Player Matchup

Scylla
Scylla
AmD SurvivoR
Scylla
Level 109
God Stats
0W - 2L
1,545 SR
Queue Stats
3W - 4L
1,439 Elo+
Solo
Serqet
Serqet
Chemyname
Serqet
Level 81
God Stats
2W - 4L
1,502 SR
Queue Stats
58W - 69L
1,418 Elo+
Solo
Athena
Athena
Dazryl118
Athena
Level 131
God Stats
0W - 2L
1,435 SR
Queue Stats
37W - 47L
1,560 Elo+
Solo
Chernobog
Chernobog
Dodo-Daniel94
Chernobog
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
351W - 350L
1,483 Elo+
Solo
Bellona
Bellona
petr2307PETR
Bellona
Level 57
God Stats
4W - 6L
1,382 SR
Queue Stats
80W - 124L
1,336 Elo+
Solo
Team Averages
Level 105
1,473 SR
1,447 Elo+

VS

Team Averages
Level 111
1,449 SR
1,409 Elo+
Baron Samedi
Baron Samedi
Fataliity Blaze
Baron Samedi
Level 128
God Stats
14W - 5L
1,364 SR
Queue Stats
250W - 319L
1,331 Elo+
Party 1
Izanami
Izanami
FataliityDrixx
Izanami
Level 81
God Stats
3W - 2L
1,299 SR
Queue Stats
66W - 82L
1,329 Elo+
Party 1
Geb
Geb
Mimistix
Geb
Level 137
God Stats
1W - 0L
1,707 SR
Queue Stats
102W - 92L
1,522 Elo+
Solo
Pele
Pele
R_Gui_
Pele
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 74L
1,424 Elo+
Solo
Achilles
Achilles
graciah000
Achilles
Level 89
God Stats
12W - 6L
1,376 SR
Queue Stats
198W - 196L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
6
1 / 1 / 0
4,481
448
2,122
2,848
1,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Serqet
Chemyname
Serqet
9
1 / 2 / 0
5,087
509
2,006
6,756
2,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
Dazryl118
Athena
8
1 / 1 / 3
5,475
548
2,016
7,647
5,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Dodo-Daniel94
Chernobog
10
1 / 1 / 1
5,653
565
5,320
7,017
2,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bellona
petr2307PETR
Bellona
8
0 / 3 / 1
4,684
468
2,857
7,411
3,790
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Fataliity Blaze
Baron Samedi
10
3 / 1 / 0
5,799
580
5,243
4,016
2,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 1 / 0
5,456
546
3,468
6,562
1,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 1 / 3
6,011
601
3,919
7,325
4,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pele
R_Gui_
Pele
9
1 / 1 / 3
5,567
557
2,431
6,099
1,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Achilles
graciah000
Achilles
10
3 / 0 / 0
6,173
617
2,756
4,135
2,167
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
14
4
Kills
8
8
Deaths
4
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Scylla
1
1
0
1
L
Serqet
Chemyname
Serqet
1
2
0
0.5
L
Athena
Dazryl118
Athena
1
1
3
2.5
L
Chernobog
Dodo-Daniel94
Chernobog
1
1
1
1.5
W
Baron Samedi
Fataliity Blaze
Baron Samedi
3
1
0
3
W
1
1
0
1
W
0
1
3
1.5
W
Pele
R_Gui_
Pele
1
1
3
2.5
W
Achilles
graciah000
Achilles
3
0
0
3
L
Bellona
petr2307PETR
Bellona
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,321
Damage
17,817
31,679
Taken
28,137
14,862
Mitigated
13,191
9,451
Healing
9,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
2,122
474
0
500
2,848
1,044
0
1,807
1,041
16,879
0
L
Serqet
Chemyname
Serqet
2,006
97
0
2,568
6,756
2,584
0
1,248
5,508
0
25,492
L
Athena
Dazryl118
Athena
2,016
643
0
1,858
7,647
5,409
0
3,598
4,049
15,102
0
L
Chernobog
Dodo-Daniel94
Chernobog
5,320
3,064
0
3,662
7,017
2,035
0
660
6,357
0
46,029
W
Baron Samedi
Fataliity Blaze
Baron Samedi
5,243
933
536
2,156
4,016
2,083
533
2,224
1,792
40,808
0
W
3,468
2,314
158
2,524
6,562
1,973
0
218
6,344
0
35,067
W
3,919
620
0
1,873
7,325
4,998
163
1,268
6,057
18,845
0
W
Pele
R_Gui_
Pele
2,431
801
0
953
6,099
1,970
0
428
5,491
0
31,753
W
Achilles
graciah000
Achilles
2,756
850
0
1,275
4,135
2,167
0
0
4,135
0
28,386
L
Bellona
petr2307PETR
Bellona
2,857
565
90
773
7,411
3,790
130
1,849
5,562
0
24,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,380
Gold Earned
29,006
240
Minions Killed
279
0
Camps Cleared
0
932,336
Distance Traveled
962,060
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,481
448
34
3
0
108,452
0
L
Serqet
5,087
509
53
5
0
219,720
2
L
Athena
5,475
548
19
2
0
209,870
2
L
Chernobog
5,653
565
93
9
0
181,398
4
W
Baron Samedi
5,799
580
70
7
0
182,422
3
W
Izanami
5,456
546
71
7
0
204,407
0
W
Geb
6,011
601
27
3
0
211,755
0
W
Pele
5,567
557
59
6
0
216,091
3
W
Achilles
6,173
617
52
5
0
147,385
3
L
Bellona
4,684
468
41
4
0
212,896
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role