Player Matchup

Sylvanus
Sylvanus
ExpectMurder
Sylvanus
Level 157
God Stats
9W - 2L
1,658 SR
Queue Stats
516W - 212L
1,735 Elo+
Party 1
Xbalanque
Xbalanque
FReAzy_fReAsE
Xbalanque
Level 60
God Stats
13W - 22L
1,407 SR
Queue Stats
19W - 34L
1,278 Elo+
Solo
Ao Kuang
Ao Kuang
SirVarayne
Ao Kuang
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 24L
1,657 Elo+
Party 1
Team Averages
Level 82
1,522 SR
1,557 Elo+

VS

Team Averages
Level 100
1,461 SR
1,459 Elo+
Ishtar
Ishtar
CRAZYMADTOKER
Ishtar
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 90L
1,448 Elo+
Solo
Xing Tian
Xing Tian
E1mondo
Xing Tian
Level 105
God Stats
7W - 18L
1,384 SR
Queue Stats
211W - 265L
1,428 Elo+
Party 2
Ra
Ra
TUNKLES
Ra
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 78L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ExpectMurder
Sylvanus
18
6 / 0 / 6
11,791
737
17,429
15,502
18,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
FReAzy_fReAsE
Xbalanque
13
2 / 3 / 5
10,147
634
7,670
13,437
6,574
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Ao Kuang
SirVarayne
Ao Kuang
17
4 / 0 / 7
12,166
760
13,026
21,995
24,551
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 3
8,865
554
9,471
15,371
6,508
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Xing Tian
E1mondo
Xing Tian
14
0 / 1 / 2
9,021
564
8,602
17,026
17,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
2 / 3 / 0
9,757
610
11,572
11,968
5,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
12
Kills
2
3
Deaths
12
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
8
3
0.19
L
Xing Tian
E1mondo
Xing Tian
0
1
2
1
W
Sylvanus
ExpectMurder
Sylvanus
6
0
6
9
W
Xbalanque
FReAzy_fReAsE
Xbalanque
2
3
5
1.5
W
Ao Kuang
SirVarayne
Ao Kuang
4
0
7
7.5
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,125
Damage
29,645
50,934
Taken
44,365
49,593
Mitigated
29,423
20,439
Healing
9,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,471
6,344
281
2,489
15,371
6,508
0
12,169
3,202
0
21,230
L
Xing Tian
E1mondo
Xing Tian
8,602
794
0
1,166
17,026
17,204
0
9,953
7,073
24,170
0
W
Sylvanus
ExpectMurder
Sylvanus
17,429
5,781
3,290
6,157
15,502
18,468
672
3,623
11,295
47,734
9,446
W
Xbalanque
FReAzy_fReAsE
Xbalanque
7,670
5,240
0
1,543
13,437
6,574
2,143
5,878
7,157
0
36,568
W
Ao Kuang
SirVarayne
Ao Kuang
13,026
5,375
0
9,449
21,995
24,551
224
9,864
11,082
35,115
0
L
11,572
292
1,961
3,516
11,968
5,711
0
6,872
5,096
44,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,104
Gold Earned
27,643
163
Minions Killed
158
8
Camps Cleared
5
767,403
Distance Traveled
786,412
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,865
554
39
2
0
198,244
1
L
Xing Tian
9,021
564
34
2
1
325,480
3
W
Sylvanus
11,791
737
83
5
3
240,356
0
W
Xbalanque
10,147
634
48
3
2
223,013
7
W
Ao Kuang
12,166
760
32
2
3
304,034
1
L
Ra
9,757
610
85
5
4
262,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role