Player Matchup

Tsukuyomi
Tsukuyomi
DanielvCroft
Tsukuyomi
Level 128
God Stats
8W - 7L
1,476 SR
Queue Stats
174W - 184L
1,503 Elo+
Solo
He Bo
He Bo
LewisBanned
He Bo
Level 115
God Stats
5W - 5L
1,364 SR
Queue Stats
169W - 149L
1,573 Elo+
Solo
Skadi
Skadi
Marthanuts
Skadi
Level 128
God Stats
7W - 8L
1,490 SR
Queue Stats
334W - 348L
1,491 Elo+
Solo
Anubis
Anubis
Shakalom
Anubis
Level 144
God Stats
8W - 5L
1,680 SR
Queue Stats
413W - 453L
1,476 Elo+
Solo
Shiva
Shiva
SinCease
Shiva
Level 160
God Stats
62W - 40L
1,594 SR
Queue Stats
600W - 591L
1,593 Elo+
Solo
Team Averages
Level 135
1,521 SR
1,527 Elo+

VS

Team Averages
Level 104
1,561 SR
1,531 Elo+
Sobek
Sobek
KAValier88
Sobek
Level 83
God Stats
16W - 15L
1,456 SR
Queue Stats
28W - 35L
1,474 Elo+
Solo
Thoth
Thoth
Nice Try Random
Thoth
Level 155
God Stats
0W - 2L
1,585 SR
Queue Stats
131W - 114L
1,587 Elo+
Solo
Hun Batz
Hun Batz
Ryedex
Hun Batz
Level 49
God Stats
1W - 2L
1,717 SR
Queue Stats
258W - 250L
1,596 Elo+
Party 1
Neith
Neith
rogue336shinobi
Neith
Level 155
God Stats
9W - 11L
1,670 SR
Queue Stats
722W - 754L
1,499 Elo+
Party 1
Bellona
Bellona
尤怜1314
Bellona
Level 80
God Stats
11W - 20L
1,378 SR
Queue Stats
517W - 545L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DanielvCroft
Tsukuyomi
15
1 / 0 / 9
7,504
750
7,733
5,900
2,732
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
4 / 2 / 6
8,030
803
9,762
6,872
2,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
13
0 / 1 / 6
7,007
701
3,972
5,430
2,262
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Shakalom
Anubis
15
3 / 1 / 8
7,733
773
5,428
3,691
2,165
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Shiva
SinCease
Shiva
15
5 / 1 / 7
7,901
790
9,508
11,658
9,196
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
13
1 / 4 / 1
6,871
687
3,662
12,399
10,890
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 4 / 2
7,479
748
3,953
6,393
2,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
Ryedex
Hun Batz
12
1 / 2 / 3
6,836
684
4,153
9,568
3,532
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

14
0 / 1 / 3
7,452
745
4,174
4,076
2,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bellona
尤怜1314
Bellona
13
2 / 2 / 0
7,417
742
4,268
12,005
6,382
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
14
13
Kills
5
5
Deaths
13
36
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
DanielvCroft
Tsukuyomi
1
0
9
5.5
L
Sobek
1
4
1
0.38
W
4
2
6
3.5
W
Skadi
0
1
6
3
L
1
4
2
0.5
L
Hun Batz
Ryedex
Hun Batz
1
2
3
1.25
W
Anubis
Shakalom
Anubis
3
1
8
7
W
Shiva
SinCease
Shiva
5
1
7
8.5
L
0
1
3
1.5
L
Bellona
尤怜1314
Bellona
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,403
Damage
20,210
33,551
Taken
44,441
18,942
Mitigated
25,402
7,762
Healing
5,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
DanielvCroft
Tsukuyomi
7,733
1,406
0
1,839
5,900
2,732
352
657
5,233
0
27,591
L
Sobek
3,662
31
24
3,221
12,399
10,890
0
4,244
8,045
14,239
0
W
9,762
385
0
702
6,872
2,587
177
1,083
5,717
31,735
0
W
Skadi
3,972
1,324
0
961
5,430
2,262
916
2,518
2,728
0
25,340
L
3,953
42
0
0
6,393
2,322
0
3,282
2,971
21,180
0
L
Hun Batz
Ryedex
Hun Batz
4,153
0
0
493
9,568
3,532
0
3,331
6,023
0
13,906
W
Anubis
Shakalom
Anubis
5,428
501
0
1,536
3,691
2,165
489
1,239
2,334
20,222
0
W
Shiva
SinCease
Shiva
9,508
1,381
780
1,944
11,658
9,196
203
1,610
9,924
0
23,607
L
4,174
720
0
1,407
4,076
2,276
0
968
3,108
0
27,539
L
Bellona
尤怜1314
Bellona
4,268
0
0
0
12,005
6,382
324
2,771
9,104
0
21,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,175
Gold Earned
36,055
208
Minions Killed
206
0
Camps Cleared
0
1,112,790
Distance Traveled
954,243
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,504
750
38
4
0
257,313
4
L
Sobek
6,871
687
16
2
0
197,272
0
W
He Bo
8,030
803
54
5
0
207,094
4
W
Skadi
7,007
701
45
5
0
195,821
1
L
Thoth
7,479
748
71
7
0
112,209
0
L
Hun Batz
6,836
684
21
2
0
208,410
2
W
Anubis
7,733
773
39
4
0
202,839
3
W
Shiva
7,901
790
32
3
0
249,723
3
L
Neith
7,452
745
58
6
0
212,907
3
L
Bellona
7,417
742
40
4
0
223,445
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role