,646
1
W
Izanami
7,408
823
49
5
0
172,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role