Player Matchup

Cabrakan
Cabrakan
Arsenyo
Cabrakan
Level 57
God Stats
3W - 4L
1,558 SR
Queue Stats
82W - 73L
1,512 Elo+
Party 1
Mercury
Mercury
AvonIV
Mercury
Level 107
God Stats
2W - 1L
1,813 SR
Queue Stats
104W - 78L
1,580 Elo+
Party 1
Hachiman
Hachiman
Emdale
Hachiman
Level 59
God Stats
2W - 5L
1,394 SR
Queue Stats
37W - 38L
1,483 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Luwkaa
Cu Chulainn
Level 89
God Stats
1W - 2L
1,494 SR
Queue Stats
6W - 5L
1,563 Elo+
Solo
Freya
Freya
ZackGuy
Freya
Level 63
God Stats
24W - 26L
1,448 SR
Queue Stats
200W - 189L
1,472 Elo+
Solo
Team Averages
Level 75
1,542 SR
1,522 Elo+

VS

Team Averages
Level 111
1,552 SR
1,482 Elo+
Chernobog
Chernobog
Curomedan
Chernobog
Level 126
God Stats
21W - 23L
1,543 SR
Queue Stats
237W - 250L
1,496 Elo+
Solo
Kukulkan
Kukulkan
Gae baby Ryan
Kukulkan
Level 129
God Stats
2W - 0L
1,410 SR
Queue Stats
151W - 149L
1,483 Elo+
Solo
Nu Wa
Nu Wa
InazumaXL
Nu Wa
Level 125
God Stats
4W - 4L
1,548 SR
Queue Stats
222W - 218L
1,518 Elo+
Solo
Guan Yu
Guan Yu
IsWhatILike
Guan Yu
Level 61
God Stats
1W - 2L
1,759 SR
Queue Stats
25W - 34L
1,424 Elo+
Solo
Arachne
Arachne
Tolkow
Arachne
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 29L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Arsenyo
Cabrakan
17
2 / 5 / 10
12,157
434
12,843
30,731
48,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mercury
AvonIV
Mercury
20
11 / 6 / 3
15,190
543
23,118
26,036
12,619
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
Emdale
Hachiman
20
3 / 3 / 5
13,361
477
14,024
18,366
7,694
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cu Chulainn
Luwkaa
Cu Chulainn
17
0 / 4 / 0
11,695
418
13,119
30,593
29,448
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Freya
ZackGuy
Freya
18
5 / 5 / 5
12,405
443
18,082
26,505
11,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Curomedan
Chernobog
20
7 / 9 / 9
16,071
574
22,967
24,998
13,315
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
Gae baby Ryan
Kukulkan
20
2 / 1 / 8
15,621
558
22,730
17,683
10,285
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
InazumaXL
Nu Wa
20
2 / 4 / 10
13,721
490
24,330
19,286
9,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
IsWhatILike
Guan Yu
19
6 / 4 / 9
13,624
487
9,262
25,517
33,776
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
Tolkow
Arachne
20
6 / 4 / 11
15,085
539
20,770
31,734
17,037
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
70
21
Kills
23
23
Deaths
22
23
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Arsenyo
Cabrakan
2
5
10
1.4
L
Mercury
AvonIV
Mercury
11
6
3
2.08
W
Chernobog
Curomedan
Chernobog
7
9
9
1.28
L
Hachiman
Emdale
Hachiman
3
3
5
1.83
W
Kukulkan
Gae baby Ryan
Kukulkan
2
1
8
6
W
Nu Wa
InazumaXL
Nu Wa
2
4
10
1.75
W
Guan Yu
IsWhatILike
Guan Yu
6
4
9
2.63
L
Cu Chulainn
Luwkaa
Cu Chulainn
0
4
0
0
W
Arachne
Tolkow
Arachne
6
4
11
2.88
L
Freya
ZackGuy
Freya
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,186
Damage
100,059
132,231
Taken
119,218
109,698
Mitigated
84,297
28,136
Healing
43,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Arsenyo
Cabrakan
12,843
2,573
606
6,652
30,731
48,333
0
8,723
22,008
36,622
0
L
Mercury
AvonIV
Mercury
23,118
10,175
0
285
26,036
12,619
647
10,142
15,894
44
183,781
W
Chernobog
Curomedan
Chernobog
22,967
14,035
0
8,314
24,998
13,315
3,604
5,861
19,028
56
159,648
L
Hachiman
Emdale
Hachiman
14,024
5,192
0
6,047
18,366
7,694
1,626
2,254
16,112
0
114,078
W
Kukulkan
Gae baby Ryan
Kukulkan
22,730
3,345
0
6,871
17,683
10,285
1,541
1,765
15,870
144,625
0
W
Nu Wa
InazumaXL
Nu Wa
24,330
8,923
218
4,295
19,286
9,884
629
5,400
13,598
130,556
0
W
Guan Yu
IsWhatILike
Guan Yu
9,262
1,153
4,536
10,468
25,517
33,776
220
8,581
16,516
59
48,765
L
Cu Chulainn
Luwkaa
Cu Chulainn
13,119
2,112
0
2,834
30,593
29,448
133
13,798
16,795
71
93,503
W
Arachne
Tolkow
Arachne
20,770
12,311
0
8,420
31,734
17,037
1,219
9,533
21,803
21
131,729
L
Freya
ZackGuy
Freya
18,082
5,954
0
11,712
26,505
11,604
1,370
12,279
14,226
108,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,808
Gold Earned
74,122
839
Minions Killed
794
0
Camps Cleared
0
2,589,923
Distance Traveled
2,669,870
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
12,157
434
42
2
0
528,967
4
L
Mercury
15,190
543
230
8
0
596,609
4
W
Chernobog
16,071
574
206
7
0
512,166
5
L
Hachiman
13,361
477
201
7
0
484,275
0
W
Kukulkan
15,621
558
240
9
0
535,089
6
W
Nu Wa
13,721
490
160
6
0
486,197
2
W
Guan Yu
13,624
487
62
2
0
539,237
3
L
Cu Chulainn
11,695
418
161
6
0
503,569
2
W
Arachne
15,085
539
126
5
0
597,181
5
L
Freya
12,405
443
205
7
0
476,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role