Player Matchup

Ymir
Ymir
Knightmare21
Ymir
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 39L
1,645 Elo+
Solo
Da Ji
Da Ji
MrKittyMeowFace
Da Ji
Level 159
God Stats
8W - 4L
1,624 SR
Queue Stats
223W - 218L
1,701 Elo+
Solo
Xbalanque
Xbalanque
SweptScissors92
Xbalanque
Level 104
God Stats
4W - 2L
1,378 SR
Queue Stats
377W - 309L
1,591 Elo+
Solo
Cernunnos
Cernunnos
XxSwitch
Cernunnos
Level 160
God Stats
13W - 11L
1,507 SR
Queue Stats
597W - 524L
1,596 Elo+
Solo
Baron Samedi
Baron Samedi
tickticks
Baron Samedi
Level 117
God Stats
3W - 0L
1,827 SR
Queue Stats
74W - 61L
1,566 Elo+
Solo
Team Averages
Level 133
1,567 SR
1,620 Elo+

VS

Team Averages
Level 109
1,644 SR
1,586 Elo+
Awilix
Awilix
Cpt Bonbossa
Awilix
Level 102
God Stats
2W - 1L
1,803 SR
Queue Stats
551W - 567L
1,521 Elo+
Solo
Shiva
Shiva
PureSorcerer
Shiva
Level 128
God Stats
5W - 6L
1,673 SR
Queue Stats
256W - 221L
1,665 Elo+
Solo
Pele
Pele
Tekphonik
Pele
Level 87
God Stats
10W - 13L
1,587 SR
Queue Stats
749W - 764L
1,573 Elo+
Solo
Achilles
Achilles
mewzed
Achilles
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
236W - 262L
1,626 Elo+
Solo
Yu Huang
Yu Huang
yile05
Yu Huang
Level 83
God Stats
4W - 3L
1,656 SR
Queue Stats
371W - 351L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 19
11,022
919
12,426
25,304
32,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
5 / 3 / 14
9,744
812
12,606
15,082
9,525
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
SweptScissors92
Xbalanque
17
4 / 2 / 13
9,942
829
17,682
16,684
9,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
XxSwitch
Cernunnos
16
4 / 2 / 12
9,434
786
19,710
15,101
9,082
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
tickticks
Baron Samedi
18
8 / 1 / 15
10,791
899
21,277
13,231
12,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
13
1 / 6 / 6
7,758
647
10,049
15,333
9,359
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
1 / 5 / 4
7,787
649
12,216
17,670
19,689
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pele
14
1 / 7 / 5
7,881
657
9,642
20,067
18,517
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Achilles
mewzed
Achilles
14
2 / 4 / 6
8,013
668
11,601
26,486
26,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yu Huang
yile05
Yu Huang
17
3 / 2 / 2
8,806
734
20,795
10,419
5,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
31
24
Kills
8
9
Deaths
24
73
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Awilix
1
6
6
0.67
W
3
1
19
12.5
W
5
3
14
4
L
1
5
4
0.6
W
Xbalanque
SweptScissors92
Xbalanque
4
2
13
5.25
L
Pele
1
7
5
0.5
W
Cernunnos
XxSwitch
Cernunnos
4
2
12
5
L
Achilles
mewzed
Achilles
2
4
6
1.25
W
Baron Samedi
tickticks
Baron Samedi
8
1
15
15.5
L
Yu Huang
yile05
Yu Huang
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,701
Damage
64,303
85,402
Taken
89,975
73,147
Mitigated
80,487
41,053
Healing
22,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
10,049
2,743
650
773
15,333
9,359
0
4,751
10,582
0
16,367
W
12,426
1,700
2,649
4,701
25,304
32,292
197
7,984
16,872
19,972
0
W
12,606
3,198
2,921
1,817
15,082
9,525
527
3,433
11,527
0
23,459
L
12,216
695
1,476
1,089
17,670
19,689
0
7,380
10,290
0
18,882
W
Xbalanque
SweptScissors92
Xbalanque
17,682
6,950
1,943
3,469
16,684
9,363
3,729
3,461
13,058
0
39,337
L
Pele
9,642
907
0
3,248
20,067
18,517
0
6,444
13,623
0
22,350
W
Cernunnos
XxSwitch
Cernunnos
19,710
9,335
0
2,567
15,101
9,082
3,072
1,861
13,073
0
33,485
L
Achilles
mewzed
Achilles
11,601
2,817
875
9,511
26,486
26,983
0
10,516
15,970
0
14,139
W
Baron Samedi
tickticks
Baron Samedi
21,277
2,244
15,461
5,525
13,231
12,885
364
4,056
9,105
39,080
0
L
Yu Huang
yile05
Yu Huang
20,795
581
2,089
2,761
10,419
5,939
0
4,612
5,807
39,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,933
Gold Earned
40,245
140
Minions Killed
99
0
Camps Cleared
0
1,078,749
Distance Traveled
1,093,411
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,758
647
9
1
0
207,723
0
W
Ymir
11,022
919
11
1
0
232,639
0
W
Da Ji
9,744
812
19
2
0
211,345
6
L
Shiva
7,787
649
11
1
0
229,736
6
W
Xbalanque
9,942
829
41
3
0
217,091
0
L
Pele
7,881
657
30
3
0
194,465
3
W
Cernunnos
9,434
786
24
2
0
195,606
1
L
Achilles
8,013
668
6
1
0
220,449
5
W
Baron Samedi
10,791
899
45
4
0
222,068
1
L
Yu Huang
8,806
734
43
4
0
241,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role