Player Matchup

Nox
Nox
 
Nox
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Margaboy15
Ares
Level 159
God Stats
4W - 1L
1,657 SR
Queue Stats
247W - 227L
1,558 Elo+
Solo
Cerberus
Cerberus
Newilson
Cerberus
Level 139
God Stats
12W - 11L
1,612 SR
Queue Stats
948W - 1,017L
1,601 Elo+
Solo
Ra
Ra
TheNakedKnight
Ra
Level 160
God Stats
8W - 4L
1,632 SR
Queue Stats
313W - 241L
1,601 Elo+
Solo
Anhur
Anhur
我一见你就笑
Anhur
Level 155
God Stats
4W - 2L
1,548 SR
Queue Stats
156W - 132L
1,584 Elo+
Solo
Team Averages
Level 155
1,590 SR
1,569 Elo+

VS

Team Averages
Level 154
1,585 SR
1,542 Elo+
Mercury
Mercury
 
Mercury
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
Flinstone
Xbalanque
Level 143
God Stats
17W - 11L
1,734 SR
Queue Stats
586W - 619L
1,545 Elo+
Solo
Geb
Geb
Мuse
Geb
Level 160
God Stats
7W - 5L
1,691 SR
Queue Stats
552W - 497L
1,665 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
15
1 / 1 / 12
7,860
786
4,761
6,812
7,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 3 / 8
7,257
726
11,244
16,993
25,225
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cerberus
Newilson
Cerberus
16
7 / 2 / 8
9,070
907
11,811
16,146
18,669
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
4 / 2 / 7
8,594
859
8,489
8,104
9,509
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
3 / 2 / 11
7,982
798
17,326
13,877
7,739
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
2 / 3 / 5
7,392
739
8,091
8,044
4,386
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
 
Guan Yu
13
0 / 4 / 4
6,940
694
6,478
16,036
16,902
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Da Ji
 
Da Ji
11
0 / 5 / 5
6,891
689
8,745
14,117
13,558
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Xbalanque
Flinstone
Xbalanque
14
3 / 2 / 4
7,876
788
15,308
10,035
5,528
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Geb
Мuse
Geb
16
5 / 2 / 4
9,054
905
12,456
13,458
15,777
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
32
16
Kills
10
10
Deaths
16
46
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
1
1
12
7
L
Mercury
 
Mercury
2
3
5
1.5
L
Guan Yu
 
Guan Yu
0
4
4
0.5
L
Da Ji
 
Da Ji
0
5
5
0.5
L
Xbalanque
Flinstone
Xbalanque
3
2
4
2.5
W
1
3
8
1.67
W
Cerberus
Newilson
Cerberus
7
2
8
5.5
W
4
2
7
3.75
L
Geb
Мuse
Geb
5
2
4
3.5
W
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,631
Damage
51,078
61,932
Taken
61,690
68,592
Mitigated
56,151
26,577
Healing
24,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
4,761
625
85
408
6,812
7,450
201
2,236
4,576
11,693
0
L
Mercury
 
Mercury
8,091
3,124
0
41
8,044
4,386
0
5,870
2,174
0
15,221
L
Guan Yu
 
Guan Yu
6,478
483
9,456
5,565
16,036
16,902
0
8,187
7,849
0
10,100
L
Da Ji
 
Da Ji
8,745
1,008
771
2,300
14,117
13,558
0
6,969
7,148
0
12,160
L
Xbalanque
Flinstone
Xbalanque
15,308
5,983
1,767
2,095
10,035
5,528
0
7,390
2,645
0
35,462
W
11,244
192
467
2,544
16,993
25,225
0
3,008
13,985
14,204
0
W
Cerberus
Newilson
Cerberus
11,811
1,182
707
4,216
16,146
18,669
137
1,726
14,420
19,982
0
W
8,489
987
10,491
3,497
8,104
9,509
109
1,976
6,128
32,451
0
L
Geb
Мuse
Geb
12,456
1,133
404
1,931
13,458
15,777
0
7,889
5,569
22,599
0
W
17,326
12,602
625
3,537
13,877
7,739
0
3,510
10,367
0
27,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,763
Gold Earned
38,153
121
Minions Killed
94
0
Camps Cleared
0
1,035,903
Distance Traveled
1,101,341
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,860
786
18
2
0
205,606
2
L
Mercury
7,392
739
23
2
0
245,582
2
L
Guan Yu
6,940
694
13
1
0
226,854
2
L
Da Ji
6,891
689
4
0
0
214,606
0
L
Xbalanque
7,876
788
41
4
0
202,446
2
W
Ares
7,257
726
6
1
0
213,112
0
W
Cerberus
9,070
907
18
2
0
214,432
1
W
Ra
8,594
859
50
5
0
229,658
5
L
Geb
9,054
905
13
1
0
211,853
1
W
Anhur
7,982
798
29
3
0
173,095
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role