Player Matchup

Cthulhu
Cthulhu
Barry Hatman
Cthulhu
Level 83
God Stats
8W - 7L
1,607 SR
Queue Stats
193W - 200L
1,433 Elo+
Party 2
Nike
Nike
HackSeeker02
Nike
Level 64
God Stats
5W - 6L
1,532 SR
Queue Stats
109W - 130L
1,411 Elo+
Party 2
Chiron
Chiron
JPC2209
Chiron
Level 103
God Stats
4W - 2L
1,527 SR
Queue Stats
439W - 425L
1,427 Elo+
Party 2
Freya
Freya
Warrior Warrick
Freya
Level 65
God Stats
95W - 77L
1,509 SR
Queue Stats
337W - 300L
1,443 Elo+
Party 2
Fenrir
Fenrir
allisonyone
Fenrir
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
193W - 185L
1,409 Elo+
Party 2
Team Averages
Level 75
1,535 SR
1,425 Elo+

VS

Team Averages
Level 126
1,425 SR
1,446 Elo+
Susano
Susano
Khaimera313
Susano
Level 63
God Stats
104W - 79L
1,506 SR
Queue Stats
330W - 346L
1,405 Elo+
Party 1
Izanami
Izanami
TheAfloat
Izanami
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 38L
1,422 Elo+
Party 1
Khepri
Khepri
UPLAR1
Khepri
Level 146
God Stats
1W - 3L
1,147 SR
Queue Stats
137W - 151L
1,440 Elo+
Solo
Chang'e
Chang'e
expanhol13
Chang'e
Level 143
God Stats
40W - 32L
1,648 SR
Queue Stats
470W - 464L
1,510 Elo+
Party 1
Cabrakan
Cabrakan
l-_-R_l_P-_-l
Cabrakan
Level 152
God Stats
2W - 8L
1,323 SR
Queue Stats
679W - 691L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Barry Hatman
Cthulhu
14
0 / 4 / 2
9,442
411
12,558
24,204
29,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
1 / 3 / 1
10,568
459
7,186
22,438
19,665
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Chiron
JPC2209
Chiron
16
1 / 3 / 0
9,828
427
20,620
19,294
8,658
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
0 / 3 / 2
10,450
454
15,987
19,772
9,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fenrir
16
2 / 7 / 1
10,178
443
6,755
21,252
10,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
18
8 / 2 / 7
11,781
512
21,989
23,955
12,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Izanami
TheAfloat
Izanami
20
10 / 1 / 0
12,579
547
22,510
21,717
12,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
UPLAR1
Khepri
16
0 / 0 / 11
11,056
481
5,794
20,400
28,519
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chang'e
expanhol13
Chang'e
17
2 / 1 / 9
10,864
472
12,093
16,558
8,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
l-_-R_l_P-_-l
Cabrakan
19
0 / 0 / 7
12,337
536
14,040
20,347
26,366
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
54
4
Kills
20
20
Deaths
4
6
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Barry Hatman
Cthulhu
0
4
2
0.25
L
1
3
1
0.5
L
Chiron
JPC2209
Chiron
1
3
0
0.33
W
Susano
8
2
7
5.75
W
Izanami
TheAfloat
Izanami
10
1
0
10
W
Khepri
UPLAR1
Khepri
0
0
11
5.5
L
0
3
2
0.33
L
Fenrir
2
7
1
0.36
W
Chang'e
expanhol13
Chang'e
2
1
9
6.5
W
Cabrakan
l-_-R_l_P-_-l
Cabrakan
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,106
Damage
76,426
106,960
Taken
102,977
76,683
Mitigated
88,246
24,540
Healing
53,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Barry Hatman
Cthulhu
12,558
935
272
3,709
24,204
29,030
0
10,909
13,295
46,241
0
L
7,186
149
0
3,737
22,438
19,665
0
10,663
11,775
0
75,515
L
Chiron
JPC2209
Chiron
20,620
5,650
1,220
4,636
19,294
8,658
0
5,067
14,227
0
112,100
W
Susano
21,989
5,911
0
6,960
23,955
12,104
1,251
4,664
19,073
0
108,004
W
Izanami
TheAfloat
Izanami
22,510
18,131
0
11,111
21,717
12,596
4,995
9,882
11,405
0
129,885
W
Khepri
UPLAR1
Khepri
5,794
980
4,251
6,406
20,400
28,519
629
6,457
13,687
41,172
0
L
15,987
3,957
0
6,572
19,772
9,045
1,092
1,707
18,065
92,105
0
L
Fenrir
6,755
1,277
0
4,394
21,252
10,285
0
3,581
17,671
0
77,364
W
Chang'e
expanhol13
Chang'e
12,093
588
10,345
8,616
16,558
8,661
1,324
3,859
12,685
91,449
0
W
Cabrakan
l-_-R_l_P-_-l
Cabrakan
14,040
2,353
0
5,392
20,347
26,366
570
2,678
17,582
100,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,466
Gold Earned
58,617
649
Minions Killed
742
0
Camps Cleared
0
2,152,326
Distance Traveled
2,207,631
24
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,442
411
78
3
0
422,569
4
L
Nike
10,568
459
136
6
0
444,334
3
L
Chiron
9,828
427
172
7
0
408,583
4
W
Susano
11,781
512
120
5
0
489,149
6
W
Izanami
12,579
547
203
9
0
410,383
0
W
Khepri
11,056
481
47
2
0
478,109
1
L
Freya
10,450
454
160
7
0
435,017
5
L
Fenrir
10,178
443
103
4
0
441,823
8
W
Chang'e
10,864
472
167
7
0
448,838
11
W
Cabrakan
12,337
536
205
9
0
381,152
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role