Player Matchup

Janus
Janus
 
Janus
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
OLLIFZ
Yemoja
Level 110
God Stats
1W - 2L
1,427 SR
Queue Stats
200W - 188L
1,485 Elo+
Solo
Cerberus
Cerberus
Salopinho
Cerberus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 79L
1,556 Elo+
Solo
Zeus
Zeus
bernyboy84
Zeus
Level 156
God Stats
14W - 6L
1,851 SR
Queue Stats
589W - 610L
1,451 Elo+
Solo
Team Averages
Level 118
1,556 SR
1,498 Elo+

VS

Team Averages
Level 130
1,664 SR
1,475 Elo+
Hel
Hel
Coutts888
Hel
Level 108
God Stats
7W - 2L
1,533 SR
Queue Stats
182W - 205L
1,395 Elo+
Solo
Janus
Janus
GRIPPERX87
Janus
Level 139
God Stats
2W - 0L
1,695 SR
Queue Stats
86W - 83L
1,482 Elo+
Party 1
Hachiman
Hachiman
Okama02
Hachiman
Level 121
God Stats
2W - 0L
1,835 SR
Queue Stats
101W - 101L
1,481 Elo+
Solo
Yu Huang
Yu Huang
PSVitaDrako
Yu Huang
Level 160
God Stats
1W - 0L
1,541 SR
Queue Stats
42W - 40L
1,526 Elo+
Party 1
Skadi
Skadi
shutupanddiecp
Skadi
Level 123
God Stats
3W - 0L
1,715 SR
Queue Stats
236W - 256L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
6 / 5 / 4
10,313
737
16,541
14,162
7,087
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
 
Charybdis
15
2 / 4 / 7
9,061
647
11,898
15,546
7,343
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
OLLIFZ
Yemoja
18
4 / 4 / 7
10,108
722
9,199
18,013
11,515
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cerberus
Salopinho
Cerberus
16
1 / 5 / 7
9,138
653
5,008
22,156
24,426
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 3 / 6
9,394
671
19,340
10,469
4,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 12
9,537
681
6,851
16,090
12,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Janus
18
2 / 2 / 14
10,546
753
11,824
12,501
6,072
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
Okama02
Hachiman
19
7 / 5 / 7
11,201
800
16,876
17,260
8,678
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yu Huang
PSVitaDrako
Yu Huang
18
7 / 4 / 10
10,789
771
17,103
14,141
7,214
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
4 / 3 / 10
10,170
726
14,473
13,590
6,672
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
74
15
Kills
21
21
Deaths
16
31
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
6
5
4
1.6
L
Charybdis
 
Charybdis
2
4
7
1.38
W
1
2
12
3.5
W
Janus
2
2
14
4.5
L
Yemoja
OLLIFZ
Yemoja
4
4
7
1.88
W
Hachiman
Okama02
Hachiman
7
5
7
2.1
W
Yu Huang
PSVitaDrako
Yu Huang
7
4
10
3
L
Cerberus
Salopinho
Cerberus
1
5
7
0.9
L
2
3
6
1.67
W
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,986
Damage
67,127
80,346
Taken
73,582
55,342
Mitigated
41,245
31,034
Healing
42,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
16,541
0
2,831
1,614
14,162
7,087
396
6,495
7,667
31,708
0
L
Charybdis
 
Charybdis
11,898
5,222
2,501
4,691
15,546
7,343
424
8,157
7,389
0
26,847
W
6,851
324
15,457
10,184
16,090
12,609
431
10,151
5,939
10,782
0
W
Janus
11,824
232
643
1,737
12,501
6,072
733
9,547
2,954
37,029
0
L
Yemoja
OLLIFZ
Yemoja
9,199
1,600
8,895
2,971
18,013
11,515
178
10,503
7,510
18,513
0
W
Hachiman
Okama02
Hachiman
16,876
9,653
1,398
3,473
17,260
8,678
1,808
12,743
4,517
0
32,110
W
Yu Huang
PSVitaDrako
Yu Huang
17,103
517
1,974
1,495
14,141
7,214
902
7,907
6,234
29,068
0
L
Cerberus
Salopinho
Cerberus
5,008
115
1,301
2,915
22,156
24,426
113
5,906
16,250
10,336
0
L
19,340
466
2,356
959
10,469
4,971
319
4,717
5,752
39,830
0
W
14,473
2,629
3,516
2,411
13,590
6,672
959
9,740
3,850
0
25,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,014
Gold Earned
52,243
148
Minions Killed
140
0
Camps Cleared
0
1,229,078
Distance Traveled
1,361,543
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,313
737
32
2
0
269,602
0
L
Charybdis
9,061
647
39
3
0
207,030
0
W
Hel
9,537
681
10
1
0
289,264
0
W
Janus
10,546
753
61
4
0
285,177
1
L
Yemoja
10,108
722
19
1
0
251,013
0
W
Hachiman
11,201
800
21
2
0
250,211
3
W
Yu Huang
10,789
771
29
2
0
242,487
0
L
Cerberus
9,138
653
12
1
0
241,534
0
L
Zeus
9,394
671
46
3
0
259,899
1
W
Skadi
10,170
726
19
1
0
294,404
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role