Player Matchup

Cthulhu
Cthulhu
JDavies04
Cthulhu
Level 9
God Stats
2W - 6L
1,154 SR
Queue Stats
43W - 33L
1,392 Elo+
Party 2
Ne Zha
Ne Zha
Tamalitosupremo
Ne Zha
Level 46
God Stats
1W - 3L
1,500 SR
Queue Stats
243W - 249L
1,497 Elo+
Solo
Artemis
Artemis
jordanGP20
Artemis
Level 44
God Stats
3W - 3L
1,524 SR
Queue Stats
83W - 71L
1,559 Elo+
Party 2
Set
Set
thatsslyf
Set
Level 21
God Stats
4W - 3L
1,672 SR
Queue Stats
47W - 35L
1,597 Elo+
Party 1
Ra
Ra
xxKFTNxx
Ra
Level 127
God Stats
3W - 3L
1,658 SR
Queue Stats
110W - 107L
1,592 Elo+
Party 1
Team Averages
Level 49
1,502 SR
1,527 Elo+

VS

Team Averages
Level 84
1,628 SR
1,448 Elo+
Tyr
Tyr
 
Tyr
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
BrotherKageTTV
Hades
Level 34
God Stats
2W - 1L
1,712 SR
Queue Stats
30W - 41L
1,391 Elo+
Party 3
Bastet
Bastet
FLAsox
Bastet
Level 153
God Stats
62W - 42L
1,675 SR
Queue Stats
431W - 372L
1,633 Elo+
Solo
Scylla
Scylla
Kiyamii
Scylla
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 32L
1,383 Elo+
Party 3
Xbalanque
Xbalanque
willyburns
Xbalanque
Level 42
God Stats
11W - 8L
1,755 SR
Queue Stats
274W - 279L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JDavies04
Cthulhu
14
1 / 2 / 0
8,853
443
5,848
15,917
13,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
1 / 6 / 2
8,606
430
8,215
20,162
11,896
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Artemis
jordanGP20
Artemis
15
2 / 4 / 2
9,063
453
13,459
15,821
5,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
3 / 7 / 3
8,660
433
8,616
19,508
8,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 7 / 5
8,676
434
9,556
12,433
4,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
2 / 3 / 11
10,095
505
9,385
18,385
18,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
4 / 1 / 9
10,322
516
17,370
19,748
12,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bastet
FLAsox
Bastet
19
16 / 1 / 5
12,230
612
20,152
19,946
9,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
Kiyamii
Scylla
17
2 / 1 / 6
10,519
526
8,910
7,703
3,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
willyburns
Xbalanque
17
2 / 2 / 4
10,635
532
6,439
10,814
4,739
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
61
8
Kills
26
26
Deaths
8
12
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
2
3
11
2.5
W
4
1
9
8.5
W
Bastet
FLAsox
Bastet
16
1
5
18.5
L
Cthulhu
JDavies04
Cthulhu
1
2
0
0.5
W
Scylla
Kiyamii
Scylla
2
1
6
5
L
1
6
2
0.33
L
Artemis
jordanGP20
Artemis
2
4
2
0.75
L
3
7
3
0.64
W
Xbalanque
willyburns
Xbalanque
2
2
4
2
L
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,694
Damage
62,256
83,841
Taken
76,596
44,694
Mitigated
49,016
18,690
Healing
36,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
9,385
1,275
0
6,775
18,385
18,706
0
4,909
13,476
220
25,604
W
17,370
2,142
1,486
12,008
19,748
12,565
623
6,865
12,883
86,643
0
W
Bastet
FLAsox
Bastet
20,152
6,678
0
12,332
19,946
9,479
0
2,938
17,008
0
99,512
L
Cthulhu
JDavies04
Cthulhu
5,848
221
113
2,742
15,917
13,551
0
3,840
12,077
55,339
0
W
Scylla
Kiyamii
Scylla
8,910
1,108
0
500
7,703
3,527
3,521
130
7,573
73,256
0
L
8,215
1,315
0
6,906
20,162
11,896
0
8,481
11,681
55
53,757
L
Artemis
jordanGP20
Artemis
13,459
5,340
0
3,487
15,821
5,996
468
2,894
12,927
0
73,344
L
8,616
3,948
0
2,569
19,508
8,556
0
6,100
13,408
0
52,362
W
Xbalanque
willyburns
Xbalanque
6,439
3,197
0
3,457
10,814
4,739
1,356
1,384
9,430
0
98,264
L
9,556
1,677
592
2,281
12,433
4,695
0
5,470
6,963
57,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,858
Gold Earned
53,801
467
Minions Killed
576
0
Camps Cleared
0
1,644,966
Distance Traveled
1,915,613
9
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,095
505
21
1
0
401,796
10
W
Hades
10,322
516
143
7
0
344,221
9
W
Bastet
12,230
612
130
7
0
461,149
3
L
Cthulhu
8,853
443
100
5
0
364,555
3
W
Scylla
10,519
526
129
6
0
340,602
1
L
Ne Zha
8,606
430
91
5
0
312,010
3
L
Artemis
9,063
453
113
6
0
331,854
3
L
Set
8,660
433
79
4
0
381,862
0
W
Xbalanque
10,635
532
153
8
0
367,845
4
L
Ra
8,676
434
84
4
0
254,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role