Player Matchup

Scylla
Scylla
 
Scylla
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
DubMeUp
Odin
Level 60
God Stats
1W - 0L
1,290 SR
Queue Stats
2W - 2L
1,194 Elo+
Party 2
Heimdallr
Heimdallr
WarriorHeart
Heimdallr
Level 149
God Stats
9W - 8L
1,502 SR
Queue Stats
199W - 221L
1,493 Elo+
Solo
Team Averages
Level 98
1,431 SR
1,396 Elo+

VS

Team Averages
Level 45
1,500 SR
1,435 Elo+
Zhong Kui
Zhong Kui
RaySoju
Zhong Kui
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,425 Elo+
Party 1
Ao Kuang
Ao Kuang
israsnt
Ao Kuang
Level 83
God Stats
1W - 4L
1,500 SR
Queue Stats
292W - 356L
1,453 Elo+
Solo
Geb
Geb
monstre16
Geb
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 15L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
3 / 1 / 18
9,063
824
12,985
5,752
2,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Odin
DubMeUp
Odin
13
5 / 3 / 11
9,378
853
6,978
10,891
7,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
WarriorHeart
Heimdallr
15
15 / 1 / 8
10,646
968
20,951
10,841
5,236
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
RaySoju
Zhong Kui
10
1 / 9 / 3
6,852
623
7,040
13,352
7,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
israsnt
Ao Kuang
11
4 / 7 / 1
8,196
745
7,013
16,879
6,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 7 / 3
6,937
631
4,752
15,020
11,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
12
23
Kills
5
5
Deaths
23
37
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
3
1
18
12
W
Odin
DubMeUp
Odin
5
3
11
3.5
L
Zhong Kui
RaySoju
Zhong Kui
1
9
3
0.28
W
Heimdallr
WarriorHeart
Heimdallr
15
1
8
19
L
Ao Kuang
israsnt
Ao Kuang
4
7
1
0.64
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,914
Damage
18,805
27,484
Taken
45,251
14,874
Mitigated
25,912
7,066
Healing
4,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
12,985
2,173
0
1,906
5,752
2,467
659
3,715
1,923
32,161
0
W
Odin
DubMeUp
Odin
6,978
1,511
0
2,147
10,891
7,171
151
8,161
2,550
0
18,153
L
Zhong Kui
RaySoju
Zhong Kui
7,040
1,575
0
400
13,352
7,708
0
3,776
9,576
16,616
0
W
Heimdallr
WarriorHeart
Heimdallr
20,951
10,495
0
3,013
10,841
5,236
1,994
6,801
3,698
0
50,237
L
Ao Kuang
israsnt
Ao Kuang
7,013
1,247
0
3,481
16,879
6,279
0
4,482
12,397
20,539
0
L
4,752
845
0
736
15,020
11,925
0
4,825
10,194
11,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,087
Gold Earned
21,985
130
Minions Killed
76
10
Camps Cleared
0
623,723
Distance Traveled
575,099
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,063
824
46
4
5
196,440
2
W
Odin
9,378
853
20
2
2
221,595
4
L
Zhong Kui
6,852
623
31
3
0
158,790
1
W
Heimdallr
10,646
968
64
6
3
205,688
0
L
Ao Kuang
8,196
745
31
3
0
173,968
2
L
Geb
6,937
631
14
1
0
242,341
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role