Player Matchup

Medusa
Medusa
ATK_DonDada600
Medusa
Level 67
God Stats
3W - 2L
1,525 SR
Queue Stats
101W - 103L
1,320 Elo+
Solo
Zhong Kui
Zhong Kui
HP_shinobi
Zhong Kui
Level 29
God Stats
13W - 15L
1,521 SR
Queue Stats
45W - 94L
1,209 Elo+
Party 1
Hades
Hades
Hobzz_MakuaSkuxx
Hades
Level 47
God Stats
26W - 18L
1,485 SR
Queue Stats
121W - 166L
1,268 Elo+
Party 1
Arachne
Arachne
KINGllELKZ
Arachne
Level 44
God Stats
3W - 4L
1,445 SR
Queue Stats
22W - 54L
1,145 Elo+
Party 1
Yemoja
Yemoja
Tuvalu_028
Yemoja
Level 40
God Stats
2W - 3L
1,500 SR
Queue Stats
102W - 159L
1,268 Elo+
Party 1
Team Averages
Level 45
1,495 SR
1,242 Elo+

VS

Team Averages
Level 73
1,584 SR
1,365 Elo+
Skadi
Skadi
BabyBoyDenki
Skadi
Level 111
God Stats
4W - 1L
1,677 SR
Queue Stats
220W - 233L
1,407 Elo+
Party 3
Gilgamesh
Gilgamesh
Improbable97
Gilgamesh
Level 122
God Stats
5W - 8L
1,380 SR
Queue Stats
323W - 337L
1,416 Elo+
Party 3
Cthulhu
Cthulhu
K-_-KQ2
Cthulhu
Level 12
God Stats
1W - 1L
1,709 SR
Queue Stats
24W - 46L
1,171 Elo+
Party 2
Hades
Hades
MK-_-1122
Hades
Level 76
God Stats
2W - 4L
1,655 SR
Queue Stats
372W - 413L
1,353 Elo+
Party 2
Rama
Rama
not_clj
Rama
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 6
11,389
495
14,625
22,118
11,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
HP_shinobi
Zhong Kui
15
1 / 5 / 8
10,089
439
11,781
21,249
15,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
5 / 0 / 1
12,467
542
15,126
15,462
11,439
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Arachne
KINGllELKZ
Arachne
18
14 / 3 / 5
11,837
515
15,179
25,721
13,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
Tuvalu_028
Yemoja
16
5 / 1 / 15
12,181
530
7,457
18,824
26,615
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 5
12,576
547
26,225
13,680
6,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Gilgamesh
Improbable97
Gilgamesh
15
2 / 6 / 3
9,787
426
8,456
24,537
20,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
K-_-KQ2
Cthulhu
7
0 / 5 / 0
7,129
310
4,018
10,452
5,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hades
MK-_-1122
Hades
13
2 / 6 / 1
8,889
386
8,852
14,339
7,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
not_clj
Rama
15
0 / 13 / 5
9,252
402
15,960
26,003
10,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
24
32
Kills
10
11
Deaths
32
35
Assists
14
Player
Kills
Deaths
Assists
KDA
W
7
2
6
5
L
6
2
5
4.25
W
Zhong Kui
HP_shinobi
Zhong Kui
1
5
8
1
W
5
0
1
5.5
L
Gilgamesh
Improbable97
Gilgamesh
2
6
3
0.58
L
Cthulhu
K-_-KQ2
Cthulhu
0
5
0
0
W
Arachne
KINGllELKZ
Arachne
14
3
5
5.5
L
Hades
MK-_-1122
Hades
2
6
1
0.42
W
Yemoja
Tuvalu_028
Yemoja
5
1
15
12.5
L
Rama
not_clj
Rama
0
13
5
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,168
Damage
63,511
103,374
Taken
89,011
78,462
Mitigated
50,182
40,402
Healing
17,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,625
8,428
14
6,102
22,118
11,294
3,998
1,691
20,427
0
77,873
L
26,225
8,681
0
4,152
13,680
6,360
1,290
4,727
8,953
0
136,856
W
Zhong Kui
HP_shinobi
Zhong Kui
11,781
2,186
0
5,162
21,249
15,810
2,725
5,791
15,458
62,557
0
W
15,126
1,399
261
9,183
15,462
11,439
2,072
0
15,462
101,327
0
L
Gilgamesh
Improbable97
Gilgamesh
8,456
1,771
0
3,351
24,537
20,604
0
14,042
10,495
0
56,327
L
Cthulhu
K-_-KQ2
Cthulhu
4,018
323
58
941
10,452
5,862
0
1,911
8,541
17,966
0
W
Arachne
KINGllELKZ
Arachne
15,179
11,029
0
5,718
25,721
13,304
1,330
2,105
23,616
0
87,245
L
Hades
MK-_-1122
Hades
8,852
733
0
4,280
14,339
7,342
0
7,868
6,471
44,693
0
W
Yemoja
Tuvalu_028
Yemoja
7,457
1,588
7,708
6,254
18,824
26,615
920
3,283
15,541
41,395
0
L
Rama
not_clj
Rama
15,960
11,451
0
4,570
26,003
10,014
174
5,816
20,187
0
71,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,963
Gold Earned
47,633
528
Minions Killed
491
0
Camps Cleared
0
2,032,026
Distance Traveled
1,696,374
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,389
495
103
4
0
397,514
0
L
Skadi
12,576
547
197
9
0
477,259
2
W
Zhong Kui
10,089
439
95
4
0
370,579
3
W
Hades
12,467
542
156
7
0
386,351
4
L
Gilgamesh
9,787
426
86
4
0
374,728
4
L
Cthulhu
7,129
310
31
1
0
227,546
0
W
Arachne
11,837
515
115
5
0
489,205
1
L
Hades
8,889
386
89
4
0
273,108
3
W
Yemoja
12,181
530
59
3
0
388,377
0
L
Rama
9,252
402
88
4
0
343,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role