Player Matchup

Tyr
Tyr
BedoZerrtox
Tyr
Level 146
God Stats
1W - 2L
1,334 SR
Queue Stats
1,420W - 1,553L
1,502 Elo+
Solo
Ah Puch
Ah Puch
Jeea---
Ah Puch
Level 144
God Stats
4W - 1L
1,635 SR
Queue Stats
266W - 193L
1,638 Elo+
Party 1
Ishtar
Ishtar
Omonoai
Ishtar
Level 147
God Stats
14W - 11L
1,450 SR
Queue Stats
330W - 196L
1,664 Elo+
Party 1
Team Averages
Level 146
1,473 SR
1,602 Elo+

VS

Team Averages
Level 39
1,501 SR
1,199 Elo+
Bellona
Bellona
Joselito-zamponj
Bellona
Level 3
God Stats
3W - 4L
1,500 SR
Queue Stats
3W - 6L
1,085 Elo+
Party 2
Izanami
Izanami
SalvadorFG03
Izanami
Level 88
God Stats
8W - 5L
1,722 SR
Queue Stats
80W - 90L
1,428 Elo+
Party 2
Apollo
Apollo
sclemente1
Apollo
Level 27
God Stats
6W - 8L
1,280 SR
Queue Stats
37W - 47L
1,085 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 3
6,310
901
4,593
7,276
4,583
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
Jeea---
Ah Puch
8
0 / 0 / 3
5,163
738
2,531
3,603
1,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ishtar
Omonoai
Ishtar
11
3 / 0 / 3
6,516
931
3,508
3,223
1,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 1
4,696
671
913
4,842
3,049
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Izanami
SalvadorFG03
Izanami
9
1 / 2 / 0
5,064
723
3,411
5,492
2,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Apollo
sclemente1
Apollo
5
0 / 1 / 0
4,379
626
139
1,594
505
Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
6
Kills
1
1
Deaths
6
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
3
1
3
4.5
W
Ah Puch
Jeea---
Ah Puch
0
0
3
1.5
L
0
3
1
0.17
W
Ishtar
Omonoai
Ishtar
3
0
3
4.5
L
Izanami
SalvadorFG03
Izanami
1
2
0
0.5
L
Apollo
sclemente1
Apollo
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,632
Damage
4,463
14,102
Taken
11,928
7,276
Mitigated
5,665
3,934
Healing
1,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,593
898
0
2,640
7,276
4,583
776
46
7,114
0
16,375
W
Ah Puch
Jeea---
Ah Puch
2,531
143
0
525
3,603
1,193
110
166
3,437
12,404
0
L
913
222
0
87
4,842
3,049
0
854
3,988
0
1,379
W
Ishtar
Omonoai
Ishtar
3,508
1,535
0
769
3,223
1,500
1,388
45
3,178
0
25,427
L
Izanami
SalvadorFG03
Izanami
3,411
2,020
34
946
5,492
2,111
0
1,595
3,897
0
14,353
L
Apollo
sclemente1
Apollo
139
139
0
60
1,594
505
0
199
1,395
0
2,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,989
Gold Earned
14,139
90
Minions Killed
49
6
Camps Cleared
0
379,449
Distance Traveled
187,297
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,310
901
31
4
2
135,649
3
W
Ah Puch
5,163
738
17
2
0
115,456
0
L
Bellona
4,696
671
2
0
0
63,780
2
W
Ishtar
6,516
931
42
6
4
128,344
1
L
Izanami
5,064
723
39
6
0
83,556
0
L
Apollo
4,379
626
8
1
0
39,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role