Player Matchup

Ymir
Ymir
Buddy3553
Ymir
Level 26
God Stats
11W - 11L
1,557 SR
Queue Stats
68W - 99L
1,383 Elo+
Party 2
Da Ji
Da Ji
MaTTin093
Da Ji
Level 88
God Stats
36W - 31L
1,531 SR
Queue Stats
142W - 158L
1,357 Elo+
Party 2
Anubis
Anubis
MrZandar4830
Anubis
Level 27
God Stats
30W - 25L
1,523 SR
Queue Stats
74W - 104L
1,374 Elo+
Party 2
Charybdis
Charybdis
mahan_38297
Charybdis
Level 77
God Stats
2W - 9L
1,293 SR
Queue Stats
148W - 175L
1,367 Elo+
Party 2
Horus
Horus
yzdanreza
Horus
Level 65
God Stats
13W - 8L
1,647 SR
Queue Stats
53W - 60L
1,376 Elo+
Party 2
Team Averages
Level 57
1,510 SR
1,371 Elo+

VS

Team Averages
Level 98
1,610 SR
1,461 Elo+
Poseidon
Poseidon
DIARK-SHADOW
Poseidon
Level 68
God Stats
3W - 2L
1,592 SR
Queue Stats
13W - 20L
1,397 Elo+
Party 1
Artio
Artio
DarkRas108
Artio
Level 87
God Stats
4W - 8L
1,750 SR
Queue Stats
170W - 177L
1,403 Elo+
Solo
Medusa
Medusa
HERONE-SHADOW
Medusa
Level 129
God Stats
32W - 24L
1,656 SR
Queue Stats
77W - 73L
1,503 Elo+
Party 1
Lancelot
Lancelot
JonnyPalmera
Lancelot
Level 106
God Stats
17W - 20L
1,745 SR
Queue Stats
153W - 145L
1,476 Elo+
Solo
Kali
Kali
N7 SumTing Wong
Kali
Level 101
God Stats
2W - 3L
1,309 SR
Queue Stats
182W - 181L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
0 / 5 / 3
7,400
411
4,877
18,958
17,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Da Ji
MaTTin093
Da Ji
12
4 / 5 / 2
7,916
440
6,499
15,403
7,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
13
1 / 6 / 2
7,847
436
7,085
12,894
7,030
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charybdis
mahan_38297
Charybdis
15
2 / 2 / 1
9,204
511
8,146
10,899
4,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
yzdanreza
Horus
14
1 / 4 / 1
8,344
464
11,095
15,565
13,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DIARK-SHADOW
Poseidon
15
2 / 3 / 8
9,519
529
10,852
9,570
3,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artio
14
2 / 0 / 6
9,573
532
4,762
12,543
15,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

16
11 / 3 / 4
10,448
580
18,561
11,959
4,926
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Lancelot
JonnyPalmera
Lancelot
16
2 / 2 / 3
10,201
567
9,918
15,052
7,964
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
5 / 0 / 6
10,133
563
9,256
14,392
6,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
49
8
Kills
22
22
Deaths
8
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
5
3
0.3
W
Poseidon
DIARK-SHADOW
Poseidon
2
3
8
2
W
Artio
2
0
6
5
W
11
3
4
4.33
W
Lancelot
JonnyPalmera
Lancelot
2
2
3
1.75
L
Da Ji
MaTTin093
Da Ji
4
5
2
1
L
Anubis
1
6
2
0.33
W
5
0
6
8
L
Charybdis
mahan_38297
Charybdis
2
2
1
1.25
L
Horus
yzdanreza
Horus
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,702
Damage
53,349
73,719
Taken
63,516
49,358
Mitigated
38,456
18,290
Healing
16,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
4,877
855
251
1,414
18,958
17,895
0
4,743
14,215
28,533
0
W
Poseidon
DIARK-SHADOW
Poseidon
10,852
1,464
0
750
9,570
3,582
940
5,425
4,145
73,018
0
W
Artio
4,762
626
515
3,951
12,543
15,232
282
2,137
10,366
27,272
0
W
18,561
8,541
0
440
11,959
4,926
2,333
3,787
8,172
0
82,141
W
Lancelot
JonnyPalmera
Lancelot
9,918
2,182
0
7,895
15,052
7,964
120
0
14,371
0
72,502
L
Da Ji
MaTTin093
Da Ji
6,499
1,128
0
4,264
15,403
7,047
0
2,622
12,781
0
45,572
L
Anubis
7,085
79
0
2,981
12,894
7,030
282
4,943
7,951
47,848
0
W
9,256
6,704
0
2,451
14,392
6,752
1,101
613
13,644
0
89,557
L
Charybdis
mahan_38297
Charybdis
8,146
4,831
0
5,489
10,899
4,103
1,308
2,104
8,795
0
75,891
L
Horus
yzdanreza
Horus
11,095
5,021
72
3,819
15,565
13,283
0
1,202
14,363
0
52,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,711
Gold Earned
49,874
419
Minions Killed
526
0
Camps Cleared
0
1,566,562
Distance Traveled
1,733,656
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,400
411
50
3
0
337,024
0
W
Poseidon
9,519
529
118
7
0
323,455
3
W
Artio
9,573
532
38
2
0
352,222
1
W
Medusa
10,448
580
105
6
0
328,534
3
W
Lancelot
10,201
567
128
7
0
344,957
3
L
Da Ji
7,916
440
70
4
0
344,289
4
L
Anubis
7,847
436
83
5
0
262,153
0
W
Kali
10,133
563
137
8
0
384,488
2
L
Charybdis
9,204
511
124
7
0
303,440
3
L
Horus
8,344
464
92
5
0
319,656
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role