Player Matchup

Sol
Sol
 
Sol
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Antianira
Fenrir
Level 131
God Stats
1W - 4L
1,305 SR
Queue Stats
14W - 10L
1,459 Elo+
Party 3
Ishtar
Ishtar
Fredegarius
Ishtar
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 32L
1,637 Elo+
Party 1
Anubis
Anubis
Remolino
Anubis
Level 39
God Stats
1W - 2L
1,593 SR
Queue Stats
12W - 9L
1,460 Elo+
Party 3
Ymir
Ymir
jandreto
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,439 Elo+
Party 3
Team Averages
Level 59
1,480 SR
1,499 Elo+

VS

Team Averages
Level 99
1,717 SR
1,592 Elo+
Rama
Rama
GodDααn
Rama
Level 138
God Stats
4W - 2L
1,616 SR
Queue Stats
145W - 112L
1,664 Elo+
Party 2
Ullr
Ullr
Hαseeb
Ullr
Level 155
God Stats
20W - 9L
1,957 SR
Queue Stats
123W - 101L
1,597 Elo+
Party 2
Thanatos
Thanatos
PowerPenetration
Thanatos
Level 128
God Stats
3W - 1L
1,705 SR
Queue Stats
95W - 78L
1,571 Elo+
Party 2
Terra
Terra
TrickyRick21
Terra
Level 29
God Stats
3W - 0L
1,850 SR
Queue Stats
33W - 6L
1,787 Elo+
Party 2
Charybdis
Charybdis
coltize
Charybdis
Level 45
God Stats
23W - 30L
1,456 SR
Queue Stats
91W - 121L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
2 / 3 / 0
5,960
542
4,602
7,612
2,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
Antianira
Fenrir
10
4 / 4 / 3
6,627
602
6,025
10,421
4,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ishtar
9
0 / 3 / 1
5,328
484
3,400
6,740
2,695
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Remolino
Anubis
11
3 / 3 / 1
6,305
573
3,722
7,551
3,810
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ymir
7
0 / 3 / 1
4,601
418
2,548
8,010
4,935
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
13
5 / 0 / 1
7,716
701
7,659
6,732
2,558
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ullr
Hαseeb
Ullr
12
5 / 3 / 0
7,150
650
9,577
8,601
2,998
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
6 / 4 / 1
7,034
639
7,150
10,019
4,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

10
0 / 0 / 5
6,154
559
3,127
6,096
4,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
coltize
Charybdis
4
0 / 2 / 0
4,264
388
715
4,032
1,188
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
23
9
Kills
16
16
Deaths
9
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
3
0
0.67
L
Fenrir
Antianira
Fenrir
4
4
3
1.38
L
Ishtar
0
3
1
0.17
W
Rama
5
0
1
5.5
W
Ullr
Hαseeb
Ullr
5
3
0
1.67
W
6
4
1
1.63
L
Anubis
Remolino
Anubis
3
3
1
1.17
W
0
0
5
2.5
W
Charybdis
coltize
Charybdis
0
2
0
0
L
Ymir
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,297
Damage
28,228
40,334
Taken
35,480
18,669
Mitigated
15,962
10,605
Healing
15,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
4,602
1,793
0
3,644
7,612
2,877
532
71
7,541
43,481
6,047
L
Fenrir
Antianira
Fenrir
6,025
1,326
0
2,356
10,421
4,352
0
500
9,921
0
29,777
L
Ishtar
3,400
2,317
0
1,241
6,740
2,695
0
1,440
5,300
0
28,020
W
Rama
7,659
6,577
0
4,249
6,732
2,558
0
2,322
4,410
0
68,238
W
Ullr
Hαseeb
Ullr
9,577
4,473
0
928
8,601
2,998
27
2,911
5,690
0
52,886
W
7,150
3,202
0
7,895
10,019
4,537
0
962
9,057
0
43,342
L
Anubis
Remolino
Anubis
3,722
185
0
3,054
7,551
3,810
1,056
0
7,551
35,200
0
W
3,127
496
73
2,014
6,096
4,681
224
1,991
4,105
26,055
0
W
Charybdis
coltize
Charybdis
715
416
0
73
4,032
1,188
0
2,151
1,881
0
8,593
L
Ymir
2,548
1,047
0
310
8,010
4,935
0
1,116
6,894
9,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,821
Gold Earned
32,318
266
Minions Killed
330
0
Camps Cleared
0
987,268
Distance Traveled
955,530
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,960
542
86
8
0
204,152
2
L
Fenrir
6,627
602
55
5
0
235,064
4
L
Ishtar
5,328
484
47
4
0
145,108
1
W
Rama
7,716
701
125
11
0
203,439
1
W
Ullr
7,150
650
85
8
0
192,638
1
W
Thanatos
7,034
639
69
6
0
222,634
3
L
Anubis
6,305
573
62
6
0
191,632
1
W
Terra
6,154
559
38
3
0
227,638
0
W
Charybdis
4,264
388
13
1
0
109,181
0
L
Ymir
4,601
418
16
1
0
211,312
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role