Player Matchup

Loki
Loki
 
Loki
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Geb
Geb
Rudik321
Geb
Level 84
God Stats
2W - 5L
1,477 SR
Queue Stats
265W - 293L
1,421 Elo+
Solo
Odin
Odin
Voke_Arrow171
Odin
Level 103
God Stats
11W - 6L
1,717 SR
Queue Stats
330W - 327L
1,479 Elo+
Party 3
Nu Wa
Nu Wa
pro_Pierzyk_xd
Nu Wa
Level 55
God Stats
3W - 4L
1,524 SR
Queue Stats
71W - 79L
1,431 Elo+
Party 3
Rama
Rama
snowNsunshine
Rama
Level 147
God Stats
10W - 8L
1,504 SR
Queue Stats
254W - 276L
1,386 Elo+
Solo
Team Averages
Level 91
1,544 SR
1,443 Elo+

VS

Team Averages
Level 93
1,469 SR
1,503 Elo+
Chernobog
Chernobog
CocoLynchR6
Chernobog
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 57L
1,571 Elo+
Party 2
King Arthur
King Arthur
Gingerito-
King Arthur
Level 148
God Stats
6W - 3L
1,625 SR
Queue Stats
50W - 39L
1,623 Elo+
Party 2
Kuzenbo
Kuzenbo
N7 Ledge M8
Kuzenbo
Level 124
God Stats
3W - 2L
1,459 SR
Queue Stats
396W - 406L
1,463 Elo+
Solo
Bakasura
Bakasura
RapiD_CaKe
Bakasura
Level 88
God Stats
7W - 8L
1,244 SR
Queue Stats
135W - 121L
1,434 Elo+
Party 1
Baron Samedi
Baron Samedi
ReVo_Fr0ntii
Baron Samedi
Level 78
God Stats
14W - 12L
1,516 SR
Queue Stats
106W - 103L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
2 / 5 / 3
9,267
463
14,672
17,198
7,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 1 / 3
8,164
408
7,855
13,477
13,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
2 / 1 / 1
11,227
561
9,179
9,488
10,758
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
3 / 5 / 2
8,870
444
13,766
13,889
5,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 4 / 0
8,383
419
6,549
13,831
5,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CocoLynchR6
Chernobog
18
4 / 0 / 3
10,352
518
10,482
12,263
6,290
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
Gingerito-
King Arthur
18
1 / 1 / 2
10,712
536
8,289
16,891
20,547
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kuzenbo
N7 Ledge M8
Kuzenbo
14
0 / 0 / 10
8,902
445
3,600
15,377
17,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
RapiD_CaKe
Bakasura
18
7 / 2 / 3
10,569
528
13,137
18,839
9,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
ReVo_Fr0ntii
Baron Samedi
15
4 / 4 / 3
9,487
474
11,762
16,544
9,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
37
7
Kills
16
16
Deaths
7
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
5
3
0.7
W
Chernobog
CocoLynchR6
Chernobog
4
0
3
5.5
W
King Arthur
Gingerito-
King Arthur
1
1
2
2
W
Kuzenbo
N7 Ledge M8
Kuzenbo
0
0
10
5
W
Bakasura
RapiD_CaKe
Bakasura
7
2
3
4.25
W
Baron Samedi
ReVo_Fr0ntii
Baron Samedi
4
4
3
1.38
L
0
1
3
1.5
L
2
1
1
2.5
L
3
5
2
0.8
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,021
Damage
47,270
67,883
Taken
79,914
42,536
Mitigated
63,835
15,977
Healing
20,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
14,672
4,431
0
5,706
17,198
7,631
0
5,021
11,755
0
80,543
W
Chernobog
CocoLynchR6
Chernobog
10,482
5,955
0
4,437
12,263
6,290
0
2,861
9,402
0
122,929
W
King Arthur
Gingerito-
King Arthur
8,289
1,293
0
2,640
16,891
20,547
0
1,916
14,975
0
107,074
W
Kuzenbo
N7 Ledge M8
Kuzenbo
3,600
1,559
0
2,935
15,377
17,563
48
6,590
8,787
31,813
0
W
Bakasura
RapiD_CaKe
Bakasura
13,137
9,363
0
4,037
18,839
9,773
0
3,982
14,857
0
97,321
W
Baron Samedi
ReVo_Fr0ntii
Baron Samedi
11,762
617
2,349
3,865
16,544
9,662
490
6,272
10,272
62,322
0
L
7,855
354
177
2,386
13,477
13,103
0
2,924
10,358
31,278
0
L
9,179
1,527
0
1,000
9,488
10,758
0
105
8,778
0
97,148
L
13,766
3,467
0
1,577
13,889
5,772
81
6,568
6,111
64,243
0
L
6,549
5,353
0
5,131
13,831
5,272
1,161
744
12,527
0
77,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,911
Gold Earned
50,022
581
Minions Killed
690
0
Camps Cleared
0
1,820,296
Distance Traveled
1,957,975
23
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,267
463
127
6
0
389,753
4
W
Chernobog
10,352
518
187
9
0
376,969
6
W
King Arthur
10,712
536
210
11
0
367,492
9
W
Kuzenbo
8,902
445
42
2
0
393,726
0
W
Bakasura
10,569
528
151
8
0
473,905
2
W
Baron Samedi
9,487
474
100
5
0
345,883
3
L
Geb
8,164
408
34
2
0
393,699
4
L
Odin
11,227
561
199
10
0
387,129
3
L
Nu Wa
8,870
444
93
5
0
329,260
6
L
Rama
8,383
419
128
6
0
320,455
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role