Player Matchup

Zeus
Zeus
Dandel__05
Zeus
Level 19
God Stats
4W - 0L
1,818 SR
Queue Stats
27W - 14L
1,587 Elo+
Party 1
Lancelot
Lancelot
Firestorm364zats
Lancelot
Level 109
God Stats
3W - 1L
1,791 SR
Queue Stats
173W - 114L
1,542 Elo+
Party 1
Fenrir
Fenrir
IOveRxIISKunK-
Fenrir
Level 122
God Stats
16W - 2L
1,722 SR
Queue Stats
247W - 184L
1,568 Elo+
Party 1
Thanatos
Thanatos
Nemesis4815
Thanatos
Level 116
God Stats
11W - 4L
1,661 SR
Queue Stats
96W - 95L
1,548 Elo+
Party 1
Ullr
Ullr
xXDandel_jr_05Xx
Ullr
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 10L
1,639 Elo+
Party 1
Team Averages
Level 76
1,698 SR
1,577 Elo+

VS

Team Averages
Level 123
1,434 SR
1,549 Elo+
Nemesis
Nemesis
Hansesh
Nemesis
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 87L
1,529 Elo+
Party 2
He Bo
He Bo
LVISZ91
He Bo
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
421W - 427L
1,416 Elo+
Solo
Nike
Nike
SipherSkill
Nike
Level 128
God Stats
6W - 11L
1,476 SR
Queue Stats
217W - 159L
1,583 Elo+
Party 2
Sylvanus
Sylvanus
SirGogs
Sylvanus
Level 148
God Stats
1W - 3L
1,314 SR
Queue Stats
87W - 51L
1,642 Elo+
Party 2
Ishtar
Ishtar
TimmayeB
Ishtar
Level 132
God Stats
4W - 6L
1,381 SR
Queue Stats
196W - 124L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 3
7,367
567
7,835
6,230
2,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 7 / 2
5,613
432
3,644
11,467
5,640
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
2 / 1 / 8
7,011
539
6,101
12,010
7,098
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
Nemesis4815
Thanatos
12
6 / 0 / 4
7,092
546
4,407
8,160
4,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
3 / 2 / 1
6,753
519
5,403
9,629
3,684
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Hansesh
Nemesis
12
2 / 3 / 1
7,090
545
4,111
10,158
3,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

He Bo
LVISZ91
He Bo
9
1 / 4 / 1
5,799
446
3,653
8,241
2,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

10
1 / 5 / 1
5,942
457
7,365
14,190
6,248
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
SirGogs
Sylvanus
11
5 / 2 / 1
7,329
564
7,403
7,443
5,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ishtar
TimmayeB
Ishtar
11
1 / 1 / 2
6,806
524
5,390
8,122
2,700
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
15
Kills
10
10
Deaths
15
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
0
3
4.5
W
1
7
2
0.29
L
Nemesis
Hansesh
Nemesis
2
3
1
0.83
W
2
1
8
6
L
He Bo
LVISZ91
He Bo
1
4
1
0.38
W
Thanatos
Nemesis4815
Thanatos
6
0
4
8
L
1
5
1
0.3
L
Sylvanus
SirGogs
Sylvanus
5
2
1
2.75
L
Ishtar
TimmayeB
Ishtar
1
1
2
2
W
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,390
Damage
27,922
47,496
Taken
48,154
22,976
Mitigated
21,223
18,057
Healing
7,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,835
534
0
515
6,230
2,389
0
1,537
4,693
57,528
0
W
3,644
327
0
1,520
11,467
5,640
0
4,985
6,482
0
25,709
L
Nemesis
Hansesh
Nemesis
4,111
1,545
0
990
10,158
3,795
0
43
10,115
0
47,950
W
6,101
1,227
2,022
3,149
12,010
7,098
0
1,783
10,227
0
21,920
L
He Bo
LVISZ91
He Bo
3,653
262
0
955
8,241
2,563
0
552
7,689
28,626
0
W
Thanatos
Nemesis4815
Thanatos
4,407
984
0
10,143
8,160
4,165
0
1,294
6,866
0
45,870
L
7,365
1,050
0
2,105
14,190
6,248
0
3,459
10,731
0
38,786
L
Sylvanus
SirGogs
Sylvanus
7,403
1,993
0
1,606
7,443
5,917
252
1,751
5,692
34,847
8,814
L
Ishtar
TimmayeB
Ishtar
5,390
3,191
0
1,578
8,122
2,700
330
2,030
6,092
0
44,992
W
5,403
2,709
0
708
9,629
3,684
213
406
9,223
0
53,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,836
Gold Earned
32,966
335
Minions Killed
323
0
Camps Cleared
0
1,291,965
Distance Traveled
1,129,094
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,367
567
110
8
0
249,766
1
W
Lancelot
5,613
432
33
3
0
255,345
1
L
Nemesis
7,090
545
83
6
0
253,161
0
W
Fenrir
7,011
539
29
2
0
267,105
0
L
He Bo
5,799
446
39
3
0
215,807
1
W
Thanatos
7,092
546
79
6
0
303,395
1
L
Nike
5,942
457
39
3
0
253,032
2
L
Sylvanus
7,329
564
64
5
0
177,026
1
L
Ishtar
6,806
524
98
8
0
230,068
3
W
Ullr
6,753
519
84
6
0
216,354
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role