Player Matchup

Tsukuyomi
Tsukuyomi
Er_YuYu-_-j
Tsukuyomi
Level 125
God Stats
2W - 2L
1,393 SR
Queue Stats
45W - 58L
1,340 Elo+
Solo
Baron Samedi
Baron Samedi
HuntzManJack
Baron Samedi
Level 75
God Stats
30W - 37L
1,347 SR
Queue Stats
248W - 304L
1,366 Elo+
Solo
Neith
Neith
Seiiyo
Neith
Level 89
God Stats
9W - 7L
1,589 SR
Queue Stats
537W - 581L
1,478 Elo+
Solo
King Arthur
King Arthur
WGCryptic6
King Arthur
Level 81
God Stats
5W - 6L
1,526 SR
Queue Stats
82W - 83L
1,445 Elo+
Solo
Ymir
Ymir
manchesterAREyou
Ymir
Level 49
God Stats
16W - 15L
1,260 SR
Queue Stats
222W - 235L
1,334 Elo+
Solo
Team Averages
Level 84
1,423 SR
1,392 Elo+

VS

Team Averages
Level 112
1,349 SR
1,395 Elo+
Athena
Athena
DetestedMocha64
Athena
Level 67
God Stats
94W - 109L
1,384 SR
Queue Stats
141W - 163L
1,297 Elo+
Solo
King Arthur
King Arthur
EirisHeartily
King Arthur
Level 111
God Stats
9W - 11L
1,511 SR
Queue Stats
283W - 311L
1,474 Elo+
Solo
Ishtar
Ishtar
Springtrapgam3r
Ishtar
Level 153
God Stats
1W - 3L
1,370 SR
Queue Stats
196W - 203L
1,383 Elo+
Party 1
Susano
Susano
TheDark_Paladin
Susano
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
183W - 193L
1,368 Elo+
Solo
Janus
Janus
colossus1998638
Janus
Level 125
God Stats
2W - 4L
982 SR
Queue Stats
189W - 165L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Er_YuYu-_-j
Tsukuyomi
14
2 / 2 / 2
7,770
486
6,267
13,186
5,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
HuntzManJack
Baron Samedi
14
5 / 2 / 2
8,423
526
7,654
12,182
5,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
Seiiyo
Neith
13
4 / 3 / 4
7,708
482
12,507
11,671
5,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

King Arthur
WGCryptic6
King Arthur
13
1 / 2 / 1
7,706
482
9,053
15,095
16,487
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
4 / 0 / 4
7,810
488
6,330
17,656
10,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 2
6,965
435
7,405
16,622
12,440
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
EirisHeartily
King Arthur
15
2 / 0 / 1
8,454
528
9,660
14,991
16,291
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

12
2 / 1 / 0
7,187
449
9,557
10,741
4,188
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
4 / 6 / 1
7,630
477
6,218
12,517
5,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 4 / 3
7,790
487
11,102
9,106
3,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
16
Kills
9
9
Deaths
16
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
King Arthur
EirisHeartily
King Arthur
2
0
1
2.5
W
Tsukuyomi
Er_YuYu-_-j
Tsukuyomi
2
2
2
1.5
W
Baron Samedi
HuntzManJack
Baron Samedi
5
2
2
3
W
Neith
Seiiyo
Neith
4
3
4
2
L
2
1
0
2
L
4
6
1
0.75
W
King Arthur
WGCryptic6
King Arthur
1
2
1
0.75
L
1
4
3
0.63
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,811
Damage
43,942
69,790
Taken
63,977
43,686
Mitigated
42,005
26,176
Healing
12,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,405
1,565
358
3,155
16,622
12,440
0
5,571
11,051
37,624
0
L
King Arthur
EirisHeartily
King Arthur
9,660
1,998
0
3,826
14,991
16,291
0
0
14,991
0
69,220
W
Tsukuyomi
Er_YuYu-_-j
Tsukuyomi
6,267
1,580
0
5,014
13,186
5,673
56
2,147
11,039
0
55,826
W
Baron Samedi
HuntzManJack
Baron Samedi
7,654
383
602
4,658
12,182
5,766
144
6,966
5,216
53,666
0
W
Neith
Seiiyo
Neith
12,507
5,164
0
4,198
11,671
5,282
0
2,048
9,623
0
64,516
L
9,557
5,872
0
2,220
10,741
4,188
0
1,366
9,375
0
57,780
L
6,218
1,754
0
1,878
12,517
5,290
0
1,653
10,073
0
35,456
W
King Arthur
WGCryptic6
King Arthur
9,053
1,781
0
1,990
15,095
16,487
0
343
14,752
0
65,074
L
11,102
650
0
1,408
9,106
3,796
0
5,394
3,712
53,661
0
W
6,330
1,440
351
9,363
17,656
10,478
196
7,003
10,653
24,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,417
Gold Earned
38,026
411
Minions Killed
423
0
Camps Cleared
0
1,446,505
Distance Traveled
1,388,680
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,965
435
58
4
0
262,990
0
L
King Arthur
8,454
528
125
8
0
315,466
0
W
Tsukuyomi
7,770
486
98
6
0
341,476
0
W
Baron Samedi
8,423
526
94
6
0
273,601
3
W
Neith
7,708
482
91
6
0
286,962
1
L
Ishtar
7,187
449
85
5
0
260,537
2
L
Susano
7,630
477
67
4
0
284,310
1
W
King Arthur
7,706
482
97
6
0
279,501
0
L
Janus
7,790
487
88
6
0
265,377
2
W
Ymir
7,810
488
31
2
0
264,965
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role